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Archive 24 / wdh-actions
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@Christmas Ken 🎲 Result: 1d20 (13) Total: 13
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@Deleted User 🎲 d20+3: 1 Total: 1
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@Deleted User 🎲 Result: 1d20 (17) + 3 Total: 20
20:50
@Deleted User 🎲 Result: 1d20 (12) + 3 Total: 15
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@CiderSol 🎲 Result: 1d20 (9) + 2 Total: 11
21:02
@CiderSol 🎲 Result: 1d20 (11) + 2 Total: 13
21:02
@CiderSol 🎲 Result: 1d20 (19) + 2 Total: 21
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@Deleted User 🎲 Result: 1d20 (10) + 3 Total: 13
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This channel is not in combat.
16:06
Current initiative: 0 (round 0) =============================== 22: RyΕ«jin Tadashi <13/13 HP> (AC 15) -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
16:06
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
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@Christmas Ken lets do it in here instead
16:07
do uhhh
16:07
!i join -p 22
16:07
to transfer your roll over here
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RyΕ«jin Tadashi already rolled initiative!
Placed at initiative 22.
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oh wait lol
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Christmas Ken 11-Sep-22 04:07 PM
😭
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Jack gravity 11-Sep-22 04:07 PM
!char
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Kai Crimson
Your current active character is Kai Crimson. All of your checks, saves and actions will use this character's stats. Go to Character Sheet
16:08
Combat ended. (edited)
16:08
Current initiative: 12 (round 1) ================================ 22: RyΕ«jin Tadashi <13/13 HP> (AC 15) 19: Henchman <Healthy> 16: Yagra Strongfist <Healthy> # 12: Kai Crimson <14/14 HP> (AC 14) 12: Henchman3 <Healthy> 7: Henchman2 <Healthy> 6: Krentz <Bloodied> 4: Viviana Karth <8/8 HP> (AC 18) 4: Bronzen <11/11 HP> (AC 19) 4: Thorig Mountaineer <14/14 HP> (AC 13) 3: Henchman4 <Healthy> -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
16:08
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
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Jack gravity 11-Sep-22 04:08 PM
!!join
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@Christmas Ken im gonna add you in at the end
16:08
so just hold tight for a while
16:08
space between i and join jack
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Jack gravity 11-Sep-22 04:08 PM
oh why are you adding certain people after the others?
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Christmas Ken 11-Sep-22 04:08 PM
Okay
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Jack gravity
oh why are you adding certain people after the others?
i did it in the wrong channel at first - ken already rolled a 22 so i'm going to include them at the end after everyone else joins
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Jack gravity 11-Sep-22 04:10 PM
ohh okay
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but we need to know what everyone else rolls first before i can give ken a specific position
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Christmas Ken 11-Sep-22 04:10 PM
I feel special
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cecilharvey03 11-Sep-22 04:11 PM
zedrun will not be jumping into the combat
πŸ‘ 1
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Kai Crimson makes an Initiative check!
1d20 (10) + 2 = 12
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vavavicodin 12-Sep-22 12:45 AM
!join
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Viviana Karth makes an Initiative check!
1d20 (2) + 2 = 4
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vavavicodin 12-Sep-22 12:46 AM
……
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Jack gravity 12-Sep-22 05:17 AM
lol
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vavavicodin 12-Sep-22 05:39 AM
So over this already xD
05:39
JK JK
🀣 1
❀️ 1
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Jack gravity 12-Sep-22 06:59 AM
it's okay tori maybe cieran will roll worse then you
06:59
unlikely but still possible
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vavavicodin 12-Sep-22 07:00 AM
Lol doubt it
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@Jack gravity 🎲 Result: 1d20 (1) Total: 1
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Jack gravity 12-Sep-22 07:01 AM
lol
07:01
tried to flex on you
🀣 1
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Christmas Ken 12-Sep-22 07:39 AM
Haha
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abyssaldawndragon 12-Sep-22 07:45 AM
How do I roll
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Deleted User 12-Sep-22 07:47 AM
!i join (edited)
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You have no character active.
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abyssaldawndragon 12-Sep-22 07:47 AM
Fuck you 😠
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You have no character active.
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Deleted User 12-Sep-22 07:52 AM
Why you no do...?
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Thorig Mountaineer makes an Initiative check!
1d20 (3) + 1 = 4
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Deleted User 12-Sep-22 07:52 AM
We suck.
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abyssaldawndragon 12-Sep-22 07:52 AM
Lol
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cecilharvey03 12-Sep-22 07:57 AM
Hey you're the same roll as @vavavicodin
🀣 2
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abyssaldawndragon
How do I roll
Jack gravity 12-Sep-22 08:01 AM
you left the game didn't you? I don't think you would roll here
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Avrae
Click to see attachment πŸ–ΌοΈ
Jack gravity 12-Sep-22 08:02 AM
you rolled higher then tori
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abyssaldawndragon 12-Sep-22 08:02 AM
I wouldn't say I 100% left
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abyssaldawndragon
I wouldn't say I 100% left
vavavicodin 12-Sep-22 08:03 AM
Did you make a character sheet?
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Christmas Ken 12-Sep-22 08:03 AM
But you did leave tho?
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vavavicodin 12-Sep-22 08:03 AM
If not then it won't recognize you, I don't think. Unsure!
08:03
@CiderSol HALP
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abyssaldawndragon
I wouldn't say I 100% left
Jack gravity 12-Sep-22 08:03 AM
you said you weren't playing
08:04
but yeah do !sheet
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abyssaldawndragon 12-Sep-22 08:05 AM
I'm not doing like an sheet thing. I'm working with Cieran to see if i would be able to have some other kind of role in the group, be it some random npc sometime or perhaps a more or less useless companion to accompany yall.
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Jack gravity 12-Sep-22 08:05 AM
oh yeah then if your playing a npc you wouldn't roll here unless cieran asks you too I believe
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abyssaldawndragon
I'm not doing like an sheet thing. I'm working with Cieran to see if i would be able to have some other kind of role in the group, be it some random npc sometime or perhaps a more or less useless companion to accompany yall.
vavavicodin 12-Sep-22 08:06 AM
Ahhhh- okay- so I don't think you would roll here- like Jack said
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abyssaldawndragon 12-Sep-22 08:06 AM
It was just for fun either way..
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Deleted User 12-Sep-22 08:06 AM
trying this again...
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Jack gravity 12-Sep-22 08:07 AM
when you get a npc to play as for combat if your interested then I can show you how to add a character without a sheet using the bot.
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Bronzen makes an Initiative check!
1d20 (2) + 2 = 4
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Jack gravity 12-Sep-22 08:07 AM
another roll as high as tori
🀣 2
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Deleted User 12-Sep-22 08:07 AM
snort
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Christmas Ken 12-Sep-22 08:07 AM
Am I the highest roll πŸ‘€πŸ‘€πŸ‘€
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Jack gravity 12-Sep-22 08:07 AM
yeah lol (edited)
🀣 1
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abyssaldawndragon 12-Sep-22 08:07 AM
Forget I said anything here
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Deleted User 12-Sep-22 08:08 AM
Bronzenattack.exe has suffered a crash, please contact system admin
🀣 1
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Christmas Ken 12-Sep-22 08:08 AM
Poor Bronzen
😡 1
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cecilharvey03 12-Sep-22 08:11 AM
Me just watching from the sidelines
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abyssaldawndragon
Forget I said anything here
vavavicodin 12-Sep-22 08:13 AM
You're fine, Katelyn!! We just wanted to figure out why your roll wasn't working, now we did :3
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Deleted User
snort
vavavicodin 12-Sep-22 08:13 AM
Welcome to the 4-some
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vavavicodin
Welcome to the 4-some
Deleted User 12-Sep-22 08:17 AM
Just call me Mr. Fantastic 😜
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abyssaldawndragon 12-Sep-22 08:17 AM
Mr. Robotastic
🀣 2
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Deleted User 12-Sep-22 08:18 AM
Mr. Roboto
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@abyssaldawndragon if you just wanna roll for fun you can use the !r command
08:50
so like !r 1d20
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@abyssaldawndragon 🎲 Result: 1d20 (6) Total: 6
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abyssaldawndragon 12-Sep-22 08:51 AM
I didnt roll much better
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Jack gravity 12-Sep-22 08:52 AM
it's okay you rolled higher then tori
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Christmas Ken 12-Sep-22 08:53 AM
Poor Tori being bullied (edited)
🀣 1
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Jack gravity 12-Sep-22 08:54 AM
yo tori if you roll higher then me I'll stop for an hour (edited)
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@Jack gravity 🎲 Result: 1d20 (14) Total: 14
08:54
@abyssaldawndragon 🎲 Result: 1d20 (1) + 18 Total: 19
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abyssaldawndragon 12-Sep-22 08:54 AM
bruh
08:54
thats what I get for cheating
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Jack gravity 12-Sep-22 08:55 AM
nat one means instant loss
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@vavavicodin 🎲 Result: 1d20 (3) Total: 3
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vavavicodin 12-Sep-22 08:55 AM
................................................
08:55
I'm gonna fucking lose it
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Jack gravity 12-Sep-22 08:55 AM
nice
08:55
it continues
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vavavicodin 12-Sep-22 08:57 AM
I hate this xD
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Jack gravity 12-Sep-22 08:57 AM
I love this
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vavavicodin 12-Sep-22 08:57 AM
Watch it
08:57
I'll kick you again
08:58
for legal reasons this is a joke
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Jack gravity 12-Sep-22 08:58 AM
yeah sure it's a joke
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Jack gravity 12-Sep-22 08:58 AM
@CiderSol admin abuse
08:58
lol
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@abyssaldawndragon 🎲 Result: 1d20 (8) Total: 8
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abyssaldawndragon 12-Sep-22 08:58 AM
fak
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vavavicodin 12-Sep-22 08:58 AM
@CiderSol Can you make Avare be nice to me! THIS IS THE WORST ROLL xD
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Kai Crimson attacks with a Greatsword!
Meta
To Hit: 1d20 (12) + 8 = 20 Damage: 2d6 (6, 4) + 4 [slashing] = 14
Effect
Heavy, two-handed
🀣 2
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Jack gravity 12-Sep-22 08:58 AM
nice
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Christmas Ken 12-Sep-22 09:00 AM
🀣
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Avrae
Click to see attachment πŸ–ΌοΈ
vavavicodin 12-Sep-22 09:00 AM
How did you do that?
09:00
And why?
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Jack gravity 12-Sep-22 09:00 AM
to fight you
09:00
lol
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vavavicodin 12-Sep-22 09:01 AM
OH
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Jack gravity 12-Sep-22 09:01 AM
and I did !attack greatsword
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vavavicodin 12-Sep-22 09:01 AM
I thought it was for the RP
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Viviana Karth attacks with a Dagger!
Meta
To Hit: 1d20 (3) + 4 = 7 Damage: 1d4 (3) + 2 [piercing] = 5
Effect
Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Jack gravity 12-Sep-22 09:01 AM
nah it eas as a joke
09:01
do !attack
09:01
lol those roles
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vavavicodin 12-Sep-22 09:01 AM
I swear to CHRIST
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Jack gravity 12-Sep-22 09:01 AM
!attack
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Kai Crimson's Actions
Attacks
Greatsword: Attack: +8 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +8 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +8 to hit. Hit: 1d6 + 4 [piercing] damage.
09:01
Viviana Karth attacks with a Dagger!
Meta
To Hit: 1d20 (10) + 4 = 14 Damage: 1d4 (2) + 2 [piercing] = 4
Effect
Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Kai Crimson attacks with a Spear!
Meta
To Hit: 1d20 (17) + 8 = 25 Damage: 1d6 (5) + 4 [piercing] = 9
Effect
Thrown (range 20/60), versatile (1d8)
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vavavicodin 12-Sep-22 09:01 AM
I need better weapons xD
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Jack gravity 12-Sep-22 09:01 AM
nice
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vavavicodin 12-Sep-22 09:02 AM
Straight up ended me
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Jack gravity 12-Sep-22 09:02 AM
what are you proficient in?
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vavavicodin 12-Sep-22 09:02 AM
I ONLY HAVE 8HP
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Jack gravity 12-Sep-22 09:02 AM
also your magic based right?
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Jack gravity
what are you proficient in?
vavavicodin 12-Sep-22 09:02 AM
Simple weapons
09:02
We went over this xD
09:02
and yes
09:02
How do I attack with spells....
09:02
!attack spell
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Jack gravity 12-Sep-22 09:02 AM
okay so
09:02
do !spell
09:02
!spell
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Error: name is a required argument that is missing. Use !help spell for help.
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vavavicodin 12-Sep-22 09:02 AM
!spell
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Error: name is a required argument that is missing. Use !help spell for help.
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Jack gravity 12-Sep-22 09:02 AM
!spell talk to animals
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vavavicodin 12-Sep-22 09:03 AM
Oh whoops
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Jack gravity 12-Sep-22 09:03 AM
you need to name the spell
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Selection timed out or was cancelled.
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cecilharvey03 12-Sep-22 09:03 AM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 β—‰β—‰
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Find Familiar, Magic Missile, Shield, Thunderwave
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vavavicodin 12-Sep-22 09:03 AM
Where do I see that
09:03
!spellbook
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Viviana Karth
Viviana Karth knows 36 spells.
DC
13
Spell Attack Bonus
5
Spell Slots
1 ◉◉◉〇 2 β—‰β—‰
Cantrips
Sacred Flame, Spare the Dying, Thaumaturgy
1st Level
Bane, Bless, Command, Create or Destroy Water, Cure Wounds, Detect Evil and Good, Detect Magic, Detect Poison and Disease, Guiding Bolt, Healing Word, Hellish Rebuke, Inflict Wounds, Protection from Evil and Good, Purify Food and Drink, Sanctuary, Shield of Faith
2nd Level
Aid, Augury, Blindness/Deafness, Calm Emotions, Continual Flame, Enhance Ability, Find Traps, Gentle Repose, Hold Person, Lesser Restoration, Locate Object, Prayer of Healing, Protection from Poison, Silence, Spiritual Weapon, Warding Bond, Zone of Truth
09:03
Selection timed out or was cancelled.
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Jack gravity 12-Sep-22 09:03 AM
okay so those are your spells
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vavavicodin 12-Sep-22 09:03 AM
!cantrip sacred flame
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Jack gravity 12-Sep-22 09:03 AM
and wow you have a lot
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cecilharvey03 12-Sep-22 09:03 AM
..that hasn't been updated for 1st level
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vavavicodin 12-Sep-22 09:03 AM
oh fuck
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Jack gravity 12-Sep-22 09:03 AM
do ! spell
09:03
!spell book
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cecilharvey03
..that hasn't been updated for 1st level
vavavicodin 12-Sep-22 09:03 AM
Probably not xD
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Avrae
Click to see attachment πŸ–ΌοΈ
abyssaldawndragon 12-Sep-22 09:03 AM
I thought that said Troll The Dead and thought he was gonna pull a joke on some revived corpses
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Jack gravity 12-Sep-22 09:03 AM
okay tori but a number down
09:04
put
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cecilharvey03 12-Sep-22 09:04 AM
!spell "fire bolt"
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Author icon
Cecil
evocation cantrip. (Artificer, Sorcerer, Wizard)
Meta
Casting Time: 1 action Range: 120 feet Components: V, S Duration: Instantaneous
Description
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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Jack gravity 12-Sep-22 09:04 AM
!spell toll the dead
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Author icon
JackWhite
To see and search this spell's full details, unlock Toll the Dead by purchasing Xanathar's Guide to Everything on D&D Beyond. Go to Marketplace
09:04
Selection timed out or was cancelled.
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Jack gravity 12-Sep-22 09:04 AM
watch tori
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vavavicodin 12-Sep-22 09:04 AM
OK I GOT THIS
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Kai Crimson attacks with a Greatsword!
Meta
To Hit: 1d20 (13) + 8 = 21 Damage: 2d6 (3, 1) + 4 [slashing] = 8
Effect
Heavy, two-handed
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vavavicodin 12-Sep-22 09:04 AM
!spell inflict wounds
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Author icon
VaVaVicodin
1st-level necromancy. (Cleric, Oathbreaker)
Meta
Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous
Description
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
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Jack gravity 12-Sep-22 09:04 AM
oh yeah that
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vavavicodin 12-Sep-22 09:04 AM
shit
09:04
!attack spell inflict wounds
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Jack gravity 12-Sep-22 09:04 AM
oh wait
09:04
!use sell
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vavavicodin 12-Sep-22 09:04 AM
oh you dick
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Jack gravity 12-Sep-22 09:04 AM
!spell book
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vavavicodin 12-Sep-22 09:04 AM
!use spell inflict wounds
09:04
TT^TT
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Jack gravity 12-Sep-22 09:04 AM
!spellbook
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Kai Crimson
Kai Crimson knows 2 spells.
DC
15
Spell Attack Bonus
7
Spell Slots
No spell slots.
1st Level
Detect Magic, Disguise Self
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Jack gravity 12-Sep-22 09:05 AM
one moment
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vavavicodin 12-Sep-22 09:05 AM
!spellbook
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Viviana Karth
Viviana Karth knows 36 spells.
DC
13
Spell Attack Bonus
5
Spell Slots
1 ◉◉◉〇 2 β—‰β—‰
Cantrips
Sacred Flame, Spare the Dying, Thaumaturgy
1st Level
Bane, Bless, Command, Create or Destroy Water, Cure Wounds, Detect Evil and Good, Detect Magic, Detect Poison and Disease, Guiding Bolt, Healing Word, Hellish Rebuke, Inflict Wounds, Protection from Evil and Good, Purify Food and Drink, Sanctuary, Shield of Faith
2nd Level
Aid, Augury, Blindness/Deafness, Calm Emotions, Continual Flame, Enhance Ability, Find Traps, Gentle Repose, Hold Person, Lesser Restoration, Locate Object, Prayer of Healing, Protection from Poison, Silence, Spiritual Weapon, Warding Bond, Zone of Truth
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cecilharvey03 12-Sep-22 09:05 AM
!use "fire bolt"
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Author icon
JackWhite
Cannot cast spell!
You don't have enough level 1 slots left! Use -l <level> to cast at a different level, !g lr to take a long rest, or -i to ignore spell slots!
Spell Slots
No spell slots.
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Jack gravity 12-Sep-22 09:05 AM
it's cast
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i havent put enemies in yet folks πŸ˜‚
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Selection timed out or was cancelled.
09:05
Zedrun Earthbreaker casts Fire Bolt!
Meta
To Hit: 1d20 (5) + 6 = 11 Damage: 1d10 (5) [magical fire] = 5
Effect
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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Jack gravity 12-Sep-22 09:05 AM
we're just messing around lol
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Selection timed out or was cancelled.
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CiderSol
i havent put enemies in yet folks πŸ˜‚
vavavicodin 12-Sep-22 09:05 AM
We're fighting each other
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lol
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CiderSol
i havent put enemies in yet folks πŸ˜‚
abyssaldawndragon 12-Sep-22 09:05 AM
im the enemy
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Kai Crimson attacks with a Greatsword!
Meta
To Hit: 1d20 (9) + 8 = 17 Damage: 2d6 (3, 6) + 4 [slashing] = 13
Effect
Heavy, two-handed
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vavavicodin 12-Sep-22 09:05 AM
lol oh shit, I think we used our spell slots xD
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cecilharvey03 12-Sep-22 09:05 AM
I wonder if it's gonna let me cast toll the dead tbh
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ill try and update the initiative rolls for NPCs today, really busy at work this morning
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Jack gravity 12-Sep-22 09:05 AM
no worrries
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CiderSol
ill try and update the initiative rolls for NPCs today, really busy at work this morning
vavavicodin 12-Sep-22 09:05 AM
Take your time Key Key!!!
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abyssaldawndragon 12-Sep-22 09:05 AM
it would be funny if yall fought a dragon as your first enemy
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Author icon
Cecil
It looks like you don't have your Discord account connected to your D&D Beyond account! Linking your account means that you'll be able to use everything you own on D&D Beyond in Avrae for free - you can link your accounts here.
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abyssaldawndragon
it would be funny if yall fought a dragon as your first enemy
vavavicodin 12-Sep-22 09:06 AM
Insta TPK
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Jack gravity 12-Sep-22 09:06 AM
yeah you can't view toll the dead
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vavavicodin 12-Sep-22 09:06 AM
!use spell
09:06
oh for fucks sake
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Jack gravity 12-Sep-22 09:06 AM
cast
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cecilharvey03 12-Sep-22 09:06 AM
Nope it's not gonna let me cast toll the dead because I don't use dndbeyond.
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vavavicodin
Insta TPK
abyssaldawndragon 12-Sep-22 09:06 AM
I have no idea what that means but it doesn't sound good and thats all the more reason to have you fight a dragon
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (1) [radiant] = 1 DC: 13 DEX Save
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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Jack gravity 12-Sep-22 09:06 AM
lol
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cecilharvey03 12-Sep-22 09:07 AM
Also why is my name suddenly yellow
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abyssaldawndragon
I have no idea what that means but it doesn't sound good and thats all the more reason to have you fight a dragon
vavavicodin 12-Sep-22 09:07 AM
Total Player Kill
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Jack gravity 12-Sep-22 09:07 AM
that would be half damage if you pass the change
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cecilharvey03
Also why is my name suddenly yellow
vavavicodin 12-Sep-22 09:07 AM
Cause you've written more than 100,00 characters!!!!!
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vavavicodin
Total Player Kill
Jack gravity 12-Sep-22 09:07 AM
or total player knockout
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vavavicodin
Cause you've written more than 100,00 characters!!!!!
cecilharvey03 12-Sep-22 09:07 AM
Yeah but my color was set to red
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Jack gravity 12-Sep-22 09:07 AM
also just romance the dragon
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cecilharvey03
Yeah but my color was set to red
vavavicodin 12-Sep-22 09:07 AM
You gotta change it back
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yeah thats odd it shouldnt change it to yellow though
09:07
maybe there's a bug with the bot
09:07
i notice katelyn is yellow now too
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Jack gravity
also just romance the dragon
vavavicodin 12-Sep-22 09:08 AM
lol I saw a meme once. DM: No. You guys can not romance the catfish. Cross the fucking river already!
09:08
!spell help
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cecilharvey03 12-Sep-22 09:08 AM
I think the bot broke..
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Jack gravity 12-Sep-22 09:08 AM
I would have gotten to romance a dragon in one campaign before but it ended too soon
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vavavicodin 12-Sep-22 09:08 AM
Way to go Jack
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Jack gravity 12-Sep-22 09:08 AM
oh no
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abyssaldawndragon 12-Sep-22 09:08 AM
i am?
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@vavavicodin 🎲 Result: 1d20 (13) Total: 13
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abyssaldawndragon 12-Sep-22 09:08 AM
Oh
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cecilharvey03 12-Sep-22 09:08 AM
Now i'm gray?
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Jack gravity 12-Sep-22 09:08 AM
put the number for which you want to do
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vavavicodin 12-Sep-22 09:08 AM
Nope, it's fucked
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abyssaldawndragon 12-Sep-22 09:08 AM
l
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Selection timed out or was cancelled.
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abyssaldawndragon 12-Sep-22 09:08 AM
awh I cant become green
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Jack gravity 12-Sep-22 09:09 AM
!character list
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Your characters: Damian Solak, Eragon Frost, JaacckWhite's Character, Kai Crimson, Magma, Magma, Magma Meridiem, Ratchet, Rin Azure, Rinka Mikara, Roran, Roran Myddrin, Roran Myddrin, T
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Jack gravity 12-Sep-22 09:09 AM
!spellbook
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Damian Solak
Damian Solak knows 91 spells.
DC
17
Spell Attack Bonus
9
Spell Slots
1 ◉◉◉〇 2 β—‰β—‰β—‰ 3 β—‰β—‰β—‰ 4 β—‰β—‰β—‰ 5 β—‰β—‰ 6 〇
Cantrips
Guidance, Mending, Spare the Dying, Toll the Dead, Word of Radiance
1st Level
Bane, Bless, Ceremony, Command, Create or Destroy Water, Cure Wounds, Detect Evil and Good, Detect Magic, Detect Poison and Disease, Guiding Bolt, Healing Word, Inflict Wounds, Protection from Evil and Good, Purify Food and Drink, Sanctuary, Shield of Faith
2nd Level
Aid, Augury, Blindness/Deafness, Calm Emotions, Continual Flame, Enhance Ability, Find Traps, Gentle Repose, Hold Person, Lesser Restoration, Locate Object, Prayer of Healing, Protection from Poison, Silence, Spiritual Weapon, Warding Bond, Zone of Truth
3rd Level
Animate Dead, Beacon of Hope, Bestow Curse, Clairvoyance, Create Food and Water, Daylight, Dispel Magic, Feign Death, Glyph of Warding, Life Transference, Magic Circle, Mass Healing Word, Meld into Stone, Protection from Energy, Remove Curse, Revivify, Sending, Speak with Dead, Spirit Guardians, Tongues, Water Walk
4th Level
Banishment, Control Water, Death Ward, Divination, Freedom of Movement, Guardian of Faith, Locate Creature, Stone Shape
5th Level
Commune, Contagion, Dispel Evil and Good, Flame Strike, Geas, Greater Restoration, Hallow, Insect Plague, Legend Lore, Mass Cure Wounds, Planar Binding, Raise Dead, Scrying, Summon Celestial
6th Level
Blade Barrier, Create Undead, Find the Path, Forbiddance, Harm, Heal, Heroes' Feast, Planar Ally, True Seeing, Word of Recall
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Jack gravity 12-Sep-22 09:09 AM
!cast
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Error: spell_name is a required argument that is missing. Use !help cast for help.
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vavavicodin 12-Sep-22 09:09 AM
Who's Damian
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Jack gravity 12-Sep-22 09:09 AM
he's another one of my characters
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vavavicodin 12-Sep-22 09:09 AM
Oh God what is happening
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Author icon
JackWhite
To see and search this spell's full details, unlock Feign Death by purchasing Player's Handbook on D&D Beyond. Go to Marketplace
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vavavicodin 12-Sep-22 09:09 AM
!spell
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Error: name is a required argument that is missing. Use !help spell for help.
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Jack gravity 12-Sep-22 09:09 AM
I was trying to show how to use it lol
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vavavicodin 12-Sep-22 09:10 AM
!spell inflict wounds
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Author icon
VaVaVicodin
1st-level necromancy. (Cleric, Oathbreaker)
Meta
Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous
Description
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
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vavavicodin 12-Sep-22 09:10 AM
!use spell inflict wounds
09:10
What the fuck
09:10
I HAVE INFLICT WOUNDS
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abyssaldawndragon 12-Sep-22 09:10 AM
inflict wounds on my a--
09:10
oh hey im green
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Jack gravity 12-Sep-22 09:10 AM
do !cast inflict wounds
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Selection timed out or was cancelled.
09:11
Viviana Karth casts Inflict Wounds!
Meta
To Hit: 1d20 (2) + 5 = 7 Damage: 3d10 (4, 10, 5) [magical necrotic] = 19
Effect
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
Spell Slots
1 ◉◉〇〇
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vavavicodin 12-Sep-22 09:11 AM
Jesus fucking christ
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Jack gravity 12-Sep-22 09:11 AM
awesome
09:11
now do !lr
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vavavicodin 12-Sep-22 09:11 AM
!lr
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Jack gravity 12-Sep-22 09:11 AM
!long rest
09:11
!t lr
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vavavicodin 12-Sep-22 09:11 AM
It didn't work
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Jack gravity 12-Sep-22 09:11 AM
hmmm
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vavavicodin 12-Sep-22 09:11 AM
!t lr
09:11
!tlr
09:11
Nope
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Jack gravity 12-Sep-22 09:11 AM
one moment trying to remember how to do it
09:11
!rest
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@Jack gravity 🎲 Result: 1d20 (14) Total: 14
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vavavicodin 12-Sep-22 09:11 AM
!rest
09:11
.....
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Jack gravity 12-Sep-22 09:11 AM
!help
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I have sent help to your PMs.
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vavavicodin 12-Sep-22 09:11 AM
!rest
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Jack gravity 12-Sep-22 09:11 AM
I'll work it out
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vavavicodin 12-Sep-22 09:12 AM
!longrest
09:12
Hmmmm
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Incorrect usage. Use !help init for help.
09:12
Incorrect usage. Use !help init for help.
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Jack gravity 12-Sep-22 09:12 AM
!help init
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I have sent help to your PMs.
09:13
Damian Solak took a Long Rest!
Hit Points
99/99 (+8)
Spell Slots
1 β—‰β—‰β—‰β—‰ (+1) 2 β—‰β—‰β—‰ 3 β—‰β—‰β—‰ 4 β—‰β—‰β—‰ 5 β—‰β—‰ 6 β—‰ (+1)
Reset Counters
Channel Divinity: β—‰β—‰ Divine Intervention: β—‰
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Jack gravity 12-Sep-22 09:13 AM
oh yeah that's how you do it
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vavavicodin 12-Sep-22 09:13 AM
xD How
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Jack gravity 12-Sep-22 09:13 AM
do !g lr
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Viviana Karth took a Long Rest!
Hit Points
18/18
Spell Slots
1 β—‰β—‰β—‰β—‰ (+2) 2 β—‰β—‰
Reset Counters
Channel Divinity: β—‰
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vavavicodin 12-Sep-22 09:13 AM
Oh thank God xD
09:14
Wait a minute
09:14
That's not right
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Jack gravity 12-Sep-22 09:14 AM
what isn't
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vavavicodin 12-Sep-22 09:14 AM
How do I fix this....
09:14
Her HP isn't 18
09:14
It's 8
09:14
Since she's level 1
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Jack gravity 12-Sep-22 09:14 AM
what's her con?
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vavavicodin 12-Sep-22 09:14 AM
11
09:14
Constitution right?
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Jack gravity 12-Sep-22 09:15 AM
do !shet
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Kai Crimson
Firebolg Barbarian 1 Proficiency Bonus: +4 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +8, Constitution +6 Skill Proficiencies: Animal Handling +7, Athletics +8, Deception +4, Survival +7 Senses: passive Perception 13
Attacks
Greatsword: Attack: +8 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +8 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +8 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 8 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 12-Sep-22 09:15 AM
yeah constitution
09:15
I mean !sheet
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Viviana Karth
Tiefling Cleric 3 Proficiency Bonus: +2 AC: 18 HP: 18/18 Initiative: +2 STR: 12 (+1) DEX: 14 (+2) CON: 11 (+0) INT: 15 (+2) WIS: 16 (+3) CHA: 15 (+2) Save Proficiencies: Wisdom +5, Charisma +4 Skill Proficiencies: Arcana +4, History +4, Medicine +5, Persuasion +4 Senses: passive Perception 13 Resistances: fire
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 0 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 12-Sep-22 09:15 AM
she's level 3
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vavavicodin 12-Sep-22 09:15 AM
Yeah, this isn't right
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Jack gravity 12-Sep-22 09:15 AM
ph
09:15
oh
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vavavicodin 12-Sep-22 09:15 AM
That's why this is all fucked up
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Jack gravity 12-Sep-22 09:15 AM
do !update
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vavavicodin 12-Sep-22 09:15 AM
!update
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Updated and saved data for Viviana Karth! (edited)
09:15
Viviana Karth
Tiefling Cleric 1 Proficiency Bonus: +2 AC: 18 HP: 18/8 Initiative: +2 STR: 12 (+1) DEX: 14 (+2) CON: 11 (+0) INT: 15 (+2) WIS: 16 (+3) CHA: 15 (+2) Save Proficiencies: Wisdom +5, Charisma +4 Skill Proficiencies: Arcana +4, History +4, Medicine +5, Persuasion +4 Senses: passive Perception 13 Resistances: fire
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 35 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 12-Sep-22 09:15 AM
now !sheet
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vavavicodin 12-Sep-22 09:15 AM
.....................................18/8?
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Viviana Karth
Tiefling Cleric 1 Proficiency Bonus: +2 AC: 18 HP: 18/8 Initiative: +2 STR: 12 (+1) DEX: 14 (+2) CON: 11 (+0) INT: 15 (+2) WIS: 16 (+3) CHA: 15 (+2) Save Proficiencies: Wisdom +5, Charisma +4 Skill Proficiencies: Arcana +4, History +4, Medicine +5, Persuasion +4 Senses: passive Perception 13 Resistances: fire
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 35 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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vavavicodin 12-Sep-22 09:15 AM
.........................
09:15
What the hell
09:16
!update
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Updated and saved data for Viviana Karth! (edited)
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Jack gravity 12-Sep-22 09:16 AM
hmmm could be temporary hp
09:16
one minute
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Viviana Karth
Tiefling Cleric 1 Proficiency Bonus: +2 AC: 18 HP: 18/8 Initiative: +2 STR: 12 (+1) DEX: 14 (+2) CON: 11 (+0) INT: 15 (+2) WIS: 16 (+3) CHA: 15 (+2) Save Proficiencies: Wisdom +5, Charisma +4 Skill Proficiencies: Arcana +4, History +4, Medicine +5, Persuasion +4 Senses: passive Perception 13 Resistances: fire
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 35 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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vavavicodin 12-Sep-22 09:16 AM
xD The hell
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Jack gravity 12-Sep-22 09:17 AM
tori do !g hp -10
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Viviana Karth: <8/8 HP> (-10)
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vavavicodin 12-Sep-22 09:19 AM
Huh
09:19
Odd
09:19
Wonder why it did it in the first place
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Viviana Karth
Tiefling Cleric 1 Proficiency Bonus: +2 AC: 18 HP: 8/8 Initiative: +2 STR: 12 (+1) DEX: 14 (+2) CON: 11 (+0) INT: 15 (+2) WIS: 16 (+3) CHA: 15 (+2) Save Proficiencies: Wisdom +5, Charisma +4 Skill Proficiencies: Arcana +4, History +4, Medicine +5, Persuasion +4 Senses: passive Perception 13 Resistances: fire
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 35 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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vavavicodin 12-Sep-22 09:19 AM
Huh
09:19
Weird
09:19
Thanks JACK
09:19
❀️
09:19
!spellbook
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Viviana Karth
Viviana Karth has 9 spells prepared and knows 18 spells.
DC
13
Spell Attack Bonus
5
Spell Slots
1 β—‰β—‰
Cantrips
Sacred Flame, Spare the Dying, Thaumaturgy
1st Level
Bless, Cure Wounds, Detect Magic, Guiding Bolt, Healing Word, Inflict Wounds
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cecilharvey03 12-Sep-22 09:19 AM
Didn't reset your health from when it was decreased probably
❀️ 1
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vavavicodin 12-Sep-22 09:19 AM
There we go
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Jack gravity 12-Sep-22 09:19 AM
it's probably because that was your old amount of health
❀️ 1
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vavavicodin 12-Sep-22 09:20 AM
Thanks for helping me you two ❀️
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Jack gravity 12-Sep-22 09:20 AM
am happy to help
πŸ’• 1
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Jack gravity
am happy to help
vavavicodin 12-Sep-22 09:20 AM
And happy to bully me (edited)
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vavavicodin
And happy to bully me (edited)
Jack gravity 12-Sep-22 09:20 AM
that as well
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@Jack gravity 🎲 Result: 1d20 (4) Total: 4
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Jack gravity 12-Sep-22 09:21 AM
ah a tori level roll
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vavavicodin 12-Sep-22 09:22 AM
HA
09:22
Wait
09:22
One more
09:22
Just one more
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@cecilharvey03 🎲 Result: 1d20 (6) Total: 6
09:22
@Jack gravity 🎲 Result: 1d20 (19) Total: 19
09:22
@vavavicodin 🎲 Result: 1d20 (11) Total: 11
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Jack gravity 12-Sep-22 09:22 AM
nice
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vavavicodin 12-Sep-22 09:22 AM
Hmph
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Jack gravity 12-Sep-22 09:23 AM
lol
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@cecilharvey03 🎲 Result: 1d20 (6) Total: 6
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Jack gravity 12-Sep-22 09:23 AM
at least you beat cecil
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cecilharvey03 12-Sep-22 09:23 AM
Man this bot doesn't like me
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@Jack gravity 🎲 Result: 20d20 (19, 14, 3, 15, 17, 17, 15, 6, 10, 19, 6, 15, 13, 15, 3, 15, 12, 10, 3, 16) Total: 243
09:23
@cecilharvey03 🎲 Result: 1d20 (13) Total: 13
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Jack gravity 12-Sep-22 09:23 AM
lets see who rolls highest
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cecilharvey03
Man this bot doesn't like me
vavavicodin 12-Sep-22 09:23 AM
HOW DO YOU THINK I FEEL
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Jack gravity
lets see who rolls highest
vavavicodin 12-Sep-22 09:23 AM
When, now?
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Jack gravity 12-Sep-22 09:23 AM
yeah
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cecilharvey03 12-Sep-22 09:23 AM
My other rolling bot loves me so much more
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vavavicodin 12-Sep-22 09:23 AM
And out of what, a 20?
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Jack gravity 12-Sep-22 09:23 AM
do a 20d20
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@vavavicodin 🎲 Result: 20d20 (2, 9, 5, 10, 19, 6, 1, 17, 7, 15, 1, 9, 1, 14, 17, 9, 8, 3, 16, 5) Total: 174
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Jack gravity 12-Sep-22 09:24 AM
whoever gets the highest toral wins
09:24
nice I won
09:24
cecil time
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@cecilharvey03 🎲 Result: 20d20 (8, 13, 2, 2, 5, 18, 18, 4, 20, 8, 4, 10, 10, 20, 2, 16, 4, 10, 3, 7) Total: 184
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vavavicodin 12-Sep-22 09:24 AM
oh fuck this shit
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Jack gravity 12-Sep-22 09:24 AM
I won pog
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cecilharvey03 12-Sep-22 09:24 AM
Hey i'll take 2 natural 20s
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vavavicodin 12-Sep-22 09:24 AM
I GOT 3 NAT ONES
09:24
I fucking hate Avrae xD
09:24
JK
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@cecilharvey03 🎲 Result: 20d20 (14, 19, 6, 1, 7, 6, 19, 9, 19, 9, 17, 13, 2, 7, 1, 6, 17, 3, 10, 1) Total: 186
09:25
Kai Crimson makes a Strength Save!
1d20 (15) + 8 = 23
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Jack gravity 12-Sep-22 09:25 AM
lets see who gets the best strenght save
09:25
so !s strenght
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cecilharvey03 12-Sep-22 09:25 AM
Well i'm definitely not, highest I can get is a 19
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Zedrun Earthbreaker makes a Strength Save!
1d20 (8) - 1 = 7
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Jack gravity 12-Sep-22 09:27 AM
it's tori time
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Viviana Karth makes a Strength Save!
1d20 (6) + 1 = 7
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vavavicodin 12-Sep-22 09:29 AM
GA
09:30
I'm weak af
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vavavicodin
I'm weak af
cecilharvey03 12-Sep-22 09:30 AM
Stronger than me
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vavavicodin 12-Sep-22 09:30 AM
We got the same strength!!!!!
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cecilharvey03 12-Sep-22 09:30 AM
And I got a +2 to my strength from being a mountain dwarf
09:30
No I have a -1
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Jack gravity 12-Sep-22 09:31 AM
lol
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cecilharvey03 12-Sep-22 09:31 AM
Now intelligence..
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Zedrun Earthbreaker makes an Intelligence Save!
1d20 (17) + 6 = 23
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cecilharvey03 12-Sep-22 09:31 AM
Is where I shine.
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Kai Crimson makes an Intelligence Save!
1d20 (8) - 2 = 6
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Jack gravity 12-Sep-22 09:31 AM
yeah he's not all that smart
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Kai Crimson makes a Wisdom Save!
1d20 (18) + 3 = 21
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Jack gravity 12-Sep-22 09:31 AM
nice
09:31
!stats
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Avrae, a bot to streamline D&D 5e online. Check out the latest release notes here.
Uptime
6 days, 1:17:35
Commands Run
412,790,402 total 170,259,805 dice rolled 16,639,299 spells looked up 8,094,637 monsters looked up 2,478,140 items looked up 3,638,011 rounds of initiative tracked (21,889,835 turns)
Servers
35,806 on this cluster 431,033 total
Memory Usage
2246.83 MiB
About
Made with ❀️ by zhu.exe#4211 and the D&D Beyond team Join the official development server here!
09:31
Zedrun Earthbreaker makes a Wisdom Save!
1d20 (3) + 3 = 6
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Jack gravity 12-Sep-22 09:31 AM
!stats
Avatar
Avrae, a bot to streamline D&D 5e online. Check out the latest release notes here.
Uptime
6 days, 1:17:44
Commands Run
412,790,456 total 170,259,822 dice rolled 16,639,300 spells looked up 8,094,637 monsters looked up 2,478,142 items looked up 3,638,012 rounds of initiative tracked (21,889,840 turns)
Servers
35,806 on this cluster 431,034 total
Memory Usage
2246.83 MiB
About
Made with ❀️ by zhu.exe#4211 and the D&D Beyond team Join the official development server here!
Avatar
Jack gravity 12-Sep-22 09:31 AM
weird
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Viviana Karth makes an Intelligence Save!
1d20 (14) + 2 = 16
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vavavicodin 12-Sep-22 09:34 AM
WHAM
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Viviana Karth makes a Wisdom Save!
1d20 (1) + 5 = 6
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vavavicodin 12-Sep-22 09:34 AM
oh fuck
09:34
Good ole Nat 1
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Jack gravity 12-Sep-22 09:34 AM
lol
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Kai Crimson makes a Strength check!
1d20 (15) + 4 = 19
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Deleted User 12-Sep-22 09:48 AM
As the PC's sling spells and swing weapons at one another, the enemies watch and eat popcorn...
🀣 1
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Avatar
Deleted User
As the PC's sling spells and swing weapons at one another, the enemies watch and eat popcorn...
vavavicodin 12-Sep-22 09:49 AM
Until we burn all our spell slots
πŸ˜† 1
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Deleted User
As the PC's sling spells and swing weapons at one another, the enemies watch and eat popcorn...
cecilharvey03 12-Sep-22 09:49 AM
I'd ask them if I could have some
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cecilharvey03
I'd ask them if I could have some
Deleted User 12-Sep-22 09:51 AM
"Roight, sorry dere, mate." 🍿
09:51
SUDDENLY ROCKS FALL
🀣 2
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Selection timed out or was cancelled.
18:02
Krentz was added to combat with initiative 1d20 (5) + 1 = 6.
18:03
Henchman was added to combat with initiative 1d20 (18) + 1 = 19. Henchman2 was added to combat with initiative 1d20 (6) + 1 = 7. Henchman3 was added to combat with initiative 1d20 (11) + 1 = 12. Henchman4 was added to combat with initiative 1d20 (2) + 1 = 3.
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@Christmas Ken that command i gave you initially was right after all, lol - please enter it again
18:07
!i join -p 22
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RyΕ«jin Tadashi already rolled initiative!
Placed at initiative 22.
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sweeeeet
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Christmas Ken 12-Sep-22 06:07 PM
Woo
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Selection timed out or was cancelled.
18:10
Yagra Strongfist was added to combat with initiative 1d20 (16) + 0 = 16.
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Krentz: <Bloodied>
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abyssaldawndragon 12-Sep-22 06:22 PM
Oop
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Current initiative: 0 (round 0) =============================== 22: RyΕ«jin Tadashi <13/13 HP> (AC 15) 19: Henchman <Healthy> 16: Yagra Strongfist <Healthy> 12: Kai Crimson <14/14 HP> (AC 14) 12: Henchman3 <Healthy> 7: Henchman2 <Healthy> 6: Krentz <Bloodied> 4: Viviana Karth <8/8 HP> (AC 18) 4: Bronzen <11/11 HP> (AC 19) 4: Thorig Mountaineer <14/14 HP> (AC 13) 3: Henchman4 <Healthy>
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Christmas Ken 12-Sep-22 06:28 PM
Ooo
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abyssaldawndragon 12-Sep-22 06:31 PM
Is there like a hidden channel or something? What's going on?
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Christmas Ken 12-Sep-22 06:32 PM
Huh?
18:32
No I think he's organizing
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yeah i'm just setting up the encounter
18:34
Avrae doesnt show the HP adjustments publicly because normally players wouldn't know a NPC's exact HP
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abyssaldawndragon 12-Sep-22 06:38 PM
Ooh
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@Christmas Ken no rush on taking the first action, since some of the other players are probably asleep. If you roleplay what you'd like to do, i can help instruct you on what to roll.
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Christmas Ken 12-Sep-22 06:42 PM
Lol okay! I should probally reply once now so I don't forget πŸ˜…
18:45
I think I need to roll for preception?
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wait, you cant speak?
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Christmas Ken 12-Sep-22 06:50 PM
Nope! He is a silent guy did I forget to add that on his sheet 😭
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oooh interesting
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Christmas Ken 12-Sep-22 06:51 PM
Dang I did forget all I put was he's very quiet πŸ˜… my bad !
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all good
18:53
gimme one moment, been a while since ive used avrae
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Christmas Ken 12-Sep-22 06:54 PM
No problem ! Take your time !
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@Christmas Ken try !check perception
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RyΕ«jin Tadashi makes a Perception check!
1d20 (2) + 3 = 5
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Christmas Ken 12-Sep-22 06:56 PM
πŸ‘€
18:56
I knew my luck would run out 😭
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Initiative 22 (round 1): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
19:02
Initiative 19 (round 1): Henchman (@CiderSol) Henchman <Healthy>
19:03
Initiative 16 (round 1): Yagra Strongfist (@CiderSol) Yagra Strongfist <Healthy>
19:04
Initiative 12 (round 1): Kai Crimson (@Jack gravity) Kai Crimson <14/14 HP> (AC 14)
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Jack's up when he arises πŸ™‚ Will he try and pull Yagra away, or start taking on the henchmen? or maybe try and do something clever....
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Jack gravity 13-Sep-22 12:27 AM
Hiya so what's going on exactly?
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Jack gravity
Hiya so what's going on exactly?
vavavicodin 13-Sep-22 05:58 AM
It's your turn!
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Current initiative: 12 (round 1) ================================ 22: RyΕ«jin Tadashi <13/13 HP> (AC 15) 19: Henchman <Healthy> 16: Yagra Strongfist <Healthy> # 12: Kai Crimson <14/14 HP> (AC 14) 12: Henchman3 <Healthy> 7: Henchman2 <Healthy> 6: Krentz <Bloodied> 4: Viviana Karth <8/8 HP> (AC 18) 4: Bronzen <11/11 HP> (AC 19) 4: Thorig Mountaineer <14/14 HP> (AC 13) 3: Henchman4 <Healthy>
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Jack gravity
Hiya so what's going on exactly?
yep - ryujin rolled for perception to see if they could find a distraction but failed the check. the henchman is waiting to see if kretz gets knocked out before attacking. yagra missed her blow. so now its your turn πŸ˜„
05:59
up to you if you want to try and take krentz or yagra's side, if you want to try and break them up (strength or other check) or if you want to try something else
06:00
if you write up your action in the RP channel i can specify how to proceed
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Jack gravity 13-Sep-22 06:14 AM
I'm going to have him try and break them up physically
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Kai Crimson makes a Strength check!
1d20 (18) + 4 = 22
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Jack gravity 13-Sep-22 06:14 AM
nice
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hopefully this is the right command
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Yagra Strongfist makes a Strength check!
1d20 (17) + 2 = 19
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Jack gravity 13-Sep-22 06:19 AM
pog
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proceed πŸ˜„
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Jack gravity 13-Sep-22 06:19 AM
I'm going to have him grab both and pull them away if that's good with you
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sure
06:19
krentz is in no place to fight back
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Jack gravity 13-Sep-22 06:19 AM
nice
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Combat ended. (edited)
20:08
Current initiative: 9 (round 1) =============================== 22: Viviana Karth <8/8 HP> (AC 18) 21: Durnan <Injured> 19: Bronzen <11/11 HP> (AC 19) 18: Thorig Mountaineer <14/14 HP> (AC 13, Rage [10 rounds]) 16: Troll <Critical> 15: RyΕ«jin Tadashi <13/13 HP> (AC 15) 13: Zedrun Earthbreaker <9/9 HP> (AC 13) 11: Kai Crimson <10/14 HP> (AC 14, Stirge Attached) # 9: Yagra Strongfist <Injured> (Stirge Attached) -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
20:08
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
20:08
TR1 was added to combat with initiative 1d20 (15) + 1 = 16.
20:10
Stirge was added to combat with initiative 1d20 (18) + 3 = 21. Stirge2 was added to combat with initiative 1d20 (4) + 3 = 7. Stirge3 was added to combat with initiative 1d20 (19) + 3 = 22.
20:10
Durnan was added to combat with initiative 1d20 (19) + 2 = 21.
20:11
Selection timed out or was cancelled.
20:12
Yagra Strongfist was added to combat with initiative 1d20 (9) + 0 = 9.
20:13
ST1 was added to combat with initiative 1d20 (16) + 3 = 19.
20:17
Zedrun Earthbreaker makes an Initiative check!
1d20 (12) + 1 = 13
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Viviana Karth makes an Initiative check!
1d20 (20) + 2 = 22
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vavavicodin 14-Sep-22 12:22 AM
FUCK YEAH
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abyssaldawndragon 14-Sep-22 01:15 AM
Woo
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Deleted User 14-Sep-22 01:36 AM
Wait, do we need to roll initiative again?
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Thorig Mountaineer makes an Initiative check!
1d20 (17) + 1 = 18
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Kai Crimson makes an Initiative check!
1d20 (9) + 2 = 11
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abyssaldawndragon 14-Sep-22 01:58 AM
Oof
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Deleted User
Wait, do we need to roll initiative again?
Jack gravity 14-Sep-22 01:59 AM
Yeah the krv thing is over now were fighting a troll
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Jack gravity
Yeah the krv thing is over now were fighting a troll
vavavicodin 14-Sep-22 02:01 AM
I finally got a better roll than you xD
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Jack gravity 14-Sep-22 02:01 AM
It's attack rolls that matter remember
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vavavicodin 14-Sep-22 02:20 AM
it's the attack rolls that matter
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Jack gravity 14-Sep-22 02:36 AM
Sorry its true
🀣 1
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cecilharvey03 14-Sep-22 02:42 AM
You guys need attack rolls to deal damage? Ha!
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abyssaldawndragon 14-Sep-22 03:02 AM
Imagine needing to roll for attack
03:02
I just eat my screen and instantly kill everything
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Jack gravity
Sorry its true
vavavicodin 14-Sep-22 03:34 AM
LET ME HAVE THIS ONE WIN
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abyssaldawndragon 14-Sep-22 03:34 AM
I need to start following this more closely
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vavavicodin
LET ME HAVE THIS ONE WIN
cecilharvey03 14-Sep-22 03:35 AM
You'll be getting a lot more wins when you save his life.
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vavavicodin
LET ME HAVE THIS ONE WIN
Jack gravity 14-Sep-22 03:46 AM
No
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Bronzen makes an Initiative check!
1d20 (17) + 2 = 19
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RyΕ«jin Tadashi makes an Initiative check!
1d20 (11) + 4 = 15
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Christmas Ken 14-Sep-22 04:30 AM
Woo
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cecilharvey03 14-Sep-22 04:31 AM
y'all better not kill everything before i actually do anything now that i'm participating
πŸ’• 1
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vavavicodin 14-Sep-22 04:31 AM
I don't think we are going to one shot murder a troll
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Christmas Ken 14-Sep-22 04:33 AM
I just added my action
04:33
Sorry
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cecilharvey03 14-Sep-22 04:34 AM
im gonna wait until it's my turn in initiative to respond
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Christmas Ken
I just added my action
vavavicodin 14-Sep-22 04:35 AM
I think we have to wait, but Idk!!!
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Christmas Ken 14-Sep-22 04:36 AM
I deleted it nvm I'll let cieran tell me when to go, sorry yall (edited)
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Christmas Ken
I deleted it nvm I'll let cieran tell me when to go, sorry yall (edited)
vavavicodin 14-Sep-22 04:37 AM
Don't apologize!!! You didn't have to delete it! You could have gotten into position! That seems good! You know? Like establishing where you are!
04:37
Write your turn, Ken!!!
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Jack gravity 14-Sep-22 04:40 AM
Oh ime thing though no need to apologise but try not to move out of turn like even moving further or closer to enemies
04:41
That's why we have movement speed we can only move up to a certain amount during our turns
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Christmas Ken 14-Sep-22 04:41 AM
Got it...
πŸ’• 1
❀️ 1
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vavavicodin 14-Sep-22 04:41 AM
You're all good Ken! Don't worry ❀️ We're all learning.
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Jack gravity 14-Sep-22 04:41 AM
But Ken don't worry we all make mistakes everyone has to start somewhere
04:42
I'm going to try and make sure we have a flanking bonus
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cecilharvey03 14-Sep-22 04:42 AM
im probably just gonna magic missile tbh
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Jack gravity 14-Sep-22 04:43 AM
Good choice
04:45
Am curious what size is the troll?
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cecilharvey03 14-Sep-22 04:46 AM
i think trolls are large creatures
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Jack gravity 14-Sep-22 04:46 AM
Okay cool unless the troll has the one size larger trait as well my character should be matching their size
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abyssaldawndragon 14-Sep-22 04:47 AM
Very beeg
04:47
Id assume is about the size as the circle In the forum
04:47
Which is about 2 1/2-3 normal person circles wide?
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Jack gravity 14-Sep-22 04:49 AM
5e kind of counts sizes differently I'm trying to work out how feasible it will be for my character to grapple/over power them.
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cecilharvey03 14-Sep-22 04:49 AM
Grappling works on creatures up to one size larger iirc
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Jack gravity 14-Sep-22 04:50 AM
Yeah my character has the one size bigger trait meaning they would count as large in cases like this.
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cecilharvey03 14-Sep-22 04:50 AM
You're a goliath right?
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Jack gravity 14-Sep-22 04:50 AM
Firebolg
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cecilharvey03 14-Sep-22 04:51 AM
Powerful build is what you're talking about?
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Jack gravity 14-Sep-22 04:51 AM
Yeah
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cecilharvey03 14-Sep-22 04:52 AM
That's just for carrying capacity and dragging or moving heavy objects
04:52
It doesnt affect grappling
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Jack gravity 14-Sep-22 04:53 AM
Powerful Build – Your personnel weight and carrying capacity can be determined to lift or drag or even push as a larger size. It affects pushing though i mean more that he would shove the troll then try and grapple
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Current initiative: 0 (round 0) =============================== 22: Stirge3 <Healthy> 22: Viviana Karth <8/8 HP> (AC 18) 21: Stirge <Healthy> 21: Durnan <Healthy> 19: Stirge4 <Healthy> 19: Bronzen <11/11 HP> (AC 19) 18: Thorig Mountaineer <14/14 HP> (AC 13) 16: Troll <Healthy> 15: RyΕ«jin Tadashi <13/13 HP> (AC 15) 13: Zedrun Earthbreaker <9/9 HP> (AC 13) 11: Kai Crimson <14/14 HP> (AC 14) 9: Yagra Strongfist <Healthy> 7: Stirge2 <Healthy>
11:09
Initiative 22 (round 1): Stirge3 (@CiderSol) Stirge3 <Healthy>
11:16
Stirge3 attacks with a Blood Drain!
Yagra Strongfist
To Hit: 1d20 (2) + 5 = 7 Miss!
Effect
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.
11:17
Initiative 22 (round 1): Viviana Karth (@vavavicodin) Viviana Karth <8/8 HP> (AC 18) > Resistances: fire
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vavavicodin 14-Sep-22 11:17 AM
Hmmmm
11:18
So how do I run for one of the oil lamps?
11:18
Essentially what I want to do is cast inflict wounds on the troll and then run to an oil lamp and throw it. Is that too much to do as an action/movement/bonus action?
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Jack gravity 14-Sep-22 11:18 AM
you move your legs, you know
11:18
lol
11:18
I think you can do both
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Jack gravity
you move your legs, you know
vavavicodin 14-Sep-22 11:18 AM
11:18
@CiderSol
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cecilharvey03 14-Sep-22 11:19 AM
Depends on how far away you are. Inflict wounds is a touch spell, which means you need to get into melee
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Jack gravity 14-Sep-22 11:19 AM
your walking speed is 30 metres that's how far you can move
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vavavicodin
Essentially what I want to do is cast inflict wounds on the troll and then run to an oil lamp and throw it. Is that too much to do as an action/movement/bonus action?
i think casting inflict wounds would take up your action
11:20
you can move, thats separate, but i dont think you'd be able to cast inflict wounds AND throw the oil lamp
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CiderSol
you can move, thats separate, but i dont think you'd be able to cast inflict wounds AND throw the oil lamp
cecilharvey03 14-Sep-22 11:21 AM
Do you want me to comment with my knowledge of the rules?
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cecilharvey03
Do you want me to comment with my knowledge of the rules?
please do (edited)
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cecilharvey03 14-Sep-22 11:22 AM
Alright so, casting inflict wounds takes your action. You'd be able to grab a lamp as an item interaction (you get one free item interaction per round), but it'd be an improvised weapon attack to throw it, which is an action as well. @vavavicodin
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yeah - one or the other
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cecilharvey03 14-Sep-22 11:23 AM
I would personally recommend inflict wounds. It's a really good spell.
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Jack gravity 14-Sep-22 11:24 AM
and since no one has dealt any damage yet it doesn't really matter
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cecilharvey03 14-Sep-22 11:25 AM
@CiderSol what's the distances like on the map?
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cecilharvey03
Alright so, casting inflict wounds takes your action. You'd be able to grab a lamp as an item interaction (you get one free item interaction per round), but it'd be an improvised weapon attack to throw it, which is an action as well. @vavavicodin
vavavicodin 14-Sep-22 11:29 AM
Got it!!! Let me roll for my attack
11:29
!attack troll
11:29
oh shit
11:29
how do I do that
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Jack gravity 14-Sep-22 11:29 AM
type 3
11:29
3
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vavavicodin 14-Sep-22 11:29 AM
I don't want to do that though
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Jack gravity 14-Sep-22 11:29 AM
like that
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Viviana Karth casts Inflict Wounds!
Meta
To Hit: 1d20 (1) + 5 = 6 Miss!
Effect
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
Spell Slots
1 ◉〇
11:29
Selection timed out or was cancelled.
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Jack gravity 14-Sep-22 11:29 AM
oh ooops (edited)
11:29
omg
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vavavicodin 14-Sep-22 11:29 AM
Ah shit
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Jack gravity 14-Sep-22 11:29 AM
oof
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vavavicodin 14-Sep-22 11:29 AM
Here we go
11:30
Alright, I'm gonna run over to the lamp. I gtg, so I'll type my shitty turn after xD
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Jack gravity 14-Sep-22 11:30 AM
do !next first
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hold on, 1 moment
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Jack gravity 14-Sep-22 11:30 AM
that would have been perfect too for an attack the troll wouldn't be able to regain health when damaged by necrotic damage
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cecilharvey03
@CiderSol what's the distances like on the map?
i think cecil asked this because you're not actually at the troll at the start of this turn
11:31
and inflict wounds is a melee attack
11:31
the room is about the whole map is 15x20 or 75x100ft
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Jack gravity 14-Sep-22 11:32 AM
they have 30 feet of movement
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i would say that vivi is about her max movement distance from being in melee range of the troll
11:32
so your movement would be spent this turn, getting into melee range
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Jack gravity 14-Sep-22 11:32 AM
that saves them a spell slot at least
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Jack gravity
that saves them a spell slot at least
tori would only be able to cast a cantrip as a bonus action
11:37
what she could do though is move into melee range, grabbing an oil lamp off a table as she moves past, and then casting her inflict wounds
11:37
now her turn is done, her spell failed but she has the oil lamp ready to throw next turn
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Jack gravity 14-Sep-22 11:37 AM
oh I thought you meant that she failed to enter melee range
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oh nah, im assuming since she cast the spell (and failed) that she moved into range to cast it
11:38
@vavavicodin do you want to write anything or should i summarize the actions that just took place in the thread
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vavavicodin
Alright, I'm gonna run over to the lamp. I gtg, so I'll type my shitty turn after xD
Jack gravity 14-Sep-22 11:39 AM
I think they meant here that they would when they get back
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oooh ok
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CiderSol
oooh ok
cecilharvey03 14-Sep-22 11:59 AM
question- will we be waiting for vava to get back or will we be continuing initiative?
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cecilharvey03
question- will we be waiting for vava to get back or will we be continuing initiative?
im assuming vava will be back around before the end of the day so id like to give her the chance to post a response if she'd like
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CiderSol
@vavavicodin do you want to write anything or should i summarize the actions that just took place in the thread
vavavicodin 14-Sep-22 01:33 PM
Probably just summarize is fine (edited)
13:33
OH
13:33
I can write it in a little bit but if we wanna keep things rolling just let me know!
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im finishing up work right now and them we're probably headed out the door
13:35
if i dont see a response from you when i get back i'll write a summary of what happened
13:35
but to recap: you ran up to the troll, grabbing an oil lamp on the way, and attempted inflict wounds but missed
13:36
(also we should really keep discussions in the discussions channel and keep this to rolls only πŸ˜… )
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vavavicodin 14-Sep-22 01:39 PM
Fuck! Sorry!!
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vavavicodin 14-Sep-22 03:26 PM
!next
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Jack gravity 14-Sep-22 03:26 PM
!next
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vavavicodin 14-Sep-22 03:26 PM
! next
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Jack gravity 14-Sep-22 03:27 PM
Oh
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It is not your turn.
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vavavicodin 14-Sep-22 03:27 PM
What is it?
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Jack gravity 14-Sep-22 03:27 PM
It's !init next
❀️ 1
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Initiative 21 (round 1): Stirge (@CiderSol) Stirge <Healthy>
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Jack gravity 14-Sep-22 03:27 PM
Init refers to the initation so add init before all the initation related stuff.
πŸ’• 1
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Troll <Healthy>
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Incorrect usage. Use !help init for help.
19:24
Current initiative: 21 (round 1) ================================ 22: Stirge3 <Healthy> 22: Viviana Karth <8/8 HP> (AC 18) # 21: Stirge <Healthy> 21: Durnan <Healthy> 19: Stirge4 <Healthy> 19: Bronzen <11/11 HP> (AC 19) 18: Thorig Mountaineer <14/14 HP> (AC 13) 16: Troll <Healthy> 15: RyΕ«jin Tadashi <13/13 HP> (AC 15) 13: Zedrun Earthbreaker <9/9 HP> (AC 13) 11: Kai Crimson <14/14 HP> (AC 14) 9: Yagra Strongfist <Healthy> 7: Stirge2 <Healthy>
19:25
Troll: <Injured>
19:26
Current initiative: 21 (round 1) ================================ 22: Stirge3 <Healthy> 22: Viviana Karth <8/8 HP> (AC 18) # 21: Stirge <Healthy> 21: Durnan <Healthy> 19: Stirge4 <Healthy> 19: Bronzen <11/11 HP> (AC 19) 18: Thorig Mountaineer <14/14 HP> (AC 13) 16: Troll <Injured> 15: RyΕ«jin Tadashi <13/13 HP> (AC 15) 13: Zedrun Earthbreaker <9/9 HP> (AC 13) 11: Kai Crimson <14/14 HP> (AC 14) 9: Yagra Strongfist <Healthy> 7: Stirge2 <Healthy>
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(forgot to set the troll as injured to start)
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abyssaldawndragon 14-Sep-22 07:26 PM
I could beat a troll in a fist fight
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we're about to see if durnan can πŸ˜‰
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abyssaldawndragon 14-Sep-22 07:26 PM
I bet on Durnan
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@CiderSol 🎲 Result: 1d11 (7) Total: 7
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lol, thats hilarious
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abyssaldawndragon 14-Sep-22 07:33 PM
Who's... Who's roll is that
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that was my roll as a DM to see who i'm about to attack with this stirge
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Stirge attacks with a Blood Drain!
Kai Crimson
To Hit: 1d20 (16) + 5 = 21 Damage: 1d4 (1) + 3 [piercing] = 4 Effect: Stirge Attached (Detach Stirge)
Effect
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.
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abyssaldawndragon 14-Sep-22 07:34 PM
Oof
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Initiative 21 (round 1): Durnan (@CiderSol) Durnan <Healthy>
19:39
Durnan attacks with Grimvault!
Meta
To Hit: 1d20 (1) + 8 = 9 Miss!
Effect
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is an object, the hit instead deals 16 slashing damage. If the target is a creature and Durnan rolls a 20 on the d20 for the attack roll, the target takes an extra 14 slashing damage, and Durnan rolls another d20. On a roll of 20, he lops off one of the target's limbs, or some other part of its body if it is limbless.
19:43
Durnan attacks with Grimvault!
Troll
To Hit: 1d20 (15) + 8 = 23 Damage: 2d6 (5, 5) + 4 [magical slashing] = 14
Effect
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is an object, the hit instead deals 16 slashing damage. If the target is a creature and Durnan rolls a 20 on the d20 for the attack roll, the target takes an extra 14 slashing damage, and Durnan rolls another d20. On a roll of 20, he lops off one of the target's limbs, or some other part of its body if it is limbless.
19:43
Durnan attacks with Grimvault!
Troll
To Hit: 1d20 (14) + 8 = 22 Damage: 2d6 (3, 3) + 4 [magical slashing] = 10
Effect
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is an object, the hit instead deals 16 slashing damage. If the target is a creature and Durnan rolls a 20 on the d20 for the attack roll, the target takes an extra 14 slashing damage, and Durnan rolls another d20. On a roll of 20, he lops off one of the target's limbs, or some other part of its body if it is limbless.
19:43
Durnan attacks with Grimvault!
Troll
To Hit: 1d20 (17) + 8 = 25 Damage: 2d6 (3, 6) + 4 [magical slashing] = 13
Effect
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is an object, the hit instead deals 16 slashing damage. If the target is a creature and Durnan rolls a 20 on the d20 for the attack roll, the target takes an extra 14 slashing damage, and Durnan rolls another d20. On a roll of 20, he lops off one of the target's limbs, or some other part of its body if it is limbless.
19:47
Initiative 19 (round 1): Stirge4 (@CiderSol) Stirge4 <Healthy>
19:48
@CiderSol 🎲 Result: 1d11 (10) Total: 10
19:48
Stirge4 attacks with a Blood Drain!
Yagra Strongfist
To Hit: 1d20 (11) + 5 = 16 Damage: 1d4 (4) + 3 [piercing] = 7 Effect: Stirge Attached (Detach Stirge)
Effect
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.
19:49
Initiative 19 (round 1): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep
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Kai Crimson: <3/14 HP> (-7)
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Jack gravity 15-Sep-22 01:13 AM
I might not even make it to my round
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Bronzen attacks with a Greatsword!
Stirge
To Hit: 1d20 (8) + 5 = 13 Miss!
Effect
Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Jack gravity 15-Sep-22 04:38 AM
wait my hp should be higher then that
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Kai Crimson: <7/14 HP> (+4)
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Jack gravity 15-Sep-22 04:39 AM
that's what it should be
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vavavicodin 15-Sep-22 04:39 AM
lol
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Deleted User 15-Sep-22 04:43 AM
!attack
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Thorig Mountaineer's Actions
Attacks
Unarmed Strike: Attack: +5 to hit. Hit: 4 [bludgeoning] damage.
Bonus Actions
Rage: Maybe uses 1 charge of Rage, Effect: Rage.
Reactions
Stone's Endurance: Uses 1 charge of Stone's Endurance, 1d12 + 2 [reduce] healing.
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Jack gravity 15-Sep-22 04:43 AM
you haven't equipped your weapons yet
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Deleted User 15-Sep-22 04:45 AM
!update
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Updated and saved data for Thorig Mountaineer! (edited)
04:45
Thorig Mountaineer
Heads up!
There's a couple of things you can do to make your experience even better!
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Deleted User 15-Sep-22 04:45 AM
!attack
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Thorig Mountaineer's Actions
Attacks
2-Handed Spear: Attack: +5 to hit. Hit: 1d8+3 [piercing] damage. Greataxe: Attack: +5 to hit. Hit: 1d12+3 [slashing] damage. Spear: Attack: +5 to hit. Hit: 1d6+3 [piercing] damage. Unarmed Strike: Attack: +5 to hit. Hit: 4 [bludgeoning] damage.
Bonus Actions
Rage: Maybe uses 1 charge of Rage, Effect: Rage.
Reactions
Stone's Endurance: Uses 1 charge of Stone's Endurance, 1d12 + 2 [reduce] healing.
04:46
Thorig Mountaineer attacks with a Greataxe!
Meta
To Hit: 1d20 (9) + 5 = 14 Damage: 1d12 (6) + 3 [slashing] = 9
Effect
Proficiency with a greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Jack gravity 15-Sep-22 04:47 AM
I'm not sure if that hits
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Initiative 18 (round 1): Thorig Mountaineer (@Deleted User) Thorig Mountaineer <14/14 HP> (AC 13) > Resistances: cold
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Deleted User 15-Sep-22 04:49 AM
to target who you're attacking: !attack <attack name> -t <target name> [arguments]
04:50
Thank you. Any place I can find all the commands so I don't have to keep bugging you all?
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Jack gravity 15-Sep-22 04:51 AM
you can do !help
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Deleted User 15-Sep-22 04:51 AM
!help
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I have sent help to your PMs.
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Jack gravity 15-Sep-22 04:51 AM
trolls have an ac of 15 so I believe that's a miss
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Deleted User 15-Sep-22 04:52 AM
Alright, I will write it out like a miss.
04:53
!action
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Thorig Mountaineer's Actions
Attacks
2-Handed Spear: Attack: +5 to hit. Hit: 1d8+3 [piercing] damage. Greataxe: Attack: +5 to hit. Hit: 1d12+3 [slashing] damage. Spear: Attack: +5 to hit. Hit: 1d6+3 [piercing] damage. Unarmed Strike: Attack: +5 to hit. Hit: 4 [bludgeoning] damage.
Bonus Actions
Rage: Maybe uses 1 charge of Rage, Effect: Rage.
Reactions
Stone's Endurance: Uses 1 charge of Stone's Endurance, 1d12 + 2 [reduce] healing.
04:53
Thorig Mountaineer uses Rage!
Thorig Mountaineer
Effect: Rage [10 rounds] (Save Advantage: Strength; Resistance: piercing, slashing, bludgeoning; Check Advantage: Strength; End Rage)
Effect
In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren't wearing heavy armor: - You have advantage on Strength checks and Strength saving throws. - When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table. - You have resistance to bludgeoning, piercing, and slashing damage. If you are able to cast spells, you can't cast them or concentrate on them while raging. Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
Rage
◉〇 (-1)
04:55
Initiative 16 (round 1): Troll (@CiderSol) Troll <Critical>
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Jack gravity
wait my hp should be higher then that
shouldnt it be 10/14? it doesnt blood drain until the next round
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Jack gravity 15-Sep-22 05:52 AM
Oh wait yeah your right
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Kai Crimson: <10/14 HP> (+3)
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Deleted User
Thank you. Any place I can find all the commands so I don't have to keep bugging you all?
https://avrae.io/commands is a good reference too
A list of Avrae's commands, arguments, and features.
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Jack gravity 15-Sep-22 05:55 AM
I'm not sure why but when I first saw my character this morning it said I only had 4 hp which confused me.
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Jack gravity
I'm not sure why but when I first saw my character this morning it said I only had 4 hp which confused me.
yeah i dont understand where that message earlier came from
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Jack gravity 15-Sep-22 06:22 AM
Yeah lol
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Current initiative: 16 (round 1) ================================ 22: Stirge3 <Healthy> 22: Viviana Karth <8/8 HP> (AC 18) 21: Stirge <Healthy> 21: Durnan <Healthy> 19: Stirge4 <Healthy> 19: Bronzen <11/11 HP> (AC 19) 18: Thorig Mountaineer <14/14 HP> (AC 13, Rage [10 rounds]) # 16: Troll <Critical> 15: RyΕ«jin Tadashi <13/13 HP> (AC 15) 13: Zedrun Earthbreaker <9/9 HP> (AC 13) 11: Kai Crimson <10/14 HP> (AC 14, Stirge Attached) 9: Yagra Strongfist <Injured> (Stirge Attached) 7: Stirge2 <Healthy>
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Troll attacks with a Bite!
Durnan
To Hit: 1d20 (17) + 7 = 24 Damage: 1d6 (6) + 4 [piercing] = 10
Effect
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
06:47
Troll attacks with a Claw!
Durnan
To Hit: 1d20 (17) + 7 = 24 Damage: 2d6 (3, 5) + 4 [slashing] = 12
Effect
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
06:48
Troll attacks with a Claw!
Durnan
To Hit: 1d20 (20) + 7 = 27 Damage (CRIT!): 4d6 (6, 2, 6, 2) + 4 [slashing] = 20
Effect
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
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cecilharvey03 15-Sep-22 06:49 AM
ow
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Initiative 15 (round 1): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
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Christmas Ken 15-Sep-22 07:27 AM
!r aerobatics
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Error in roll: Unexpected input on line 1, col 1: expected U_OP, D, DECIMAL, INTEGER, LPAR, got aerobatics
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Christmas Ken 15-Sep-22 07:27 AM
Ahhh
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Jack gravity 15-Sep-22 07:27 AM
It's!c
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RyΕ«jin Tadashi makes an Acrobatics check!
1d20 (7) + 6 = 13
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Christmas Ken 15-Sep-22 07:28 AM
πŸ‘€
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Jack gravity 15-Sep-22 07:28 AM
What are you trying to do?
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Christmas Ken 15-Sep-22 07:28 AM
My turn? Did I do it wrong:(
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Jack gravity 15-Sep-22 07:29 AM
No I mean what are you trying to do with the crane?
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Christmas Ken 15-Sep-22 07:30 AM
Walk across it like a balance beam
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Jack gravity 15-Sep-22 07:30 AM
Oh I'm not sure if you need a check to do that. It's up to the dm.
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Christmas Ken 15-Sep-22 07:31 AM
Better be safe then sorry lol
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@Christmas Ken you have +4 dex so im willing to allow you to just walk out onto the crane, especially since youre not like jumping or doing anything risky. so you still have an action - would you like to try and attack one of the stirges with your shortbow?
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Christmas Ken 15-Sep-22 07:40 AM
I can do that πŸ‘€πŸ‘€ I forgot he had a bow
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(im in a meeting so i'll come back and check later)
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Christmas Ken 15-Sep-22 07:41 AM
Take your time !!!!!
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Christmas Ken
I can do that πŸ‘€πŸ‘€ I forgot he had a bow
vavavicodin 15-Sep-22 07:42 AM
HELL YEAH!!!!!! ❀️
07:42
Ken just being the amazing archer!!!!
😏 1
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Jack gravity 15-Sep-22 07:56 AM
Okay Ken I can show you how to use your bow whenever/how to attack with it.
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Jack gravity
Okay Ken I can show you how to use your bow whenever/how to attack with it.
Christmas Ken 15-Sep-22 08:04 AM
Yes please
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Jack gravity 15-Sep-22 08:12 AM
Okay so do !attack short bow
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RyΕ«jin Tadashi attacks with a Shortbow!
Meta
To Hit: 1d20 (12) + 6 = 18 Damage: 1d6 (4) + 4 [piercing] = 8
Effect
Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Jack gravity 15-Sep-22 08:14 AM
Ooh nice
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Christmas Ken 15-Sep-22 08:15 AM
Thank you! And now we wait lol
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Jack gravity 15-Sep-22 08:15 AM
If you have no moves yet you'd do !next although I'm not sure if you still have a bonus action to do.
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Christmas Ken 15-Sep-22 08:16 AM
I just added it to my reply lol
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Jack gravity 15-Sep-22 08:17 AM
Stirge has an ac of 14 and it's max hp is 4 so that's a kill
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Christmas Ken 15-Sep-22 08:18 AM
πŸ‘€
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@Jack gravity fyi you can attack NPCs directly if your character sheet is imported to Avrae - its !i a Shortbow Stirge3
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Jack gravity 15-Sep-22 09:07 AM
Yeah I couldn't remember how to target enemies directly
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but yeah that's a kill πŸ˜„ @Christmas Ken were you aiming at one of the stirges in the air?
09:07
(as opposed to the one latched on to Kai or Yagra)
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CiderSol
but yeah that's a kill πŸ˜„ @Christmas Ken were you aiming at one of the stirges in the air?
Christmas Ken 15-Sep-22 09:09 AM
Yes in the air I do not trust my roll for the one close to anyone 🀣🀣 (edited)
🀣 1
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lol πŸ˜‚
09:09
gotcha
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Stirge3: <Healthy>
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... oops
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Stirge3: <Dead>
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there we go πŸ˜‚
🀣 1
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Initiative 13 (round 1): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <9/9 HP> (AC 13) > Resistances: poison
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Christmas Ken
Yes in the air I do not trust my roll for the one close to anyone 🀣🀣 (edited)
vavavicodin 15-Sep-22 09:15 AM
lol I can see it now "Ryujin shoots their arrow at the stirge attached to Kai (or Yagra) and it goes wide and stabs them through the eye"
🀣 1
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Current initiative: 13 (round 1) ================================ 22: Stirge3 <Dead> 22: Viviana Karth <8/8 HP> (AC 18) 21: Stirge <Healthy> 21: Durnan <Injured> 19: Stirge4 <Healthy> 19: Bronzen <11/11 HP> (AC 19) 18: Thorig Mountaineer <14/14 HP> (AC 13, Rage [10 rounds]) 16: Troll <Critical> 15: RyΕ«jin Tadashi <13/13 HP> (AC 15) # 13: Zedrun Earthbreaker <9/9 HP> (AC 13) 11: Kai Crimson <10/14 HP> (AC 14, Stirge Attached) 9: Yagra Strongfist <Injured> (Stirge Attached) 7: Stirge2 <Healthy>
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vavavicodin
lol I can see it now "Ryujin shoots their arrow at the stirge attached to Kai (or Yagra) and it goes wide and stabs them through the eye"
Christmas Ken 15-Sep-22 09:22 AM
With my luck that would happen
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Christmas Ken
With my luck that would happen
vavavicodin 15-Sep-22 09:23 AM
Nah, knowing my luck when she goes to heal someone she's gonna accidentally hurt them TT^TT
😭 1
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Zedrun Earthbreaker casts Magic Missile!
Meta
Damage: 1d4 (3) + 1 [missile force] = 4
Effect
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
Spell Slots
1 ◉〇
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Stirge: <Dead>
09:48
Stirge4: <Dead>
09:48
Stirge2: <Dead>
09:52
Initiative 11 (round 1): Kai Crimson (@Jack gravity) Kai Crimson <10/14 HP> (AC 14) * Stirge Attached (Detach Stirge) - Stirge is attached to the target - A creature can detach the stirge with an action
09:52
Stirge removed from combat.
09:52
Stirge2 removed from combat.
09:52
Stirge3 removed from combat.
09:52
Stirge4 removed from combat.
09:53
Current initiative: 11 (round 1) ================================ 22: Viviana Karth <8/8 HP> (AC 18) 21: Durnan <Injured> 19: Bronzen <11/11 HP> (AC 19) 18: Thorig Mountaineer <14/14 HP> (AC 13, Rage [10 rounds]) 16: Troll <Critical> 15: RyΕ«jin Tadashi <13/13 HP> (AC 15) 13: Zedrun Earthbreaker <9/9 HP> (AC 13) # 11: Kai Crimson <10/14 HP> (AC 14, Stirge Attached) 9: Yagra Strongfist <Injured> (Stirge Attached)
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Jack gravity 15-Sep-22 09:53 AM
Pog
09:53
!use rage
09:53
!rage
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cecilharvey03 15-Sep-22 09:53 AM
action rage?
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Jack gravity 15-Sep-22 09:53 AM
Okay so I'll need to activate rage when I get on my laptop
09:54
!action rage
09:54
Okay so doesn't matter I'm activating rage at the start of my round.
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Selection timed out or was cancelled.
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sounds good
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Jack gravity 15-Sep-22 09:55 AM
And I'm going to try and shove the troll off the edge using str with rage giving me advantage
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Kai Crimson makes a Strength check!
2d20kh1 (18, 20) + 4 = 24
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Jack gravity 15-Sep-22 09:55 AM
Poggers
09:56
Nat 20
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nice!
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Jack gravity 15-Sep-22 09:57 AM
Is it a success?
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cecilharvey03 15-Sep-22 09:57 AM
do you have proficiency in athletics?
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i have to roll for the troll but im assuming it will be
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Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 10/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 8 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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cecilharvey03 15-Sep-22 09:57 AM
you do, so that's actually a 26, not a 24.
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Jack gravity 15-Sep-22 09:57 AM
Yeah I do
09:57
I wasn't sure if I would get advantage using athletics so I went with strength
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cecilharvey03 15-Sep-22 09:58 AM
shoving uses your Strength (Athletics), so while raging you'd get advantage on it
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Troll makes a Strength check!
1d20 (2) + 4 = 6
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Jack gravity 15-Sep-22 09:58 AM
Oh nice 26 then
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wow, troll is kinda weaksauce
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Jack gravity 15-Sep-22 09:59 AM
Lol
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cecilharvey03 15-Sep-22 09:59 AM
i think that troll's taking the plunge
πŸ˜‚ 2
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Jack gravity 15-Sep-22 09:59 AM
Mind if I flair it up?
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go for it
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Initiative 9 (round 1): Yagra Strongfist (@CiderSol) Yagra Strongfist <Injured> * Stirge Attached (Detach Stirge) - Stirge4 is attached to the target - A creature can detach the stirge with an action
10:24
Combat ended. (edited)
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vavavicodin 15-Sep-22 10:44 AM
Aww it's over?
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Jack gravity 15-Sep-22 10:44 AM
Wait what if someone throws like fire down could that kill the troll?
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Zedrun Earthbreaker makes a Constitution check!
2d20kh1 (2, 3) + 3 = 6
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cecilharvey03 16-Sep-22 07:55 AM
..these dice hate me.
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Viviana Karth makes a Constitution check!
1d20 (1) + 0 = 1
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vavavicodin 16-Sep-22 07:55 AM
sob
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cecilharvey03 16-Sep-22 07:55 AM
..nevermind
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Viviana Karth makes a Constitution check!
1d20 (18) + 0 = 18
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vavavicodin 16-Sep-22 07:57 AM
FUCK YEAH
07:57
THERE WE GO
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Zedrun Earthbreaker makes a Constitution check!
2d20kh1 (13, 17) + 3 = 20
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cecilharvey03 16-Sep-22 07:57 AM
Ha
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Jack gravity 16-Sep-22 07:57 AM
lol
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vavavicodin 16-Sep-22 07:58 AM
wail
07:59
Does that mean I automatically lose since it's 2/3?
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Jack gravity 16-Sep-22 07:59 AM
probably
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vavavicodin 16-Sep-22 07:59 AM
Shit xD
07:59
Me and my big mouth
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Jack gravity 16-Sep-22 08:00 AM
if only your stomach could match that
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Viviana Karth makes a Constitution check!
1d20 (1) + 0 = 1
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vavavicodin 16-Sep-22 08:03 AM
.........................................................
08:03
well
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Zedrun Earthbreaker makes a Constitution check!
1d20 (4) + 3 = 7
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cecilharvey03 16-Sep-22 08:03 AM
..i put asv
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Zedrun Earthbreaker makes a Constitution check!
1d20 (15) + 3 = 18
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Jack gravity 16-Sep-22 08:04 AM
maybe lets add a if you roll under 10 your out
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vavavicodin 16-Sep-22 08:04 AM
What cha mean?
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Jack gravity 16-Sep-22 08:04 AM
cha? charisma
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vavavicodin 16-Sep-22 08:05 AM
I mean I lost all the saves regardless xD
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Jack gravity 16-Sep-22 08:05 AM
oh
08:05
I meant like rates of how badly you fail
08:05
when I do it and it's say a perception check if someone roles under a 5 I give false info for their character to think is real
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vavavicodin 16-Sep-22 08:06 AM
Oh! Well yeah, but this is just to see who got hammered
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Jack gravity 16-Sep-22 08:06 AM
lol yeah
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Deleted User 19-Sep-22 04:45 PM
!cast
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Error: spell_name is a required argument that is missing. Use !help cast for help.
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Deleted User 19-Sep-22 04:45 PM
!help cast
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I have sent help to your PMs.
16:46
No matching spells found. Make sure this spell is in your !spellbook, or cast with the -i argument to ignore restrictions!
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Deleted User 19-Sep-22 04:46 PM
!spellbook
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Bronzen
Bronzen knows 0 spells.
DC
None
Spell Attack Bonus
None
Spell Slots
No spell slots.
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Jack gravity 19-Sep-22 04:48 PM
Lay on hands is the paladin thing right? Im not sure if that's actually a spell
16:48
Try !use lay on hands
16:49
If that doesn't work try !use layonhands
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cecilharvey03 19-Sep-22 04:49 PM
lay on hands is a paladin feature.
16:49
not a spell
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Jack gravity 19-Sep-22 04:50 PM
Yeah I had thought so
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Deleted User 19-Sep-22 04:58 PM
there's actually no command for it I've learned without changing the alias, so I'm just going to notate here that I did it, lol 5 pts used, 0 pts remaining, long rest required
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Viviana Karth's Coinpurse
DDBPlatinum 0 pp DDBGold 44 gp (+10) DDBElectrum 0 ep DDBSilver 5 sp DDBCopper 0 cp
Total Value
DDBGold 44.50 gp (+10.00)
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vavavicodin 20-Sep-22 02:54 PM
Hell yeah
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RyΕ«jin Tadashi's Coinpurse
DDBPlatinum 0 pp DDBGold 10 gp (+10) DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
Total Value
DDBGold 10.00 gp (+10.00)
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Deleted User 20-Sep-22 04:22 PM
Bronzen makes a Divine Sense action
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@CiderSol 🎲 Result: 1d100 (71) Total: 71
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@cecilharvey03 🎲 Result: 1d4 (1) Total: 1
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cecilharvey03 09-Oct-22 06:07 AM
Well Zircon has 1 hp
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Jack gravity 09-Oct-22 06:08 AM
oof
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vavavicodin 09-Oct-22 09:24 AM
Oh fuck
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cecilharvey03 09-Oct-22 09:48 AM
I mean, his max hp is 3, so
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@Deleted User roll for charisma - !c cha
πŸ‘ 1
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Bronzen makes a Charisma check!
1d20 (15) + 3 = 18
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@Christmas Ken perception check please: !c wis
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RyΕ«jin Tadashi makes a Wisdom check!
1d20 (20) + 1 = 21
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CiderSol
@Christmas Ken perception check please: !c wis
@Christmas Ken GAD DAMN NAT 20
πŸ˜… 1
😁 1
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Deleted User 19-Oct-22 09:29 AM
Bronzen uses Divine Sense
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cecilharvey03 19-Oct-22 09:56 AM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 β—‰β—‰
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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cecilharvey03 19-Oct-22 10:00 AM
Zedrun ritual casts Detect Magic.
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vavavicodin 25-Oct-22 03:20 AM
!r investigation
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Error in roll: Unexpected input on line 1, col 1: expected D, DECIMAL, LPAR, INTEGER, U_OP, got investigation
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vavavicodin 25-Oct-22 03:20 AM
Whoops
03:20
Hmmm
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Viviana Karth makes an Investigation check!
1d20 (11) + 2 = 13
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vavavicodin 25-Oct-22 03:21 AM
@CiderSol WHAT DO MY TIEFLING EYES SEEEEEEEEEEEEEEEEE
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Jack gravity 25-Oct-22 03:28 AM
you mind if I do a check too?
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vavavicodin 25-Oct-22 03:35 AM
Anyone can do a check!
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Jack gravity 25-Oct-22 03:37 AM
isheet
03:37
!stats
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Avrae, a bot to streamline D&D 5e online. Check out the latest release notes here.
Uptime
6 days, 19:33:25
Commands Run
428,954,049 total 176,715,408 dice rolled 17,223,437 spells looked up 8,383,699 monsters looked up 2,559,535 items looked up 3,799,849 rounds of initiative tracked (22,892,516 turns)
Servers
37,831 on this cluster 444,205 total
Memory Usage
2635.26 MiB
About
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03:38
Kai Crimson makes an Investigation check!
1d20 (3) - 2 = 1
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Jack gravity 25-Oct-22 03:38 AM
lol
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vavavicodin 25-Oct-22 03:42 AM
HAHA
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cecilharvey03 25-Oct-22 04:09 AM
How do you do a check?
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vavavicodin 25-Oct-22 04:10 AM
do !check investigation
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Zedrun Earthbreaker makes an Investigation check!
1d20 (17) + 4 = 21
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cecilharvey03 25-Oct-22 04:12 AM
i see all
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vavavicodin
HAHA
Jack gravity 25-Oct-22 04:23 AM
I really did a tori
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cecilharvey03
i see all
vavavicodin 25-Oct-22 04:23 AM
Zedrun just grows eyes out of his head
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Jack gravity
I really did a tori
vavavicodin 25-Oct-22 04:24 AM
YOU DID A ME
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Jack gravity 25-Oct-22 04:24 AM
wow you took that well
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cecilharvey03 25-Oct-22 04:26 AM
Zedrun's just doing what he does, compared to you two
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cecilharvey03
Zedrun's just doing what he does, compared to you two
vavavicodin 25-Oct-22 04:29 AM
Oh get outta here!
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vavavicodin 25-Oct-22 04:30 AM
Zedrun's leading this team while Kai and Viviana are just doing their best
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Jack gravity 25-Oct-22 04:31 AM
Kai killed the troll his sills lie in the physical realm
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vavavicodin
Zedrun's leading this team while Kai and Viviana are just doing their best
cecilharvey03 25-Oct-22 04:53 AM
The irony is that Zedrun would make a terrible leader because he can't talk to anyone
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Christmas Ken 25-Oct-22 06:10 AM
!r prespective
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Error in roll: Unexpected input on line 1, col 1: expected D, DECIMAL, LPAR, INTEGER, U_OP, got p
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Christmas Ken
!r prespective
Jack gravity 25-Oct-22 06:19 AM
it's ic and investigate
06:19
or you can just do perception
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Christmas Ken 25-Oct-22 06:19 AM
Oooo mkay!
06:20
Umm which one should I do jack?
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Jack gravity 25-Oct-22 06:20 AM
show me your stats please
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Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 25-Oct-22 06:20 AM
do !sheet
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RyΕ«jin Tadashi
Wood Elf Rogue 1 Proficiency Bonus: +2 AC: 15 HP: 13/13 Initiative: +4 STR: 9 (-1) DEX: 18 (+4) CON: 13 (+1) INT: 15 (+2) WIS: 13 (+1) CHA: 16 (+3) Save Proficiencies: Dexterity +6, Intelligence +4 Skill Proficiencies: Acrobatics +6, Insight +5 (expertise), Perception +3, Religion +4, Sleight Of Hand +6, Stealth +8 (expertise), Survival +3 Senses: passive Perception 13 Immunities: magical sleep
Attacks
Dagger, +1: Attack: +7 to hit. Hit: 1d4+5 [magical piercing] damage. Shortbow: Attack: +6 to hit. Hit: 1d6+4 [piercing] damage. Unarmed Strike: Attack: +1 to hit. Hit: 0 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 20 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 25-Oct-22 06:28 AM
okay @CiderSol wouldn't ken be able to use insight instead?
06:28
don't use investigate
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Jack gravity
okay @CiderSol wouldn't ken be able to use insight instead?
no, insight is for social interactions
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Jack gravity 25-Oct-22 06:44 AM
ohh okay
06:44
then I'd say perception
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Christmas Ken 25-Oct-22 06:50 AM
!r per
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Error in roll: Unexpected input on line 1, col 1: expected D, DECIMAL, LPAR, INTEGER, U_OP, got p
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Christmas Ken 25-Oct-22 06:50 AM
!r perception
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Error in roll: Unexpected input on line 1, col 1: expected D, DECIMAL, LPAR, INTEGER, U_OP, got p
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RyΕ«jin Tadashi makes a Perception check!
1d20 (8) + 3 = 11
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cecilharvey03 26-Oct-22 05:52 PM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 β—‰β—‰
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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cecilharvey03 28-Oct-22 03:33 AM
rolling perception with advantage for zircon, since it's a sight-based check and owls have keen sight
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@cecilharvey03 🎲 Result: 1d20 (10) + 3 Total: 13
03:33
@cecilharvey03 🎲 Result: 1d20 (17) + 3 Total: 20
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Jack gravity 28-Oct-22 03:33 AM
nice
03:34
also when you do rolls add adv and you don't need to roll twice
03:34
so like
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Kai Crimson makes a Strength check!
2d20kh1 (16, 20) + 4 = 24
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Jack gravity 28-Oct-22 03:34 AM
damm
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RyΕ«jin Tadashi makes a Dexterity check!
1d20 (5) + 4 = 9
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Christmas Ken 01-Nov-22 06:27 PM
πŸ‘€
18:27
Oop
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@CiderSol 🎲 Result: 1d20 (13) Total: 13
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Jack gravity 01-Nov-22 06:32 PM
Hmm Ken what's your prof bonus?
18:33
Wait do !sheet please
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it added +4 to the roll already
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Jack gravity 01-Nov-22 06:33 PM
Yeah that's dex
18:33
If they're prof in thieves tools it's another boost
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RyΕ«jin Tadashi
Wood Elf Rogue 1 Proficiency Bonus: +2 AC: 15 HP: 13/13 Initiative: +4 STR: 9 (-1) DEX: 18 (+4) CON: 13 (+1) INT: 15 (+2) WIS: 13 (+1) CHA: 16 (+3) Save Proficiencies: Dexterity +6, Intelligence +4 Skill Proficiencies: Acrobatics +6, Insight +5 (expertise), Perception +3, Religion +4, Sleight Of Hand +6, Stealth +8 (expertise), Survival +3 Senses: passive Perception 13 Immunities: magical sleep
Attacks
Dagger, +1: Attack: +7 to hit. Hit: 1d4+5 [magical piercing] damage. Shortbow: Attack: +6 to hit. Hit: 1d6+4 [piercing] damage. Unarmed Strike: Attack: +1 to hit. Hit: 0 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 20 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 01-Nov-22 06:34 PM
Like with the greatsword it's str mod and Prof bonus if your proficient
18:35
Are you proficient in thieves tools Ken?
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Christmas Ken 01-Nov-22 06:35 PM
I'm not sure
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i think it'd say if that were the case
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Jack gravity 01-Nov-22 06:35 PM
Yeah true
18:37
Wait yes they are
18:37
Here
18:38
That had a delay weird. I think with 2 added to their roll they still fail though
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ahh yeah
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Jack gravity 01-Nov-22 06:41 PM
Want Kai to try and force it open?
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Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 01-Nov-22 06:44 PM
For curiosity
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Kai Crimson makes an Athletics check!
1d20 (3) + 6 = 9
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Jack gravity 01-Nov-22 06:45 PM
Damm lol. Yeah he'd fail
🀣 1
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Kai Crimson makes an Athletics check!
1d20 (6) + 6 = 12
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Jack gravity 02-Nov-22 04:30 AM
Lol these aren't good rolls
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vavavicodin 02-Nov-22 04:32 AM
!strength check
04:32
whoops
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Viviana Karth makes a Strength check!
1d20 (9) + 1 = 10
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vavavicodin 02-Nov-22 04:32 AM
Fuck
04:32
WAIT WHAT?
04:33
My strength is 12...
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cecilharvey03 02-Nov-22 04:33 AM
which gives a +1 mod
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vavavicodin 02-Nov-22 04:33 AM
Oh
04:33
Oh im just dumb
04:33
Got it
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Jack gravity 02-Nov-22 04:33 AM
Lol
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cecilharvey03 02-Nov-22 05:49 AM
i think you need to do check strength
05:49
instead of strength check
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Deleted User 02-Nov-22 05:49 AM
correct!
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Bronzen makes a Strength check!
1d20 (1) + 3 = 4
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cecilharvey03 02-Nov-22 05:50 AM
y'all can't do anything with strength today..
05:51
okay i'm just curious
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Zedrun Earthbreaker makes a Strength check!
1d20 (9) - 1 = 8
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cecilharvey03 02-Nov-22 05:51 AM
that's fair.
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Deleted User 02-Nov-22 05:52 AM
doors a big metal slab, lol, so it can take a beating
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@cecilharvey03 🎲 Result: 1d20 (13) + 6 Total: 19
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cecilharvey03 02-Nov-22 05:53 AM
i think i hit that window
πŸ‘ 1
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Bronzen makes a Strength check!
1d20 (10) + 3 = 13
07:02
Bronzen makes a Strength check!
1d20 (3) + 3 = 6
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Zedrun Earthbreaker makes a Strength check!
1d20 (11) - 1 = 10
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Jack gravity 02-Nov-22 08:52 AM
are we trying to break the door?
08:52
or widow?
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cecilharvey03 02-Nov-22 08:52 AM
I hit the window with fire bolt. It should be broken at this point. You need to lift the other two through the window before trying to help break down the door.
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Jack gravity 02-Nov-22 08:53 AM
ah okay
08:53
athletics would work for that I'm pretty sure
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cecilharvey03 02-Nov-22 08:53 AM
Athletics tends to be stuff like lifting, so yes
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Bronzen makes an Athletics check!
1d20 (14) + 5 = 19
08:56
Kai Crimson makes an Athletics check!
1d20 (5) + 6 = 11
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Jack gravity 02-Nov-22 08:56 AM
fuck sake
08:56
can I break the door instead?
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Deleted User 02-Nov-22 08:57 AM
Hopefully, I just did for the front, lol
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cecilharvey03 02-Nov-22 08:57 AM
If they're cooperating, lifting them to the window shouldn't be too hard
08:58
Dc 10 is a medium check, and you're a firbolg so your lifting capacity is doubled.
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Deleted User 02-Nov-22 08:58 AM
LOL grunt "Someone needs to lay off the sweet rolls..." "SHADDAP!!"
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cecilharvey03 02-Nov-22 08:59 AM
Zedrun just calls from the door 'lift with the legs, dumbass'
πŸ˜‚ 1
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Jack gravity 02-Nov-22 09:01 AM
yeah that does make sense lol
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Avrae
Click to see attachment πŸ–ΌοΈ
Jack gravity 02-Nov-22 09:02 AM
I'd say this one is Tori's character
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Kai Crimson makes an Athletics check!
1d20 (10) + 6 = 16
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Jack gravity 02-Nov-22 09:02 AM
and then kens
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Christmas Ken 02-Nov-22 09:05 AM
psssst what do i do
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Jack gravity 02-Nov-22 09:05 AM
get carried
09:06
I'll wait for cieran to approve these rolls before I make my message
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Christmas Ken 02-Nov-22 09:06 AM
i mean do i need to roll
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Jack gravity 02-Nov-22 09:06 AM
I don't think so no
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Christmas Ken 02-Nov-22 09:07 AM
okay just checking
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Bronzen makes an Investigation check!
1d20 (3) + 1 = 4
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Deleted User 02-Nov-22 09:56 AM
πŸ€¦β€β™‚οΈ
09:56
"Yep, they're dead alright."
πŸ˜‚ 2
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Jack gravity 02-Nov-22 09:56 AM
lol
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Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
09:56
Kai Crimson makes an Investigation check!
1d20 (20) - 2 = 18
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Jack gravity 02-Nov-22 09:57 AM
pog
09:57
Cieran I rolled a nat 20
❀️ 2
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Deleted User 02-Nov-22 09:57 AM
HUZZAH!
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Jack gravity 02-Nov-22 09:58 AM
tell me what I know please
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Jack gravity
tell me what I know please
did you jump in the window or go through the front door?
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Jack gravity 02-Nov-22 10:07 AM
I think my characters still stood at the window I'd have him step through/climb through to join them. I could have him go through then use the investigation
10:07
I feel like he's tall enough to get his head through
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sure
10:22
the window is on the first floor so you can definitely get in through it
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Zedrun Earthbreaker makes a Perception check!
1d20 (3) + 1 = 4
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cecilharvey03 02-Nov-22 10:35 AM
doing a listen check for zircon as well
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@cecilharvey03 🎲 Result: 2d20kh1 (13, 11) + 3 Total: 16
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cecilharvey03 02-Nov-22 10:36 AM
okay there we go, zedrun doesn't hear anything, but zircon might
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Incorrect usage. Use !help init for help.
18:20
Current initiative: 15 (round 2) ================================ 22: Kai Crimson <14/14 HP> (AC 14) 21: Zedrun Earthbreaker <4/9 HP> (AC 13) 16: Viviana Karth <8/8 HP> (AC 18) # 15: Bronzen <11/11 HP> (AC 19) 10: RyΕ«jin Tadashi <13/13 HP> (AC 15) 10: KE4 <Dead> 7: KE1 <Bloodied> 5: KE3 <Dead> 4: Zircon <Healthy> -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
18:20
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
18:21
KE1 was added to combat with initiative 1d20 (4) + 3 = 7. KE2 was added to combat with initiative 1d20 (19) + 3 = 22. KE3 was added to combat with initiative 1d20 (2) + 3 = 5. KE4 was added to combat with initiative 1d20 (7) + 3 = 10.
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Zedrun Earthbreaker makes an Initiative check!
1d20 (20) + 1 = 21
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RyΕ«jin Tadashi makes an Initiative check!
1d20 (3) + 4 = 7
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Bronzen makes an Initiative check!
1d20 (13) + 2 = 15
18:58
RyΕ«jin Tadashi makes an Initiative check!
1d20 (6) + 4 = 10
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Viviana Karth makes an Initiative check!
1d20 (14) + 2 = 16
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Kai Crimson makes an Initiative check!
1d20 (20) + 2 = 22
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Jack gravity 03-Nov-22 05:45 AM
pog
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Incorrect usage. Use !help init for help.
12:00
Initiative 22 (round 1): KE2 (@CiderSol) KE2 <Healthy>
12:03
KE2 attacks with a Shortsword!
RyΕ«jin Tadashi
To Hit: 1d20 (5) + 5 = 10 Miss!
Effect
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
12:03
Initiative 22 (round 1): Kai Crimson (@Jack gravity) Kai Crimson <14/14 HP> (AC 14)
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Jack gravity 03-Nov-22 12:03 PM
poggers
12:04
the barbarian coming first means I get rage from the start
12:06
let me just test this]
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KE2: <Dead>
12:13
Initiative 21 (round 1): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <9/9 HP> (AC 13) > Resistances: poison
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Jack gravity 03-Nov-22 12:20 PM
!update
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Updated and saved data for Kai Crimson! (edited)
12:20
Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 03-Nov-22 12:21 PM
!status
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Author icon
Husband of Blue
Conditions
Blinded - You can't see Charmed - You are charmed Deafened - You can't hear Frightened - You are frightened Grappled - You are grappled Incapacitated - You can't take actions or reactions Invisible - You can't be seen Paralyzed - You are paralyzed Petrified - You are transformed into stone Poisoned - You are poisoned Prone - You are prone Restrained - You are restrained Stunned - You are stunned Unconscious - You are unconscious Exhausted - You are exhausted
12:21
It is not your turn.
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Jack gravity 03-Nov-22 12:22 PM
!update
Avatar
Updated and saved data for Kai Crimson! (edited)
12:22
Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13 Resistances: bludgeoning, piercing, slashing
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
12:26
Error: Member "Zedrun Earthbreaker" not found. Use !help init madd for help.
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!help init madd
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I have sent help to your PMs.
12:27
Zircon was added to combat with initiative 1d20 (3) + 1 = 4.
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cecilharvey03 03-Nov-22 12:59 PM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 β—‰β—‰
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
13:00
Zedrun Earthbreaker casts Fire Bolt!
Meta
To Hit: 1d20 (16) + 6 = 22 Damage: 1d10 (10) [magical fire] = 10
Effect
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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cecilharvey03 03-Nov-22 01:00 PM
i shoot 3 @CiderSol
13:00
Kenku 3
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KE3: <Bloodied>
13:02
Initiative 16 (round 1): Viviana Karth (@vavavicodin) Viviana Karth <8/8 HP> (AC 18) > Resistances: fire
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vavavicodin 03-Nov-22 01:05 PM
!attack
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Viviana Karth's Actions
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Other
Disciple of Life: Heals target for 2, plus an amount equal to the spell slot level expended. Use -l <level> to specify the spell slot level.
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vavavicodin 03-Nov-22 01:05 PM
How do I attack the Kenku?
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Viviana Karth attacks with a Dagger!
Meta
To Hit: 1d20 (7) + 4 = 11 Damage: 1d4 (1) + 2 [piercing] = 3
Effect
Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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vavavicodin 03-Nov-22 01:08 PM
!help
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I have sent help to your PMs.
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vavavicodin 03-Nov-22 01:08 PM
!action
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Viviana Karth's Actions
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Other
Disciple of Life: Heals target for 2, plus an amount equal to the spell slot level expended. Use -l <level> to specify the spell slot level.
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wait
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Avrae
Click to see attachment πŸ–ΌοΈ
Jack gravity 03-Nov-22 01:09 PM
that I expect from you
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@vavavicodin which one are you attacking
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vavavicodin 03-Nov-22 01:09 PM
The one in front of me Kai and Ryujin
13:09
It’s bloodied I guess?
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that one ded
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vavavicodin 03-Nov-22 01:09 PM
Oh
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kai one-shot it
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vavavicodin 03-Nov-22 01:09 PM
Then whichever one is bloodied
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the one in front of zedrun is bloodied but far away
13:10
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vavavicodin 03-Nov-22 01:10 PM
Of course
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i dont think youre in range
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vavavicodin 03-Nov-22 01:10 PM
Then 4?
13:10
Can I get close enough to 4 to strike?
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vavavicodin
Oh
Jack gravity 03-Nov-22 01:12 PM
nat 20 pog
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lets say yes, its a little out of range but we'll say its 30 ft
13:12
so !i attack KE4 dagger
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Jack gravity 03-Nov-22 01:12 PM
can't you rush?
13:13
or does that take away the ability to attack
13:14
looks like dagger is a ranged attack anyways
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CiderSol
so !i attack KE4 dagger
@vavavicodin
13:15
actually before you do that i'll note that Sacred Flame does more damage
13:15
1d8 vs 1d4+2
13:16
its a cantrip so doesnt need a prepared spell slot
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vavavicodin 03-Nov-22 01:22 PM
Oooooooo
13:22
Imma do that then
13:22
!attack KE4 sacred flame
13:22
Hmmmm
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (6) [radiant] = 6 DC: 13 DEX Save
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
13:23
Selection timed out or was cancelled.
13:23
Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (1) [radiant] = 1 DC: 13 DEX Save
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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vavavicodin 03-Nov-22 01:23 PM
I’m not sure if this is what to do
13:24
Oh shit. I’m an idiot that’s why
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (7) [radiant] = 7 DC: 13 DEX Save
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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vavavicodin 03-Nov-22 01:25 PM
Yeah Nevermind. I have no idea.
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lol
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vavavicodin 03-Nov-22 01:25 PM
😭😭😭😭
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you were so close
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vavavicodin 03-Nov-22 01:25 PM
I was???
13:26
Well that’s good lol
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Jack gravity 03-Nov-22 01:26 PM
what do you mean by close?
13:26
that's good damage
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!i attack KE4 "Sacred Flame"
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Jack gravity 03-Nov-22 01:26 PM
oh you mean attacking the bot
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vavavicodin
Well that’s good lol
we can do it like jack though if you want - roll a 1d20 and if your roll is higher than 10 i'll count the last one you did as your attack
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vavavicodin 03-Nov-22 01:27 PM
Some of a bitch
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CiderSol
we can do it like jack though if you want - roll a 1d20 and if your roll is higher than 10 i'll count the last one you did as your attack
vavavicodin 03-Nov-22 01:27 PM
I don’t trust that πŸ˜‚πŸ˜‚πŸ˜‚
13:27
My rolls suck ass
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ok well then enter the command i posted
13:27
you gotta roll either way
13:27
πŸ˜‚
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vavavicodin 03-Nov-22 01:27 PM
……
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hmmmm
13:28
one moment lol
13:28
do c to cancel for now
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Attack not found.
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vavavicodin 03-Nov-22 01:28 PM
c
13:28
!c
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Error: check is a required argument that is missing. Use !help check for help.
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do !init attack list
13:28
OH
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Viviana Karth's Actions
Attacks
Dagger: Attack: +4 to hit. Hit: 1d4+2 [piercing] damage. Unarmed Strike: Attack: +3 to hit. Hit: 2 [bludgeoning] damage.
Other
Disciple of Life: Heals target for 2, plus an amount equal to the spell slot level expended. Use -l <level> to specify the spell slot level.
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its cast
13:28
cause its a spell
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vavavicodin 03-Nov-22 01:28 PM
So not attack?
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`!i cast "Sacred Flame" KE4
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (1) [radiant] = 1 DC: 13 DEX Save
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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Selection timed out or was cancelled.
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well at least you cast it lol
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vavavicodin 03-Nov-22 01:29 PM
This is wicked confusion
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oh wait
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vavavicodin 03-Nov-22 01:29 PM
πŸ˜‚πŸ˜‚
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it still didnt cast it at the target
13:29
one minute
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vavavicodin 03-Nov-22 01:29 PM
Nope…
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Jack gravity 03-Nov-22 01:31 PM
lol
13:31
nat 1 sorry tori
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Christmas Ken 03-Nov-22 01:31 PM
noooo
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Jack gravity 03-Nov-22 01:32 PM
does the kenku pass the dex save?
13:32
ok
13:32
one more try
13:32
@vavavicodin try !i cast "Sacred Flame" -t KE4
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (4) [radiant] = 4 DC: 13
KE4
DEX Save: 1d20 (16) + 3 = 19; Success!
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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YAY
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vavavicodin 03-Nov-22 01:33 PM
Fuck me
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i mean its not horrible
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vavavicodin 03-Nov-22 01:33 PM
It saved the Dex right?
13:33
So doesn’t that mean it doesn’t hit?
13:33
thats correct
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vavavicodin 03-Nov-22 01:33 PM
Yeah
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yeah that is horrible
13:33
lol
13:34
but at least it was their roll not yours
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vavavicodin 03-Nov-22 01:34 PM
At least I know how to do it now though!
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Jack gravity 03-Nov-22 01:34 PM
oh no
13:34
if it passes the dex it's half damage
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vavavicodin 03-Nov-22 01:34 PM
No, it says it does the save or takes the damage
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Jack gravity 03-Nov-22 01:35 PM
cantrip?
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Additionally, I want to mention that a saving throw doesn't always mean "half damage". See Sacred Flame, which deals no damage when the target succeeds on its saving throw.
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vavavicodin 03-Nov-22 01:35 PM
Yup
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womp womp
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vavavicodin 03-Nov-22 01:35 PM
So
13:35
……
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Jack gravity 03-Nov-22 01:35 PM
oh yeah it's a cantrip
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vavavicodin 03-Nov-22 01:35 PM
sigh
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maybe the dagger would have been a better idea πŸ˜‚
πŸ˜‚ 1
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Initiative 15 (round 1): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep
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Bronzen attacks with an Unarmed Strike!
Meta
To Hit: 1d20 (19) + 5 = 24 Damage: 4 [bludgeoning] = 4
Effect
You can punch, kick, head-butt, or use a similar forceful blow and deal bludgeoning damage equal to 1 + STR modifier
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Deleted User 03-Nov-22 03:24 PM
I'm armed with my Greatsword!
15:24
crud
15:25
How do I roll 2d6+3?
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Jack gravity 03-Nov-22 03:25 PM
what are you attacking with?
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Deleted User 03-Nov-22 03:25 PM
Greatsword 2d6+3
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Deleted User
How do I roll 2d6+3?
cecilharvey03 03-Nov-22 03:25 PM
Do the roll command with 2d6+3
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Jack gravity 03-Nov-22 03:25 PM
!attacks
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@Deleted User 🎲 Result: 2d6 (1, 6) + 3 Total: 10
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Deleted User 03-Nov-22 03:26 PM
Sweet!
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Jack gravity 03-Nov-22 03:26 PM
when your attacking normally indigo do
15:26
do !attack long sword
15:26
I mean
15:26
great sword
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Deleted User 03-Nov-22 03:26 PM
Thank you very much, @Jack gravity and @cecilharvey03 !
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Jack gravity 03-Nov-22 03:27 PM
happy to help
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@Deleted User we'll figure out how to get the sword registered for next time πŸ™‚
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KE4: <Bloodied>
15:54
Initiative 10 (round 1): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
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Jack gravity 03-Nov-22 03:55 PM
hey ken if you position yourself right you can flank which gives you advantage
πŸ‘€ 1
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RyΕ«jin Tadashi attacks with a Shortbow!
KE4
To Hit: 1d20 (5) + 6 = 11 Miss!
Effect
Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
16:01
Initiative 10 (round 1): KE4 (@CiderSol) KE4 <Bloodied>
16:03
KE4 attacks with a Shortbow!
Bronzen
To Hit: 1d20 (10) + 5 = 15 Miss!
Effect
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
16:04
Initiative 7 (round 1): KE1 (@CiderSol) KE1 <Healthy>
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Jack gravity 03-Nov-22 04:05 PM
oh by the way cieran you can remove the dead kenku
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i think itll skip it if its dead
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Jack gravity 03-Nov-22 04:06 PM
oh okay
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KE1 attacks with a Shortbow!
Bronzen
To Hit: 1d20 (11) + 5 = 16 Miss!
Effect
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
16:07
Initiative 5 (round 1): KE3 (@CiderSol) KE3 <Bloodied>
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Jack gravity 03-Nov-22 04:07 PM
who is this attacking?
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last two attempted to hit bronzen
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Jack gravity 03-Nov-22 04:07 PM
oh it missed nevermind lol
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yeah @Deleted User has extremely high AC
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Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13 Resistances: bludgeoning, piercing, slashing
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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and its just him and @cecilharvey03 in line of sight
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Jack gravity 03-Nov-22 04:08 PM
ahh okay lol
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KE3 attacks with a Shortbow!
Zedrun Earthbreaker
To Hit: 1d20 (8) + 5 = 13 Damage: 1d6 (2) + 3 [piercing] = 5
Effect
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
16:09
Initiative 4 (round 1): Zircon (@cecilharvey03) Zircon <Healthy>
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cecilharvey03 03-Nov-22 04:12 PM
question
16:13
the kenku who just shot me hasn't move, right?
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Jack gravity 03-Nov-22 04:13 PM
it probably moved it's arm to you know aim
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cecilharvey03
the kenku who just shot me hasn't move, right?
no it has not
16:14
everyone is still in the position of the map i last posted in the thread
16:14
except for Ryujin who i believe moved a few steps forward
16:15
the two red NPCs are bloodied; the green NPC is not
16:15
(black NPC do be dead)
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cecilharvey03 03-Nov-22 04:16 PM
Zircon flies forward, uses the Help action against kenku 3, flies back using its Flyby feature
16:16
turn over.
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Initiative 22 (round 2): KE2 (@CiderSol) KE2 <Dead>
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lol @Jack gravity i guess it doesnt
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Initiative 22 (round 2): Kai Crimson (@Jack gravity) Kai Crimson <14/14 HP> (AC 14) KE2 automatically removed from combat.
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oh there we go
16:18
i guess it was giving it a chance to be revived
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Jack gravity 03-Nov-22 04:19 PM
okay so am I within range to run to the enemy and attack?
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youre within range of KE4 (bloodied) and KE1 (healthy) (edited)
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Jack gravity 03-Nov-22 04:20 PM
pog I'm gonna kill the healthy one
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Kai Crimson attacks with a Greatsword!
Meta
To Hit: 1d20 (9) + 6 = 15 Damage: 2d6 (2, 1) + 4 [slashing] = 7
Effect
Heavy, two-handed
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Jack gravity 03-Nov-22 04:20 PM
hit?
16:22
also if it hits damage would be 9 not 7 since rage adds 2 rage damage. I thought that the thing I did would have made the rage damage count but it didn't seem to
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yeah ill look up the alias for you later
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Jack gravity 03-Nov-22 04:22 PM
it's dicecloud not beyond so I don't think that would work
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it should still work, its avrae-based not based on beyond (edited)
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Jack gravity 03-Nov-22 04:22 PM
but yeah I'm guessing it's a hit
16:22
oh okay
16:22
wait
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but yeah, its a hit
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Jack gravity 03-Nov-22 04:22 PM
!rage
16:23
!activate rage
16:23
nevermind lol. mind if I flair it?
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KE1: <Bloodied>
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Jack gravity
nevermind lol. mind if I flair it?
yep, but its not dead yet
16:23
very close to dead though
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Jack gravity 03-Nov-22 04:24 PM
yeah I didn't think so, I'm thinking a slash to the chest
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Initiative 21 (round 2): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <4/9 HP> (AC 13) > Resistances: poison
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cecilharvey03 03-Nov-22 04:32 PM
I shoot 3 with advantage because of Zircon's help action.
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Zedrun Earthbreaker casts Fire Bolt!
Meta
To Hit: 2d20kh1 (7, 5) + 6 = 13 Damage: 1d10 (3) [magical fire] = 3
Effect
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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cecilharvey03
I shoot 3 with advantage because of Zircon's help action.
advantage is on the hit roll right?
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cecilharvey03 03-Nov-22 04:44 PM
yes.
16:45
it took that into account
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oh ok, cool
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KE3: <Dead>
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@cecilharvey03 want me to summarize its death or would you like to flair up the response πŸ™‚
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cecilharvey03 03-Nov-22 04:47 PM
you can summarize it.
πŸ‘ 1
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Initiative 16 (round 2): Viviana Karth (@vavavicodin) Viviana Karth <8/8 HP> (AC 18) > Resistances: fire
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Author icon
BlueranSol
Cieran Sol tries to Rage!
You do not have this ability
Rages
None
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nice
πŸ˜‚ 1
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (4) [radiant] = 4 DC: 13
KE4
DEX Save: 1d20 (3) + 3 = 6; Failure! Damage: 4 [magical radiant] = 4
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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vavavicodin 04-Nov-22 04:53 AM
FUCKING FINALLY
04:53
BURN YOU FUCKING BITCH
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Initiative 15 (round 2): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep
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cecilharvey03 04-Nov-22 06:19 AM
grab a kenku
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Current initiative: 15 (round 2) ================================ 22: Kai Crimson <14/14 HP> (AC 14) 21: Zedrun Earthbreaker <4/9 HP> (AC 13) 16: Viviana Karth <8/8 HP> (AC 18) # 15: Bronzen <11/11 HP> (AC 19) 10: RyΕ«jin Tadashi <13/13 HP> (AC 15) 10: KE4 <Dead> 7: KE1 <Bloodied> 5: KE3 <Dead> 4: Zircon <Healthy>
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Deleted User 04-Nov-22 06:20 AM
Yep! Bronzen will approach and grapple the Kenku (K1)
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Deleted User
Yep! Bronzen will approach and grapple the Kenku (K1)
can you do !i check athletics
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Bronzen makes an Athletics check!
1d20 (17) + 5 = 22
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you're very athletic πŸ˜‚
😁 1
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A Kenku makes an Acrobatics check!
1d20 (16) + 3 = 19
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Deleted User 04-Nov-22 06:25 AM
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Bronzen makes an Intimidation check!
1d20 (1) + 3 = 4
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cecilharvey03 04-Nov-22 06:28 AM
insert metal squeaking noise here
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Deleted User 04-Nov-22 06:28 AM
brave birdy
06:28
🀣
06:28
"Damn, forgot my morning oil..."
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vavavicodin 04-Nov-22 06:31 AM
Rip its head off
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cecilharvey03 04-Nov-22 06:45 AM
We need to question it first though
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vavavicodin 04-Nov-22 07:19 AM
Okay so someone grapple it!
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cecilharvey03 04-Nov-22 07:19 AM
that's what Bronzen's already done
07:19
he just (likely) failed to intimidate it
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vavavicodin 04-Nov-22 07:22 AM
I think I have thaumaturgey. @CiderSol can I use it to help intimidate it whenever someone does an intimidation?
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Combat ended. (edited)
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vavavicodin
I think I have thaumaturgey. @CiderSol can I use it to help intimidate it whenever someone does an intimidation?
it's still an intimidation roll, but i'll allow you to take the intimidation roll with advantage by using it
09:17
(you get to roll twice and take the higher roll)
09:17
!c intimidation adv
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Viviana Karth makes an Intimidation check!
2d20kh1 (4, 6) + 2 = 8
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vavavicodin 04-Nov-22 09:20 AM
Are you fucking kidding me
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lol
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RyΕ«jin Tadashi makes an Intimidation check!
1d20 (16) + 3 = 19
πŸ‘€ 3
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vavavicodin 04-Nov-22 09:39 AM
Jesus Christ Ken xD
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Deleted User 04-Nov-22 10:03 AM
He just go up and be like
πŸ‘€ 1
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Viviana Karth makes an Intimidation check!
2d20kh1 (1, 14) + 2 = 16
❀️ 1
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vavavicodin 04-Nov-22 10:04 AM
Fucking finally
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cecilharvey03 04-Nov-22 10:06 AM
doing perception for the room with both Zedrun and Zircon
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Zedrun Earthbreaker makes a Perception check!
1d20 (2) + 1 = 3
10:06
@cecilharvey03 🎲 Result: 2d20kh1 (15, 9) + 3 Total: 18
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cecilharvey03 04-Nov-22 10:07 AM
3 for zedrun, 18 for zircon.
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vavavicodin 04-Nov-22 10:07 AM
Thank god we have the owl xD
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cecilharvey03 04-Nov-22 10:08 AM
the advantage on perception for hearing or sight is great, even if it's only a +3 mod.
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Deleted User 04-Nov-22 10:23 AM
Bronzen restores 5hp to Zedrun via Lay On Hands
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Zedrun Earthbreaker: 9/9 (+5)
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Jack gravity 04-Nov-22 02:25 PM
can I try and intimidate too?
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Jack gravity
can I try and intimidate too?
yup
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Jack gravity 07-Nov-22 07:52 AM
/c int
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Kai Crimson makes an Intimidation check!
1d20 (20) + 0 = 20
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Jack gravity 07-Nov-22 07:52 AM
pog
07:52
nat 20
07:53
flexes on tori
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lol
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Jack gravity 07-Nov-22 07:57 AM
can I make a strength check too? I'm thinking he just goes up to them and picks them up one handed
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cecilharvey03 07-Nov-22 07:58 AM
do i need to make an investigation check?
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Jack gravity
can I make a strength check too? I'm thinking he just goes up to them and picks them up one handed
the kenku only weigh 75lbs
08:01
do you know how much you can lift
08:01
im guessing its more than 75
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cecilharvey03
do i need to make an investigation check?
you or someone else need to investigate that area
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Jack gravity 07-Nov-22 08:02 AM
probably yeah, he's a firebolg barb with good strength (edited)
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Kai Crimson makes a Strength check!
1d20 (15) + 4 = 19
08:02
Zedrun Earthbreaker makes an Investigation check!
1d20 (4) + 4 = 8
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cecilharvey03 07-Nov-22 08:02 AM
..come on
08:02
do i have advantage because of zircon searching with me?
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Jack gravity 07-Nov-22 08:03 AM
has that all been a pass cieran? so I can make my post
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Jack gravity
has that all been a pass cieran? so I can make my post
oop,yes
08:04
i replied to your action already but i can delete it and re-reply after you take action
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Jack gravity 07-Nov-22 08:06 AM
oh okay I missed where your reply was. I can make a quick post if that's good with you
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go for it
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cecilharvey03 07-Nov-22 08:07 AM
i'll take your response to my investigation check as a no, i don't get advantage from zircon helping me
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Viviana Karth attacks with an Unarmed Strike!
Meta
To Hit: 1d20 (11) + 3 = 14 Damage: 2 [bludgeoning] = 2
Effect
You can punch, kick, head-butt, or use a similar forceful blow and deal bludgeoning damage equal to 1 + STR modifier
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vavavicodin 07-Nov-22 11:08 AM
Whoops, hold on
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Viviana Karth attacks with a Dagger!
Kenku
To Hit: 1d20 (12) + 4 = 16 Damage: 1d4 (1) + 2 [piercing] = 3
Effect
Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Jack gravity 07-Nov-22 11:08 AM
Damm wow
11:09
More war crimes
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vavavicodin 07-Nov-22 11:09 AM
Straight up murder over here xD
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Viviana Karth casts Healing Word!
Kenku
Healing: -(1d4 (3) + 3) [magical heal] = -6
Effect
A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
Spell Slots
1 ◉〇
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vavavicodin 07-Nov-22 02:08 PM
…….. -6?
14:08
@CiderSol idk I think I gave it 6 points (edited)
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Deleted User 07-Nov-22 03:20 PM
Brozen searches for someone tied up in the back
15:20
!roll investigation
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Error in roll: Unexpected input on line 1, col 1: expected INTEGER, LPAR, U_OP, D, DECIMAL, got investigation
15:21
Bronzen makes an Investigation check!
1d20 (18) + 1 = 19
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Jack gravity 07-Nov-22 03:49 PM
can I just have my characer set them on his shoulder and just basically forget they exist?
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Deleted User
Brozen searches for someone tied up in the back
first floor, right?
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Deleted User 07-Nov-22 06:08 PM
yes
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Viviana Karth makes an Investigation check!
1d20 (3) + 2 = 5
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vavavicodin 08-Nov-22 06:07 AM
PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFT
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reminder that perception is "what do you see in front of you" vs investigation is "what can you deduce from the things you already know/see"
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vavavicodin 08-Nov-22 08:19 AM
So should I have done a perception check? I was trying to see if there were any traps within the room.
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Jack gravity 08-Nov-22 08:39 AM
/c inv
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Kai Crimson makes an Investigation check!
1d20 (18) - 2 = 16
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Jack gravity 08-Nov-22 08:39 AM
nice
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CiderSol
reminder that perception is "what do you see in front of you" vs investigation is "what can you deduce from the things you already know/see"
Jack gravity 08-Nov-22 08:40 AM
I like to do bad rolls as if they get under 5 you lie to them
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Zedrun Earthbreaker makes a Perception check!
1d20 (19) + 1 = 20
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cecilharvey03 08-Nov-22 09:37 AM
For looting the room.
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Jack gravity 08-Nov-22 09:37 AM
nice
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Viviana Karth makes a Perception check!
1d20 (9) + 3 = 12
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vavavicodin 08-Nov-22 09:45 AM
Mother fucker...
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cecilharvey03 08-Nov-22 09:45 AM
Still above average
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Jack gravity 08-Nov-22 09:50 AM
lol
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Kai Crimson makes a Perception check!
1d20 (3) + 3 = 6
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Jack gravity 08-Nov-22 09:50 AM
nice
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Kai Crimson makes a Strength check!
1d20 (19) + 4 = 23
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Jack gravity 09-Nov-22 01:12 PM
poor guy
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Kai Crimson makes a Strength check!
1d20 (4) + 4 = 8
🀣 2
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Jack gravity 09-Nov-22 01:28 PM
Lucky
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Christmas Ken 09-Nov-22 02:02 PM
!r intimidation
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Error in roll: Unexpected input on line 1, col 1: expected D, LPAR, U_OP, INTEGER, DECIMAL, got intimidation
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Christmas Ken 09-Nov-22 02:02 PM
.... help
14:02
!intimidation
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Jack gravity 09-Nov-22 02:03 PM
it's !c int
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Christmas Ken 09-Nov-22 02:03 PM
!c int
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RyΕ«jin Tadashi makes an Intimidation check!
1d20 (17) + 3 = 20
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Christmas Ken 09-Nov-22 02:03 PM
Ah!
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Jack gravity 09-Nov-22 02:03 PM
aww
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Selection timed out or was cancelled.
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Jack gravity 09-Nov-22 02:03 PM
@CiderSol what do I need to roll to fight it?
🀣 1
14:04
can I str check it?
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Jack gravity
@CiderSol what do I need to roll to fight it?
wait what are you fighting lol
14:05
ryu!?
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Jack gravity 09-Nov-22 02:05 PM
not fighting
14:05
ken did int
🀣 1
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ohhhh
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Jack gravity 09-Nov-22 02:05 PM
intimidation
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charisma
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Kai Crimson makes a Charisma check!
1d20 (8) + 0 = 8
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Jack gravity 09-Nov-22 02:11 PM
fuck lol
🀣 1
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Christmas Ken 09-Nov-22 02:25 PM
Ha your scared of s tiny elf
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Jack gravity 09-Nov-22 02:26 PM
I've been told it might be an insight check lol
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Christmas Ken 09-Nov-22 02:26 PM
πŸ‘€
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Jack gravity 09-Nov-22 02:27 PM
I'm hoping it passes because intimidation has some annoying status effects albeit for combat but I want Kai to mess with him still lol
🀣 1
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Christmas Ken 09-Nov-22 02:28 PM
I mean we can give him negative points for being young πŸ€ͺ
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Jack gravity 09-Nov-22 02:28 PM
and so smol
🀣 1
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Deleted User 09-Nov-22 03:40 PM
I will peek outside for any signs of the Town Guard or other suspicious folk nearby
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Bronzen makes a Perception check!
1d20 (5) + 4 = 9
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Lol
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@cecilharvey03 🎲 Result: 2d20kh1 (14, 2) + 3 Total: 17
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cecilharvey03 10-Nov-22 10:19 AM
Zircon sees quite well
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cecilharvey03 14-Nov-22 04:10 PM
!roll charisma
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Error in roll: Unexpected input on line 1, col 1: expected D, LPAR, U_OP, INTEGER, DECIMAL, got charisma
16:10
Zedrun Earthbreaker makes a Charisma check!
1d20 (12) - 1 = 11
16:10
Kai Crimson makes a Charisma check!
1d20 (20) + 0 = 20
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cecilharvey03 14-Nov-22 04:10 PM
Okay. Better than I expected, given how these dice tend to treat me..
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Jack gravity 14-Nov-22 04:10 PM
poggers
16:11
I rolled another nat 20 so
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Jack gravity
I rolled another nat 20 so
So you're gonna stay with bronzen and zedrun and talk to the guards then
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Jack gravity 14-Nov-22 04:17 PM
yep
16:17
it was his idea after all
16:17
it would be going back on his word if he didn't
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Bronzen makes a Charisma check!
1d20 (19) + 3 = 22
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Deleted User 14-Nov-22 04:48 PM
I am extra shiny today
16:48
explains why I couldn't see shit earlier
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Ok so zedrun is just gonna hang back and not say anything and let bronzen and kai take care of the talking
16:53
Got it
😁 1
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CiderSol
Ok so zedrun is just gonna hang back and not say anything and let bronzen and kai take care of the talking
cecilharvey03 15-Nov-22 04:12 AM
Yknow this is very Zedrun of him. Suggest something and then let everyone else take care of it.
πŸ˜‚ 1
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Jack gravity 16-Nov-22 12:32 PM
so I get to use this roll right?
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Avrae
Click to see attachment πŸ–ΌοΈ
Jack gravity 16-Nov-22 12:32 PM
this
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yes
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Jack gravity 16-Nov-22 12:32 PM
nice
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@vavavicodin @Christmas Ken do a !check stealth if youre still planning on trying to escape the scene
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RyΕ«jin Tadashi makes a Stealth check!
1d20 (5) + 8 = 13
12:37
Viviana Karth makes a Stealth check!
1d20 (13) + 2 = 15
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vavavicodin 16-Nov-22 12:37 PM
HA
12:37
FINALLY
12:37
A GOOD ROLL
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Jack gravity 16-Nov-22 12:37 PM
decent
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Zedrun Earthbreaker makes an Investigation check!
1d20 (7) + 4 = 11
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cecilharvey03 28-Nov-22 06:58 PM
Decent enough, I suppose.
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Viviana Karth makes an Investigation check!
1d20 (11) + 2 = 13
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vavavicodin 29-Nov-22 02:34 AM
😏😏😏
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RyΕ«jin Tadashi makes an Investigation check!
1d20 (18) + 2 = 20
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vavavicodin 29-Nov-22 09:26 AM
What the fuck xD
🀣 1
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vavavicodin
What the fuck xD
Christmas Ken 29-Nov-22 10:05 AM
He can now see the beauty of Viviana clearly
🀣 1
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Christmas Ken
He can now see the beauty of Viviana clearly
vavavicodin 29-Nov-22 10:06 AM
While being terrified of her advancements πŸ˜‰
🀣 1
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vavavicodin
While being terrified of her advancements πŸ˜‰
cecilharvey03 29-Nov-22 10:07 AM
At least fear's better than annoyance.
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cecilharvey03
At least fear's better than annoyance.
vavavicodin 29-Nov-22 10:08 AM
One day she may seduce Zedrun
10:08
One day
10:08
But not today
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cecilharvey03 29-Nov-22 10:08 AM
She can trt.
10:08
Try
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vavavicodin 29-Nov-22 10:08 AM
xD
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Jack gravity 29-Nov-22 04:12 PM
you do. !c inv
16:13
also I would recommend not deleting it when you put the wrong thing. won't know how to help if we don't know what went wrong.
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Deleted User 29-Nov-22 04:13 PM
Ookie-day! Yeah, just stubborn pride on my part, lol
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Bronzen makes an Investigation check!
1d20 (3) + 1 = 4
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Jack gravity 29-Nov-22 04:14 PM
oof
16:14
lol I get that
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Bronzen BOT 29-Nov-22 04:14 PM
"Yes! This is, in point of fact, a road!
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Jack gravity 29-Nov-22 04:15 PM
What I've done as a dm is that if people get under a 5 they get fake info
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Deleted User 29-Nov-22 04:15 PM
niiiiice
16:15
very clever!
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Jack gravity 29-Nov-22 04:16 PM
did one where there was a vampire that like caused loads of carnage. they rolled under 5 I told them that since they rolled so badly they only noticed the vultures flying above to scavenge so they believed the vultures did it
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Deleted User 29-Nov-22 04:16 PM
🀣
16:16
as I've rolled a nat 1, Bronzy just glitches
16:17
"Of course! They went therrrrrrrrrrrrrrrrrr[ERROR]
16:18
(which actually works for the backstory I'm gonna give him)
🀣 2
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Jack gravity
What I've done as a dm is that if people get under a 5 they get fake info
cecilharvey03 29-Nov-22 06:03 PM
Someone rolled a 3 on perception to look for traps in my campaign. I pointed out a completely ordinary piece of stone that was just slightly unusual in the floor.
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Jack gravity 30-Nov-22 11:48 AM
lol I did something similar with a necklace with a a high check. it was a necklace of water breathing.
11:49
it didn't let them breath in water
🀣 1
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Deleted User 05-Dec-22 05:37 PM
Bronzen will think back to recall any maps he saw in Volo's guide (edited)
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Deleted User
Bronzen will think back to recall any maps he saw in Volo's guide (edited)
cecilharvey03 06-Dec-22 07:32 AM
@CiderSol
07:34
Also what kind of check would it be to make a mental map as we walk (if we dont have one)?
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cecilharvey03
Also what kind of check would it be to make a mental map as we walk (if we dont have one)?
wisdom
07:55
though there are other more reliable ways to track where youve been
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vavavicodin 06-Dec-22 09:01 AM
Like leaving bread crumbs
09:01
πŸ˜‰
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Bronzen makes an Intelligence check!
1d20 (2) + 1 = 3
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Deleted User 06-Dec-22 01:33 PM
deep inhale
🀣 1
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Bronzen makes a Wisdom check!
1d20 (11) + 4 = 15
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Zedrun Earthbreaker makes a Wisdom check!
1d20 (14) + 1 = 15
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cecilharvey03 06-Dec-22 01:53 PM
That's funny
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vavavicodin 06-Dec-22 02:58 PM
!w check
14:58
Whoops
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Viviana Karth makes a Wisdom check!
1d20 (9) + 3 = 12
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vavavicodin 06-Dec-22 02:58 PM
............fuck
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Kai Crimson makes a Wisdom check!
1d20 (1) + 3 = 4
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Jack gravity 06-Dec-22 02:59 PM
lol
14:59
a tori level role
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RyΕ«jin Tadashi makes a Wisdom check!
1d20 (4) + 1 = 5
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cecilharvey03 06-Dec-22 03:04 PM
Zedrun and Bronzen lead the way!
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Jack gravity 06-Dec-22 03:06 PM
half tempted to just try and have kai break that gate
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Deleted User 07-Dec-22 02:28 PM
Bronzen attempts to lift the Warehouse grate
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Bronzen makes an Athletics check!
1d20 (15) + 5 = 20
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Deleted User 07-Dec-22 02:31 PM
(If I didn't actually lift it, I'll edit my post, lol πŸ˜… )
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Jack gravity 07-Dec-22 04:27 PM
lol nice rolls
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Deleted User 08-Dec-22 07:42 AM
so far, so good, lol
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vavavicodin 08-Dec-22 04:37 PM
Viviana keeps watch as everyone gets inside
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Viviana Karth makes a Perception check!
1d20 (15) + 3 = 18
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vavavicodin 08-Dec-22 04:38 PM
HEY!!! That's good!!!!
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Deleted User 08-Dec-22 09:46 PM
Bronzen observes the sewers around him as best he can
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Bronzen makes a Perception check!
1d20 (7) + 4 = 11
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cecilharvey03 09-Dec-22 04:17 AM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 β—‰β—‰
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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cecilharvey03 09-Dec-22 04:17 AM
Nope, no light spell.
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vavavicodin 09-Dec-22 04:51 AM
!spellbook
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Viviana Karth
Viviana Karth has 9 spells prepared and knows 18 spells.
DC
13
Spell Attack Bonus
5
Spell Slots
1 ◉〇
Cantrips
Sacred Flame, Spare the Dying, Thaumaturgy
1st Level
Bless, Cure Wounds, Detect Magic, Guiding Bolt, Healing Word, Inflict Wounds
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vavavicodin 09-Dec-22 04:51 AM
Shit, me neither
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cecilharvey03 09-Dec-22 04:59 AM
Sorry Bronzen, you're workin' blind.
πŸ˜‚ 1
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Jack gravity 09-Dec-22 05:06 AM
testing
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Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13 Resistances: bludgeoning, piercing, slashing
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 1 sp DDBCopper 0 cp
05:07
@CiderSol this is curently my sheet still
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ty jack
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Jack gravity 09-Dec-22 06:54 AM
new version is confusing lol
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@cecilharvey03 🎲 Result: 2d20kh1 (1, 17) + 3 Total: 20
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Jack gravity 09-Dec-22 07:04 AM
would we need to make like a check to be able to climb down without falling?
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cecilharvey03 09-Dec-22 07:04 AM
20 perception for zircon.
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Viviana Karth makes a Perception check!
1d20 (10) + 3 = 13
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vavavicodin 09-Dec-22 08:18 AM
Shit
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cecilharvey03 09-Dec-22 08:18 AM
13's still above average
08:19
I think it's actually perfectly average for Viviana, tbh. So I wouldn't be so down 'bout it.
❀️ 1
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Jack gravity 09-Dec-22 03:07 PM
for Tori it's a god tier roll
πŸ˜‚ 1
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Jack gravity
for Tori it's a god tier roll
cecilharvey03 09-Dec-22 03:08 PM
do i need to remind you of your recent 4.
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Jack gravity 09-Dec-22 03:08 PM
yes but I've got a lot of nat 20s before then
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cecilharvey03 09-Dec-22 03:09 PM
that doesn't change anythin', it just means you're using all your luck up
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Jack gravity 09-Dec-22 03:09 PM
my look will come back with the new year
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RyΕ«jin Tadashi makes a Stealth check!
1d20 (1) + 8 = 9
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Christmas Ken 12-Dec-22 08:40 PM
eyes_sus
20:40
Please tell me I rolled the wrong check lol
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vavavicodin 13-Dec-22 04:43 AM
nope lol
04:43
Nat 1... that's a bummer xD
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cecilharvey03 13-Dec-22 05:22 AM
Well a nat 1 isn't necessarily a failure on checks, just attacks and saves.
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Christmas Ken 13-Dec-22 07:54 AM
Sadness 😭😭😭
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Kai Crimson makes a Stealth check!
1d20 (17) + 2 = 19
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Jack gravity 13-Dec-22 01:33 PM
nice
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Deleted User 14-Dec-22 10:06 AM
Bronzen is vigilant for any traps or foes!
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Bronzen makes a Perception check!
1d20 (19) + 4 = 23
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cecilharvey03 14-Dec-22 05:37 PM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 β—‰β—‰
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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@cecilharvey03 roll for perception for zircon
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@cecilharvey03 🎲 Result: 2d20kh1 (9, 7) + 2 Total: 11
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Bronzen makes a Perception check!
1d20 (18) + 4 = 22
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Deleted User 19-Dec-22 08:43 AM
Bronzy remains vigilant!
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cecilharvey03 09-Jan-23 07:02 PM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 β—‰β—‰
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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Viviana Karth makes an Investigation check!
1d20 (13) + 2 = 15
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vavavicodin 10-Jan-23 05:57 AM
Not bad!
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Zedrun Earthbreaker makes an Investigation check!
1d20 (16) + 4 = 20
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@cecilharvey03 make an athletics check
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cecilharvey03 10-Jan-23 05:01 PM
oh boy
17:01
my weakest stat
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Zedrun Earthbreaker makes an Athletics check!
1d20 (20) - 1 = 19
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hah
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cecilharvey03 10-Jan-23 05:02 PM
..or not
πŸ˜‚ 1
17:02
okay
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vavavicodin 11-Jan-23 02:50 AM
I gotta try this. Rolling to instantly solve the puzzle (100000000000000000% kidding I just wanna see something) !r 1d20
02:50
Hmmm
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@vavavicodin 🎲 Result: 1d20 (6) Total: 6
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vavavicodin 11-Jan-23 02:50 AM
................... cry
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Current initiative: 5 (round 0) =============================== 17: Bronzen <11/11 HP> (AC 19) 16: Zedrun Earthbreaker <9/9 HP> (AC 13, Charmed [2 rounds]) 11: GA1 <Dead> 9: Viviana Karth <8/8 HP> (AC 18) 9: Kai Crimson <14/14 HP> (AC 14) # 5: RyΕ«jin Tadashi <13/13 HP> (AC 15) 3: Zircon -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
18:14
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
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GA1 was added to combat with initiative 1d20 (8) + 3 = 11.
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Roll for initiative with !init join 🎲
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Zedrun Earthbreaker makes an Initiative check!
1d20 (15) + 1 = 16
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cecilharvey03 19-Jan-23 07:10 PM
okay not bad
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@cecilharvey03 🎲 Result: 1d20 (5) + 1 Total: 6
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cecilharvey03 19-Jan-23 07:10 PM
zircon's on a 6 for initiative.
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RyΕ«jin Tadashi makes an Initiative check!
1d20 (1) + 4 = 5
πŸ‘€ 1
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Viviana Karth makes an Initiative check!
1d20 (7) + 2 = 9
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vavavicodin 20-Jan-23 07:35 AM
Fuck
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cecilharvey03 20-Jan-23 07:47 AM
@Jack gravity and @Deleted User are left to roll
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Bronzen makes an Initiative check!
1d20 (10) + 2 = 12
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Kai Crimson makes an Initiative check!
1d20 (7) + 2 = 9
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Jack gravity 20-Jan-23 10:21 AM
oof
10:21
come on make me above tori
πŸ˜‚ 1
10:21
aww after
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cecilharvey03 20-Jan-23 10:45 AM
I guess i'm first
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cecilharvey03
I guess i'm first
how did we do zircon last time, did they share your initiative?
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cecilharvey03 20-Jan-23 11:14 AM
You had me roll.
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cecilharvey03
You had me roll.
!init add <modifier> <name>
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Zircon was added to combat with initiative 1d20 (2) + 1 = 3.
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yep youre first πŸ™‚ climbing the ladder takes up your move action but its not like theres much room in this chamber anyways
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Zedrun Earthbreaker casts Magic Missile!
Meta
Damage: 1d4 (1) + 1 [missile force] = 2
Effect
Total Damage: 2 [missile force] * 3 [darts] = 6
Effect
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
Spell Slots
1 ◉〇
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cecilharvey03 20-Jan-23 07:44 PM
god dammit, minimum damage.
19:44
@CiderSol 6 damage to the enemy
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Bronzen makes an Initiative check!
1d20 (15) + 2 = 17
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cecilharvey03 23-Jan-23 04:50 PM
@Deleted User didn't you already roll initiative?
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Deleted User 23-Jan-23 04:52 PM
I rolled Initiative, but I didn't roll initiative to enter the combat order πŸ˜…
16:53
We can just reverse the turn order at the top (edited)
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GA1: <Healthy>
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oop wrong way
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GA1: <Injured>
17:24
Channel already in combat.
17:24
Initiative 17 (round 0): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep
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Deleted User
We can just reverse the turn order at the top (edited)
ok, all you indigo
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Deleted User 23-Jan-23 05:26 PM
I already stowed the shield and drew greatsword, that was my action πŸ˜…
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ooh
17:26
gotcha
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Deleted User 23-Jan-23 05:26 PM
Bronzen's kicking his own can right now...
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Initiative 16 (round 0): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <9/9 HP> (AC 13) > Resistances: poison
17:27
Initiative 11 (round 0): GA1 (@CiderSol) GA1 <Injured>
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hmm lets see if avrae handles this properly
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cecilharvey03 23-Jan-23 05:31 PM
im fully expecting zedrun to just get fucking destroyed
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@CiderSol 🎲 Result: 2d4 (1, 2) Total: 3
17:32
Attack not found.
17:33
GA1 uses their Dazing Ray!
Meta
DC: 12
Zedrun Earthbreaker
WIS Save: 1d20 (4) + 3 = 7; Failure! Effect: Charmed [2 rounds] (Attack Disadvantage)
Effect
The targeted creature must succeed on a DC 12 Wisdom saving throw or be charmed until the start of the gazer's next turn. While the target is charmed in this way, its speed is halved, and it has disadvantage on attack rolls.
17:33
GA1 uses their Fear Ray!
Meta
DC: 12
Bronzen
WIS Save: 1d20 (9) + 6 = 15; Success!
Effect
The targeted creature must succeed on a DC 12 Wisdom saving throw or be frightened until the start of the gazer's next turn.
17:39
Initiative 9 (round 0): Viviana Karth (@vavavicodin) Viviana Karth <8/8 HP> (AC 18) > Resistances: fire
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cecilharvey03 23-Jan-23 05:43 PM
@CiderSol i think you got that backwards. I failed the save, while bronzen succeeded.
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oop
19:18
youre right
19:19
@Deleted User ill let ya edit your message to reflect that when youre back around πŸ™‚
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Deleted User 23-Jan-23 07:20 PM
I did already, he's supposed to be feeling fear at first, but overcoming it
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ooh gotcha
πŸ‘ 1
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Target True not found.
01:27
Incorrect usage. Use !help init for help.
01:27
Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (8) [radiant] = 8 DC: 13 DEX Save
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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vavavicodin 24-Jan-23 01:27 AM
@CiderSol I’m trying to hit the monster
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GA1 makes a Dexterity check!
1d20 (14) + 3 = 17
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Jack gravity 24-Jan-23 06:24 AM
oof
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Initiative 9 (round 0): Kai Crimson (@Jack gravity) Kai Crimson <14/14 HP> (AC 14) > Resistances: bludgeoning, piercing, slashing
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Jack gravity 24-Jan-23 06:26 AM
nice also it seems it's still having my rage status luckily I did plan on activating it
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@Jack gravity keep in mind the ladder is 15ft and 1/2 move speed because its climbing
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Jack gravity 24-Jan-23 06:27 AM
Cieran do I have enough movement to climb up the ladder use my rage as a bonus action and then attack?
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whats your move speed
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Rin Azure
Variant Feral Tiefling Fighter 10 Proficiency Bonus: +4 AC: 17 HP: 82/84 Initiative: +11 STR: 16 (+3) DEX: 19 (+4) CON: 15 (+2) INT: 10 (+0) WIS: 12 (+1) CHA: 16 (+3) Save Proficiencies: Strength +8, Constitution +7 Skill Proficiencies: Acrobatics +8, Animal Handling +5, Sleight Of Hand +12 (expertise), Stealth +8, Survival +5 Senses: passive Perception 11 Resistances: fire
Attacks
Dagger: Attack: +8 to hit. Hit: 1d4+6 [piercing] damage. Dancing Shortsword: Attack: +8 to hit. Hit: 1d6+6 [magical piercing] damage. Javelin of Lightning: Attack: +7 to hit. Hit: 1d6+5 [magical piercing] + 4d6 [magical lightning] damage. Rapier: Attack: +8 to hit. Hit: 1d8+6 [piercing] damage. Shortsword: Attack: +8 to hit. Hit: 1d6+6 [piercing] damage. Unarmed Strike: Attack: +7 to hit. Hit: 4 [bludgeoning] damage. Whip: Attack: +8 to hit. Hit: 1d4+6 [slashing] damage.
Currency
DDBPlatinum 0 pp DDBGold 0 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 24-Jan-23 06:27 AM
!characters
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Rin Azure
Variant Feral Tiefling Fighter 10 Proficiency Bonus: +4 AC: 17 HP: 82/84 Initiative: +11 STR: 16 (+3) DEX: 19 (+4) CON: 15 (+2) INT: 10 (+0) WIS: 12 (+1) CHA: 16 (+3) Save Proficiencies: Strength +8, Constitution +7 Skill Proficiencies: Acrobatics +8, Animal Handling +5, Sleight Of Hand +12 (expertise), Stealth +8, Survival +5 Senses: passive Perception 11 Resistances: fire
Attacks
Dagger: Attack: +8 to hit. Hit: 1d4+6 [piercing] damage. Dancing Shortsword: Attack: +8 to hit. Hit: 1d6+6 [magical piercing] damage. Javelin of Lightning: Attack: +7 to hit. Hit: 1d6+5 [magical piercing] + 4d6 [magical lightning] damage. Rapier: Attack: +8 to hit. Hit: 1d8+6 [piercing] damage. Shortsword: Attack: +8 to hit. Hit: 1d6+6 [piercing] damage. Unarmed Strike: Attack: +7 to hit. Hit: 4 [bludgeoning] damage. Whip: Attack: +8 to hit. Hit: 1d4+6 [slashing] damage.
Currency
DDBPlatinum 0 pp DDBGold 0 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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your character sheet link is broke again :<
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Jack gravity 24-Jan-23 06:27 AM
it's the wrong one should be fixed in a moment
06:27
!character list
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Author icon
Mumen Rider
Your characters
Active Character: Rin Azure Damian Solak, Eragon Frost, JaacckWhite's Character, Kai Crimson, Magma, Magma, Magma Meridiem, Ratchet, Rinka Mikara, Roran, Roran Myddrin, Roran Myddrin, T
06:28
Roran Myddrin
Dragonborn Blood Hunter 8 Proficiency Bonus: +3 AC: 16 HP: 24/68 Initiative: +0 STR: 18 (+4) DEX: 11 (+0) CON: 15 (+2) INT: 20 (+5) WIS: 9 (-1) CHA: 12 (+1) Save Proficiencies: Dexterity +4, Intelligence +9 Skill Proficiencies: Animal Handling +2, Athletics +7, Investigation +8, Religion +8, Survival +2 Senses: passive Perception 9 Resistances: lightning Immunities: critical hits
Attacks
2-Handed Longsword of Wounding: Attack: +7 to hit. Hit: 1d10+4 [magical slashing] + 1d4 [magical necrotic] damage. Crossbow, Light: Attack: +3 to hit. Hit: 1d8 [piercing] damage. Longsword of Wounding: Attack: +7 to hit. Hit: 1d8+6 [magical slashing] + 1d4 [magical necrotic] damage. Unarmed Strike: Attack: +7 to hit. Hit: 5 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 0 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
06:28
Roran Myddrin
Dragonborn Blood Hunter 8 Proficiency Bonus: +3 AC: 16 HP: 24/68 Initiative: +0 STR: 18 (+4) DEX: 11 (+0) CON: 15 (+2) INT: 20 (+5) WIS: 9 (-1) CHA: 12 (+1) Save Proficiencies: Dexterity +4, Intelligence +9 Skill Proficiencies: Animal Handling +2, Athletics +7, Investigation +8, Religion +8, Survival +2 Senses: passive Perception 9 Resistances: lightning Immunities: critical hits
Attacks
2-Handed Longsword of Wounding: Attack: +7 to hit. Hit: 1d10+4 [magical slashing] + 1d4 [magical necrotic] damage. Crossbow, Light: Attack: +3 to hit. Hit: 1d8 [piercing] damage. Longsword of Wounding: Attack: +7 to hit. Hit: 1d8+6 [magical slashing] + 1d4 [magical necrotic] damage. Unarmed Strike: Attack: +7 to hit. Hit: 5 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 0 gp DDBElectrum 0 ep DDBSilver 0 sp DDBCopper 0 cp
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Jack gravity 24-Jan-23 06:28 AM
I'll check the website quickly
06:29
oh wait I was playing a kai ignore that
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Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13 Resistances: bludgeoning, piercing, slashing
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 1 sp DDBCopper 0 cp
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Jack gravity 24-Jan-23 06:29 AM
there that's it oh that doesn't say movement I'll check now
06:29
my speed is 30
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Jack gravity
my speed is 30
hmmm then you only have enough to go to the top of the ladder - the gazer is 10ft away from the top
06:34
unless you have a way to leap or something, or an attack with a 10ft range
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Jack gravity 24-Jan-23 06:34 AM
oh if I don't have enough space to get up the elevator and attack close up I've got a spear and a handaxe I can throw
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CiderSol
unless you have a way to leap or something, or an attack with a 10ft range
Jack gravity 24-Jan-23 06:34 AM
06:37
If a weapon has the thrown property, you can throw the weapon to make a ranged Attack. If the weapon is a melee weapon, you use the same ability modifier for that Attack roll and damage roll that you would use for a melee Attack with the weapon. For example, if you throw a Handaxe, you use your Strength, but if you throw a Dagger, you can use either your Strength or your Dexterity, since the Dagger has the finesse property. Looks like nothing changes
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Kai Crimson attacks with a Handaxe!
Meta
To Hit: 1d20 (7) + 6 = 13 Damage: 1d6 (2) + 4 [slashing] = 6
Effect
Light, thrown (range 20/60)
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Jack gravity 24-Jan-23 06:38 AM
did that hit? if not no worries to keep rage activated my attacks don't need to connected they just need to be made. and if that did hit it's 8 damage because of rage damage not 6
06:39
I'll note that I used my rage and I can't use the axe again unless I find it again. that should be my round done unless there's any problems
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Jack gravity
did that hit? if not no worries to keep rage activated my attacks don't need to connected they just need to be made. and if that did hit it's 8 damage because of rage damage not 6
gimme a few min, in a call rn
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Jack gravity 24-Jan-23 06:44 AM
no worries
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GA1: <Critical>
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Jack gravity
did that hit? if not no worries to keep rage activated my attacks don't need to connected they just need to be made. and if that did hit it's 8 damage because of rage damage not 6
yup, hit - wanna flair it up?
07:10
the gazer is now critically injured
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Jack gravity 24-Jan-23 07:15 AM
Definitely but do you mind if I flair it up later I'm going shopping now. Feel free to continue as normal and I'll put a message when I get back
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Initiative 5 (round 0): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
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RyΕ«jin Tadashi attacks with a Shortbow!
GA1
To Hit: 1d20 (14) + 6 = 20 Damage: 1d6 (5) + 4 [piercing] = 9
Effect
Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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nice!
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Christmas Ken 24-Jan-23 07:14 PM
I thought I rolled a 1 I almost cried
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do you wanna describe your attack or want me to take care of it
19:15
(you killed em)
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Christmas Ken 24-Jan-23 07:15 PM
Ummm I can say he shot the bow lol
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sure πŸ™‚
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Combat ended. (edited)
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Deleted User 25-Jan-23 04:55 PM
!character
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Bronzen
Your current active character is Bronzen. All of your checks, saves and actions will use this character's stats. Go to Character Sheet
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Christmas Ken 25-Jan-23 04:57 PM
!insit
16:57
Hmmm
16:58
!int
16:58
!r int
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Error in roll: Unexpected input on line 1, col 1: expected LPAR, D, U_OP, DECIMAL, INTEGER, got int
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Christmas Ken 25-Jan-23 04:58 PM
πŸ˜…
16:58
Wrong one
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Deleted User 25-Jan-23 05:05 PM
@CiderSol Bronzen casts Divine sense, bringing him down to 2 uses remaining (edited)
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@cecilharvey03 roll for perception for zircon
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@cecilharvey03 🎲 Result: 1d20 (4) + 3 Total: 7
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cecilharvey03 26-Jan-23 02:26 PM
well, zircon's dead.
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lol
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vavavicodin 26-Jan-23 02:48 PM
VIVIANA HAS SPARE THE DYING
14:48
DOES THAT COUNT?????
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vavavicodin
DOES THAT COUNT?????
settle down tiger
14:54
zircon's not actually dead
14:54
just not very observant 😏
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vavavicodin 26-Jan-23 02:54 PM
Phew
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vavavicodin
DOES THAT COUNT?????
cecilharvey03 26-Jan-23 03:10 PM
even if it did, the moment Zircon takes any damage, he'll just poof out of existence. he has 1 hp.
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Deleted User 26-Jan-23 06:24 PM
Does Bronzy smell evil?
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Deleted User
Does Bronzy smell evil?
roll a d20
20:19
!r 1d20
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@Deleted User 🎲 Result: 1d20 (19) Total: 19
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Deleted User 26-Jan-23 08:20 PM
😁
20:22
Did Divine Sense work?
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Deleted User
Did Divine Sense work?
Oop didn't realize you cast that
20:59
Lemme get back to you in the morning, I'm in bed already
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Deleted User 26-Jan-23 09:01 PM
okie dokie!
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Jack gravity 28-Jan-23 10:47 AM
would kai still be raging?
10:48
I think it might have ended
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vavavicodin 28-Jan-23 10:49 AM
I think it would have ended after the fight?
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Jack gravity 28-Jan-23 10:49 AM
yeah probably
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@Deleted User roll a stealth check 😏
11:24
!c stealth should do it
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Bronzen makes a Stealth check!
1d20 (14) + 2 = 16
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Deleted User 28-Jan-23 12:08 PM
I have disadvantage on stealth, hang on
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Bronzen makes a Stealth check!
1d20 (16) + 2 = 18
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Deleted User 28-Jan-23 12:09 PM
So 16, not terrible...
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RyΕ«jin Tadashi makes a Stealth check!
1d20 (6) + 8 = 14
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cecilharvey03 31-Jan-23 02:43 PM
!spellbook
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 ◉〇
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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vavavicodin 01-Feb-23 04:28 AM
!spellbook
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Viviana Karth
Viviana Karth has 9 spells prepared and knows 18 spells.
DC
13
Spell Attack Bonus
5
Spell Slots
1 ◉〇
Cantrips
Sacred Flame, Spare the Dying, Thaumaturgy
1st Level
Bless, Cure Wounds, Detect Magic, Guiding Bolt, Healing Word, Inflict Wounds
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Bronzen makes a Perception check!
1d20 (13) + 4 = 17
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Deleted User 04-Feb-23 08:28 AM
Bronzen looks around to report what he sees to Zedrun
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Deleted User
Bronzen looks around to report what he sees to Zedrun
i forget, do you have a light source?
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RyΕ«jin Tadashi makes a Perception check!
1d20 (14) + 3 = 17
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Christmas Ken 07-Feb-23 04:57 PM
😭 I thought he was gonna be a nat 1 again
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CiderSol
i forget, do you have a light source?
Deleted User 07-Feb-23 05:18 PM
I do! A torch
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cecilharvey03 07-Feb-23 07:05 PM
!sb
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 ◉〇
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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vavavicodin 08-Feb-23 02:47 PM
@CiderSol Just let me know which goblin is closest!
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RyΕ«jin Tadashi makes a Stealth check!
1d20 (4) + 8 = 12
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Kai Crimson makes a Stealth check!
1d20 (4) + 2 = 6
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Jack gravity 11-Feb-23 10:33 AM
yep thought so
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Jack gravity
yep thought so
was this your roll as you stepped into the room?
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Jack gravity 15-Feb-23 04:33 PM
Hey sorry he hasn't stepped into the room yet. Rolled because Ken did I guess. It can be his roll when he does step through
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Christmas Ken 18-Feb-23 05:18 PM
!c investagation
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RyΕ«jin Tadashi makes an Investigation check!
1d20 (9) + 2 = 11
17:18
Selection timed out or was cancelled.
❓ 2
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Christmas Ken 18-Feb-23 05:19 PM
wait what?
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Deleted User 18-Feb-23 05:41 PM
apparently, Avrae's getting as bad as Tupper πŸ™„
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Viviana Karth makes a Stealth check!
1d20 (14) + 2 = 16
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vavavicodin 20-Feb-23 08:27 AM
HEY!!!! Look at that!!!
08:27
@cecilharvey03 @Jack gravity @Deleted User @Christmas Ken LOOKIE LOOKIE LOOKIE
😁 1
πŸ‘ 1
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Deleted User 20-Feb-23 08:28 AM
yaaay!
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vavavicodin 20-Feb-23 08:29 AM
That'll be my only good roll this entire scene but hey~
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Deleted User 20-Feb-23 08:31 AM
"good thing it's only goblins, then" -famous last words
πŸ˜‚ 1
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Deleted User
"good thing it's only goblins, then" -famous last words
vavavicodin 20-Feb-23 08:31 AM
Our RP literally has us in a cave full of goblins and we nearly died!!!!!
πŸ˜‚ 1
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Deleted User 20-Feb-23 08:32 AM
but that was a lot of goblins, this totally different! 😁
🀣 1
08:32
Gets riddled with arrows
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vavavicodin
@cecilharvey03 @Jack gravity @Deleted User @Christmas Ken LOOKIE LOOKIE LOOKIE
Jack gravity 20-Feb-23 08:32 AM
your first good roll
🀣 2
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vavavicodin
@cecilharvey03 @Jack gravity @Deleted User @Christmas Ken LOOKIE LOOKIE LOOKIE
Christmas Ken 20-Feb-23 08:39 AM
AHHH TORI IM SO PROUD!
πŸ’• 2
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Christmas Ken
AHHH TORI IM SO PROUD!
vavavicodin 20-Feb-23 08:40 AM
THANK YOU KEN ❀️
blobheart 2
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Zedrun Earthbreaker makes a Perception check!
1d20 (17) + 1 = 18
14:12
@cecilharvey03 🎲 Result: 1d20 (18) + 3 Total: 21
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cecilharvey03 22-Feb-23 02:12 PM
First one's for me, the second one's for Zircon
14:13
@CiderSol
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cecilharvey03
First one's for me, the second one's for Zircon
i think zircon already did a perception check on these tunnels earlier, but it doesnt matter
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cecilharvey03 22-Feb-23 02:14 PM
did it on one, i believe, but not all of them
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@cecilharvey03 stealth check (edited)
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Zedrun Earthbreaker makes a Stealth check!
1d20 (18) + 1 = 19
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cecilharvey03 22-Feb-23 05:43 PM
Jesus i'm rolling high tonight
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nice
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cecilharvey03 23-Feb-23 06:25 AM
!sb
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 ◉〇
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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Zedrun Earthbreaker makes a Stealth check!
1d20 (5) + 1 = 6
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cecilharvey03 23-Feb-23 07:22 AM
Damn. Not so quiet that time.
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Bronzen makes an Intimidation check!
1d20 (15) + 3 = 18
10:37
Viviana Karth makes a Persuasion check!
1d20 (18) + 4 = 22
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vavavicodin 23-Feb-23 10:37 AM
HA
10:37
@Jack gravity @cecilharvey03 @Deleted User @Christmas Ken
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cecilharvey03 23-Feb-23 10:38 AM
Oh, two good rolls.
🀣 1
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Deleted User 23-Feb-23 10:38 AM
SWEEEEEET
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vavavicodin
@Jack gravity @cecilharvey03 @Deleted User @Christmas Ken
Jack gravity 23-Feb-23 10:39 AM
you'lll be back to normal soon enough
🀣 2
10:39
am I rolling intimidation too?
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Deleted User 23-Feb-23 10:39 AM
Goblins towards Bronzen: PLEASE DON'T STEP ON ME!! Goblins towards Viviana: PLEASE STEP ON ME!! (edited)
🀣 1
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Jack gravity 23-Feb-23 10:39 AM
or maybe persuasion. he's not being too agressive
10:40
!c sheet
10:40
d
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Selection timed out or was cancelled.
10:40
Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13 Resistances: bludgeoning, piercing, slashing
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 1 sp DDBCopper 0 cp
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Deleted User 23-Feb-23 10:40 AM
hmmm, so you're better at persuasion?
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Jack gravity 23-Feb-23 10:41 AM
I'm pretty sure I think they are the same
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Deleted User 23-Feb-23 10:41 AM
In that case, take your pick, lol
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Christmas Ken 23-Feb-23 10:41 AM
Way to go!
☝️ 1
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cecilharvey03 23-Feb-23 10:53 AM
You're only better at deception, not intimidation or persuasion
10:53
which is ironic
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Jack gravity 23-Feb-23 10:56 AM
indeed lol
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cecilharvey03 23-Feb-23 10:56 AM
Also low int characters all the way
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Jack gravity 23-Feb-23 10:56 AM
wait. since they are lying wouldn't it be deception? shouldn't tori be rolling deception too?
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cecilharvey03 23-Feb-23 10:56 AM
says the person who plays wizards all the time
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Jack gravity
wait. since they are lying wouldn't it be deception? shouldn't tori be rolling deception too?
cecilharvey03 23-Feb-23 10:56 AM
Is it more lying or trying to be persuasive? intent matters
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Jack gravity 23-Feb-23 10:56 AM
unless I'm making a blood hunter I never build int. I don't play wizards
10:56
true
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Kai Crimson makes a Persuasion check!
1d20 (18) + 0 = 18
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Jack gravity 23-Feb-23 10:57 AM
nice
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Jack gravity
unless I'm making a blood hunter I never build int. I don't play wizards
cecilharvey03 23-Feb-23 10:57 AM
i play wizards all the time
10:57
hence, Zedrun
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Jack gravity 23-Feb-23 10:57 AM
I prefer sorcerers
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cecilharvey03 23-Feb-23 10:57 AM
but i have a fighter that i'm playing that has an int of 6
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Jack gravity 23-Feb-23 10:57 AM
I like the whole born with magic thing
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cecilharvey03 23-Feb-23 10:58 AM
a lot of it with me is that the characters i usually build to be wizards are the ones who spend like.. 30+ years learning magic because i usually play elves or dwarves, with a handful of exceptions
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Viviana Karth makes a Deception check!
1d20 (3) + 2 = 5
😱 1
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vavavicodin 23-Feb-23 10:59 AM
..............................................................
10:59
I'd rather go with persuasion
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cecilharvey03 23-Feb-23 11:00 AM
aaand there it is
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Jack gravity 23-Feb-23 11:01 AM
lol
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vavavicodin 23-Feb-23 11:20 AM
YOU TWO JINXED ME
11:20
TT^TT
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Jack gravity 23-Feb-23 11:21 AM
lol
11:22
more like we helped you get the rolls that are normal for you
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vavavicodin
YOU TWO JINXED ME
cecilharvey03 23-Feb-23 11:25 AM
I could take curse magic at some point..
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Incorrect usage. Use !help init for help.
06:33
Current initiative: 20 (round 2) ================================ # 20: Bronzen <11/11 HP> (AC 19) 18: Viviana Karth <8/8 HP> (AC 18) 15: Kai Crimson <10/14 HP> (AC 14) 9: RyΕ«jin Tadashi <13/13 HP> (AC 15) 9: GO2 <Dead> 7: Zedrun Earthbreaker <9/9 HP> (AC 13) -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
06:33
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
06:37
GO1 was added to combat with initiative 1d20 (1) + 2 = 3. GO2 was added to combat with initiative 1d20 (7) + 2 = 9.
06:42
Zedrun Earthbreaker makes an Initiative check!
1d20 (6) + 1 = 7
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Kai Crimson makes an Initiative check!
1d20 (13) + 2 = 15
06:59
Viviana Karth makes an Initiative check!
1d20 (16) + 2 = 18
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vavavicodin 01-Mar-23 06:59 AM
WHOOOOOOOOOOOOOOOOOO
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RyΕ«jin Tadashi makes a Stealth check!
1d20 (6) + 8 = 14
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@Deleted User can i get an !init join when you have a moment πŸ™‚
17:39
you as well @Christmas Ken
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Bronzen makes an Initiative check!
1d20 (18) + 2 = 20
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Deleted User 01-Mar-23 05:41 PM
HUZZAH!
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RyΕ«jin Tadashi makes an Initiative check!
1d20 (5) + 4 = 9
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Christmas Ken 01-Mar-23 05:41 PM
rondowhy
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Channel already in combat.
17:43
Initiative 20 (round 1): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep
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@Deleted User keep in mind that the goblins have three quarters cover
17:44
but also that the group has not tried the door in front of you yet
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Deleted User 01-Mar-23 05:44 PM
I shall open the door with my turn
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this is gonna get spicy πŸ™‚
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Deleted User 01-Mar-23 05:45 PM
Can he tell if the door is locked?
17:46
determines if he bashes it or just push/pulls it
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Christmas Ken 01-Mar-23 05:46 PM
OH WAIT THATS FOR WHO GOES FIRST, I THOUGHT THAT MENT RYU GOT CAUGHT I WAS SO SCARED
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Deleted User 01-Mar-23 05:46 PM
(whew)
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Deleted User
Can he tell if the door is locked?
you can try the door, it will be part of your move action
πŸ‘ 1
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Deleted User 01-Mar-23 05:50 PM
can he also draw his sword, or does this end his turn? (edited)
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Deleted User
can he also draw his sword, or does this end his turn? (edited)
yep, drawing your sword does not take an action. you could actually attempt to attack the goblin through the slit, you havent yet used your attack action, only your move
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Deleted User 01-Mar-23 05:54 PM
nice!
17:56
Am i near GO1 or GO2?
17:56
I believe the roll is "!attack Greatsword -t GO1"
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Deleted User
I believe the roll is "!attack Greatsword -t GO1"
add -dc +5 to the end for the 3/4 cover
17:57
and let's say GO1
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Bronzen attacks with a Greatsword!
GO1
To Hit: 1d20 (3) + 5 = 8 Miss!
Effect
Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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oh interesting, the +5 wasnt the right command but you still missed anyways πŸ˜…
🀣 2
17:59
the right command would be -ac 20 -sb 5 (edited)
17:59
oh boy these guys are gonna be basically impossible to hit through the arrow slits
πŸ˜– 1
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Initiative 18 (round 1): Viviana Karth (@vavavicodin) Viviana Karth <8/8 HP> (AC 18) > Resistances: fire
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (6) [radiant] = 6 DC: 13
GO1
DEX Save: 1d20 (5) + 2 = 7; Failure! Damage: 6 [magical radiant] = 6
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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vavavicodin 02-Mar-23 03:08 AM
Hurray!
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reminder that everyone needs to add -ac 20 -sb 5 to their attacks to take into account the three quarters cover πŸ˜… that would put the goblin's dex save up to 12 but it still doesnt beat viviana's DC of 13.
πŸ’• 1
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Initiative 15 (round 1): Kai Crimson (@Jack gravity) Kai Crimson <14/14 HP> (AC 14) > Resistances: bludgeoning, piercing, slashing
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Jack gravity 02-Mar-23 07:28 AM
okay so he is not raging so he shouldn't have that I'll fix it in a moment
07:28
!update
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Updated and saved data for Kai Crimson! (edited)
07:28
Kai Crimson
Firebolg Barbarian-at level 3 add path of the primal subclass 1 Proficiency Bonus: +2 AC: 14 HP: 14/14 Initiative: +2 STR: 19 (+4) DEX: 15 (+2) CON: 15 (+2) INT: 7 (-2) WIS: 16 (+3) CHA: 10 (+0) Save Proficiencies: Strength +6, Constitution +4 Skill Proficiencies: Animal Handling +5, Athletics +6, Deception +2, Survival +5 Senses: passive Perception 13
Attacks
Greatsword: Attack: +6 to hit. Hit: 2d6 + 4 [slashing] damage. Handaxe: Attack: +6 to hit. Hit: 1d6 + 4 [slashing] damage. Spear: Attack: +6 to hit. Hit: 1d6 + 4 [piercing] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 1 sp DDBCopper 0 cp
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Jack gravity 02-Mar-23 07:29 AM
okay that should fix it if not just ignore the resistances
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Kai Crimson attacks with a Greatsword!
Meta
To Hit (AC 20): 1d20 (10) + 6 = 16 Miss!
Effect
Heavy, two-handed
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Jack gravity 02-Mar-23 07:30 AM
and he missed
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CiderSol
reminder that everyone needs to add -ac 20 -sb 5 to their attacks to take into account the three quarters cover πŸ˜… that would put the goblin's dex save up to 12 but it still doesnt beat viviana's DC of 13.
cecilharvey03 02-Mar-23 07:36 AM
Sacred flame ignores cover
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Jack gravity 02-Mar-23 07:38 AM
basically kai runs to g1 and tries to swing at them
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cecilharvey03
Sacred flame ignores cover
cover gives a bonus to dex saves
07:39
oh nvm
07:39
its specifically in saving flames description
07:40
youre right
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cecilharvey03 02-Mar-23 07:40 AM
Yeah
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Jack gravity 02-Mar-23 07:40 AM
yeah was about to say
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cecilharvey03 02-Mar-23 07:40 AM
It's why sacred flame's the best spell for this situation
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Initiative 9 (round 1): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
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Jack gravity 02-Mar-23 07:41 AM
Wait can I do a bonus action?
07:42
I was thinking I'd have him try to grab the enemy and drag them out from partial cover with a strength check
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oh i didnt realize you had a bonus action
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cecilharvey03 02-Mar-23 07:43 AM
Grappling's an attack
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and the goblin wont fit through the arrow slit haha
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Jack gravity 02-Mar-23 07:43 AM
oh never mind then. I'll attempt something similar in the next round
πŸ‘ 1
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CiderSol
and the goblin wont fit through the arrow slit haha
Jack gravity 02-Mar-23 07:43 AM
we'll find a way
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lol
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@Christmas Ken lemme know if you wanna do dagger, shortbow, or something else and i can give ya the command
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CiderSol
@Christmas Ken lemme know if you wanna do dagger, shortbow, or something else and i can give ya the command
Christmas Ken 02-Mar-23 07:45 AM
Shortbow please. That way he's still kinda in the door way
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Christmas Ken
Shortbow please. That way he's still kinda in the door way
then its !attack Shortbow -t GO1 -ac 20
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cecilharvey03 02-Mar-23 07:46 AM
Question
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yus?
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cecilharvey03 02-Mar-23 07:47 AM
Are you using the goblin statblock where their ac includes a shield?
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i'm using the one specified in the DM guide for this campaign
07:47
lemme see what they have
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RyΕ«jin Tadashi attacks with a Shortbow!
GO1
To Hit (AC 20): 1d20 (15) + 6 = 21 Damage: 1d6 (5) + 4 [piercing] = 9
Effect
Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Christmas Ken 02-Mar-23 07:47 AM
πŸ‘€πŸ‘€πŸ‘€πŸ‘€πŸ‘€
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NICE
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Christmas Ken 02-Mar-23 07:48 AM
THATS THE BEST ROLL IVE HAD IN A WHILE rondowhy rondowhy rondowhy
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cecilharvey03 02-Mar-23 07:48 AM
Because if it says a shield, their ac should be lower because you can't use a shortbow and a shield, since the bow's 2-handed
07:48
Good job, Ken
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Christmas Ken 02-Mar-23 07:48 AM
Thank you Cecil!
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cecilharvey03 02-Mar-23 07:48 AM
now i've gotta fight one of these things by myself
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Christmas Ken 02-Mar-23 07:49 AM
Question, can we make it so like Ryu isn't seen by the others? Like the arrow came out of no were
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cecilharvey03 02-Mar-23 07:49 AM
If they're focused on the arrow slit, they probably wouldn't have noticed you
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@cecilharvey03 youre right, AC should be 18 not 20
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cecilharvey03 02-Mar-23 07:51 AM
The only reason I know that is because of a similar situation in my campaign
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Incorrect usage. Use !help init for help.
07:51
Initiative 9 (round 1): GO2 (@CiderSol) GO2 <Healthy>
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cecilharvey03 02-Mar-23 07:51 AM
The goblin still doesn't know i'm there, right?
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nope, it doesnt
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cecilharvey03 02-Mar-23 07:52 AM
So i'm not gonna get 1 shot immediately, at least
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Selection timed out or was cancelled.
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hmm whatd i do wrong
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GO2 attacks with a Shortbow!
Kai Crimson
To Hit: 1d20 (13) + 4 = 17 Damage: (1d6 (2) + 2 [piercing]) / 2 = 2
Effect
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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there we go
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cecilharvey03 02-Mar-23 07:55 AM
That should be 4 damage, since he isn't raging jack said
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hehe, i was about to ask jack if there were any bonuses not taken into account
07:56
im looking forward to getting foundry installed, i think itll make combat and movement so much easier
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Kai Crimson: <10/14 HP> (-2)
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cecilharvey03 02-Mar-23 07:57 AM
So I have a couple questions Those lines leading into the room with the other goblin, those are stairs right?
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yes, it goes under the sewer pipe and back up
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Initiative 7 (round 1): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <9/9 HP> (AC 13) > Resistances: poison
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cecilharvey03 02-Mar-23 07:58 AM
How far is it to get line of sight on the goblin?
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20 or 25 feet
07:59
you should be able to see him from the bottom of the stairs
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cecilharvey03 02-Mar-23 07:59 AM
Would he have cover from my attacks if I was at the bottom of the stairs, and is that 20 feet?
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no cover, and you have surprise advantage
08:00
id say hes about 15ft from the bottom of the stairs
08:00
each square in that grid is 5ft
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cecilharvey03 02-Mar-23 08:01 AM
Well i'm trying to figure out if i'm gonna have any movement leftover after attacking, since my speed's only 25
08:02
Okay, move to get line of sight
08:02
!sb
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Zedrun Earthbreaker
Zedrun Earthbreaker has 8 spells prepared and knows 9 spells.
DC
14
Spell Attack Bonus
6
Spell Slots
1 ◉〇
Cantrips
Fire Bolt, Message, Toll the Dead
1st Level
Detect Magic, Magic Missile, Shield, Silent Image, Thunderwave
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my meetings are starting now, back soon
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cecilharvey03 02-Mar-23 08:03 AM
I'm gonna cast fire bolt with advantage, what do I have to do for that?
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add adv to your command
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Zedrun Earthbreaker attacks with a Fire Bolt!
GO2
To Hit (AC 13): 2d20kh1 (10, 10) + 6 = 16 Damage: 1d10 (6) [fire] = 6
Effect
Ranged Spell Attack. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
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cecilharvey03 02-Mar-23 08:06 AM
..damn, 2 10s rolled?
08:06
i was hoping for a crit (edited)
08:07
alright i'm gonna back up however much speed i have left, Zircon's gonna fly into 5 ft and take the dodge action so the goblin has disadvantage attacking with its bow and attacking Zircon
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alrighty
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cecilharvey03 02-Mar-23 08:18 AM
this goblin's gonna be so confused, fire coming out of nowhere and then a blue sparkly owl just in its face
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oh interesting, zircon could actually fit through the arrow slit
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cecilharvey03 02-Mar-23 08:20 AM
..really?
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yeah, owls are tiny size class (edited)
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cecilharvey03 02-Mar-23 08:21 AM
those arrow slits are a hell of a lot bigger than I thought they were then
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Initiative 3 (round 1): GO1 (@CiderSol) GO1 <Dead>
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u ded buddy
🀣 3
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Initiative 20 (round 2): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep GO1 automatically removed from combat.
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Bronzen attacks with a Greatsword!
Meta
To Hit (AC 20): 1d20 (14) + 5 = 19 Miss!
Effect
Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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cecilharvey03 02-Mar-23 09:32 AM
ac 18, not 20
09:32
so you do actually hit
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Deleted User 02-Mar-23 09:32 AM
Ah, okay, I thought that only applied to Ryu
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cecilharvey03 02-Mar-23 09:33 AM
no, it would be ac 20 if they were using their shields
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Deleted User 02-Mar-23 09:33 AM
πŸ‘
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cecilharvey03 02-Mar-23 09:33 AM
but since they're using their bows, they can't have their shields
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Deleted User 02-Mar-23 09:33 AM
Sweeeeet
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cecilharvey03 02-Mar-23 09:33 AM
so i think this goblin's dead
09:34
just roll 2d6 + your strength
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Deleted User 02-Mar-23 09:35 AM
yep!
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@Deleted User 🎲 Result: 2d6 (5, 4) + 3 Total: 12
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Deleted User 02-Mar-23 09:36 AM
SCHLICK!
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cecilharvey03 02-Mar-23 09:36 AM
yeah this goblin's got a sword through its head
😡 1
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Deleted User 02-Mar-23 09:38 AM
@CiderSol do I post the result, or you?
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cecilharvey03 02-Mar-23 09:39 AM
cieran's mostly been posting the results
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GO2: <Dead>
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he ded
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Deleted User
@CiderSol do I post the result, or you?
would you like to add some RP flair? πŸ™‚
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Deleted User 02-Mar-23 09:43 AM
Yes indeed!
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vavavicodin 02-Mar-23 09:55 AM
So there were just two goblins, right?
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yup!
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Combat ended. (edited)
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vavavicodin 02-Mar-23 10:07 AM
WHOOOOOOOOOOOOOOOOOOOOOO
πŸ˜ƒ 1
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Bronzen makes a Perception check!
1d20 (14) + 4 = 18
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Viviana Karth makes a Perception check!
1d20 (2) + 3 = 5
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vavavicodin 03-Mar-23 10:33 AM
whomp whomp whomp
10:33
Sorry guys
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And this is why I wasn't going first
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cecilharvey03 03-Mar-23 12:55 PM
I'm going to investigate the pillar for anything unusual
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Zedrun Earthbreaker makes an Investigation check!
1d20 (16) + 4 = 20
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Deleted User 03-Mar-23 01:10 PM
Good eyes!
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Deleted User 03-Mar-23 01:39 PM
I would like to examine the double doors
13:40
Particularly to look for traps, mechanisms, or significance in the carvings
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Bronzen makes an Investigation check!
1d20 (11) + 1 = 12
😭 1
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RyΕ«jin Tadashi makes an Investigation check!
1d20 (15) + 2 = 17
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Viviana Karth makes an Investigation check!
1d20 (8) + 2 = 10
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vavavicodin 04-Mar-23 05:17 AM
Christ
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cecilharvey03 05-Mar-23 10:12 AM
Investigating the northern door
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Zedrun Earthbreaker makes an Investigation check!
1d20 (12) + 4 = 16
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Deleted User 06-Mar-23 03:57 PM
Bronzy will listen to the conversation
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Bronzen makes a Perception check!
1d20 (6) + 4 = 10
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Deleted User 06-Mar-23 04:02 PM
failing that I'm gonna try opening the small door to the north on the map
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Viviana Karth makes a Perception check!
1d20 (14) + 3 = 17
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vavavicodin 07-Mar-23 07:06 AM
Oooooooooooooooooooo
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Deleted User 08-Mar-23 02:34 PM
Bronzy readies an attack!
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Jack gravity 09-Mar-23 04:52 AM
Kai readies an attack as well
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RyΕ«jin Tadashi makes a Stealth check!
1d20 (9) + 8 = 17
09:22
Viviana Karth makes a Stealth check!
1d20 (19) + 2 = 21
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vavavicodin 09-Mar-23 09:22 AM
Holy shit
09:22
Viviana also readies an attack!
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cecilharvey03 09-Mar-23 09:48 AM
Zedrun will prepare a fire bolt.
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Zedrun Earthbreaker makes a Stealth check!
1d20 (3) + 1 = 4
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cecilharvey03 09-Mar-23 09:48 AM
That's about what I expected.
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Bronzen makes a Stealth check!
1d20 (10) + 2 = 12
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Deleted User 09-Mar-23 10:51 AM
wait, disadvantage, rolling again (edited)
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Bronzen makes a Stealth check!
1d20 (8) + 2 = 10
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Deleted User 09-Mar-23 10:51 AM
CLANK CLANK HERE COMES THE TANK!
10:52
"Damn wind, always making those footstep noises."
10:53
Whoops, nvm, didn't even have to roll
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Deleted User 09-Mar-23 03:14 PM
@CiderSol What would I roll to know what squid-boy's supposed to be?
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Deleted User
@CiderSol What would I roll to know what squid-boy's supposed to be?
history
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Bronzen makes a History check!
1d20 (9) + 3 = 12
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Deleted User 09-Mar-23 03:32 PM
meh
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feel free to roll, folks
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Zedrun Earthbreaker makes a History check!
1d20 (9) + 6 = 15
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Viviana Karth makes a History check!
1d20 (4) + 4 = 8
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vavavicodin 09-Mar-23 04:30 PM
Fuck
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RyΕ«jin Tadashi makes a Stealth check!
1d20 (8) + 8 = 16
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Deleted User 10-Mar-23 01:39 PM
πŸ₯·
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Deleted User 10-Mar-23 01:49 PM
Quiet az maus
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Current initiative: 21 (round 3) ================================ # 21: RyΕ«jin Tadashi <13/13 HP> (AC 15) 17: Bronzen <11/11 HP> (AC 19) 17: MF1 <Healthy> 16: ID1 <Dead> 15: Kai Crimson <10/14 HP> (AC 14) 11: Zedrun Earthbreaker <9/9 HP> (AC 13) 10: Viviana Karth <8/8 HP> (AC 18) -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
16:09
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
16:09
Bronzen makes an Initiative check!
1d20 (15) + 2 = 17
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Selection timed out or was cancelled.
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MF1 was added to combat with initiative 1d20 (16) + 1 = 17.
16:10
ID1 was added to combat with initiative 1d20 (14) + 2 = 16.
16:11
Gs1 was added to combat with initiative 1d20 (20) + 0 = 20.
16:12
Zedrun Earthbreaker makes an Initiative check!
1d20 (10) + 1 = 11
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thats weird, it didnt add you
16:15
did you do !init join?
16:16
if not do !init join -p 11
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RyΕ«jin Tadashi makes an Initiative check!
1d20 (17) + 4 = 21
16:25
Zedrun Earthbreaker already rolled initiative!
Placed at initiative 11.
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Viviana Karth makes an Initiative check!
1d20 (8) + 2 = 10
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vavavicodin 10-Mar-23 04:54 PM
Lol fuck
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Jack gravity 10-Mar-23 05:40 PM
oops rolled in the wrong plce
17:40
init join
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Kai Crimson makes an Initiative check!
1d20 (13) + 2 = 15
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Avrae
Click to see attachment πŸ–ΌοΈ
Jack gravity 10-Mar-23 05:41 PM
things are finally back to normal. maybe the weather will go back to normal too
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Initiative 21 (round 1): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
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Ken I can help ya with the commands when I get home in a bit here
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Christmas Ken 10-Mar-23 06:16 PM
No problem please take your time ! I'm in a dead by daylight round
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@Christmas Ken sorry, forgot last night. when you're ready do !i attack Crossbow sneak -t Gs1 -adv to attack the orc
08:54
i think that should work
08:54
or -t ID1 to attack the brain thing
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Christmas Ken 11-Mar-23 09:02 AM
Oooo okay ! Let's go orc
09:03
Oh it's a short bow my bad !
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Attack not found.
09:03
RyΕ«jin Tadashi attacks with a Shortbow!
Gs1
To Hit: 2d20kh1 (20, 20) + 6 = 26 Damage (CRIT!): 2d6 (1, 3) + 4 [piercing] = 8
Effect
Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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ooooh
09:04
very nice
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Christmas Ken 11-Mar-23 09:04 AM
πŸ‘€ did I do it?
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cecilharvey03 11-Mar-23 09:04 AM
you just rolled
09:04
two natural 20s
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also holy shit you rolled double 20s
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cecilharvey03 11-Mar-23 09:04 AM
and you still only did 8 damage
rondowhy 2
09:04
this is why i house rule crits
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its still a lot of dmg for that dude
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Christmas Ken 11-Mar-23 09:05 AM
I DID !!?!?!
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cecilharvey03 11-Mar-23 09:05 AM
although
09:05
what about sneak attack?
09:05
you would have sneak attack because of advantage on the attack roll
09:06
which would get doubled as well
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hmmm yeah, im surprised that it didnt do the sneak attack
09:07
oh it did
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cecilharvey03 11-Mar-23 09:07 AM
no it didnt
09:07
it just doubled the bow's dice
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@cecilharvey03 the damage roll was 1d6+4 for the crossbow and 1d6 for the sneak attack
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cecilharvey03 11-Mar-23 09:08 AM
if it did the sneak attack too, it would've rolled 4d6, since crits double the damage die.
09:08
it just doubled the bow's damage die
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ahh, you're right
09:10
@Christmas Ken try and do !i attack Sneak Attack -t Gs1
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RyΕ«jin Tadashi uses Sneak Attack!
Gs1
Damage: 1d6 (5) [weapon] = 5
Effect
You know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
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Christmas Ken 11-Mar-23 09:11 AM
πŸ‘€
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one-shot
09:11
lol
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Initiative 20 (round 1): Gs1 (@CiderSol) Gs1 <Dead>
09:13
Initiative 17 (round 1): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep Gs1 automatically removed from combat.
09:13
Initiative 17 (round 1): MF1 (@CiderSol) MF1 <Healthy>
09:13
Initiative 16 (round 1): ID1 (@CiderSol) ID1 <Healthy>
09:13
Initiative 15 (round 1): Kai Crimson (@Jack gravity) Kai Crimson <10/14 HP> (AC 14)
09:13
Initiative 11 (round 1): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <9/9 HP> (AC 13) > Resistances: poison
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cecilharvey03 11-Mar-23 09:13 AM
there has to be a better way of doing this i swear
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cecilharvey03
there has to be a better way of doing this i swear
foundry will help
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cecilharvey03 11-Mar-23 09:13 AM
okay so to do a fire bolt on the brain i do attack "Fire Bolt" adv ID1?
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!i attack Fire Bolt -t ID1 adv
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Zedrun Earthbreaker attacks with a Fire Bolt!
ID1
To Hit: 2d20kh1 (17, 10) + 6 = 23 Damage: 1d10 (2) [fire] = 2
Effect
Ranged Spell Attack. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
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cecilharvey03 11-Mar-23 09:14 AM
...ffs
09:14
only two damage
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Initiative 10 (round 1): Viviana Karth (@vavavicodin) Viviana Karth <8/8 HP> (AC 18) > Resistances: fire
09:15
Initiative 21 (round 2): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
09:15
normal round starts now
09:16
@Christmas Ken its you again - !i attack Shortbow -t ID1 if you wanna attack with your shortbow again or you could try and get in melee range if you prefer
09:17
or -t MF1 if you wanna try and attack the tentacley dude
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vavavicodin 11-Mar-23 09:27 AM
Shit- lemme try this!
09:27
Oh wait, did I get skipped lol
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Jack gravity 11-Mar-23 09:27 AM
the first round was for those that passed the stealth check
09:27
ambush
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vavavicodin
Oh wait, did I get skipped lol
cecilharvey03 11-Mar-23 09:28 AM
It was a surprise round for ranged attacks
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CiderSol
@Christmas Ken its you again - !i attack Shortbow -t ID1 if you wanna attack with your shortbow again or you could try and get in melee range if you prefer
Christmas Ken 11-Mar-23 09:35 AM
Kk!
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RyΕ«jin Tadashi attacks with a Shortbow!
ID1
To Hit: 1d20 (6) + 6 = 12 Damage: (1d6 (1) + 4 [piercing]) / 2 = 2
Effect
Proficiency with a shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Christmas Ken 11-Mar-23 09:36 AM
πŸ‘€
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Initiative 17 (round 2): Bronzen (@Deleted User) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep
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cecilharvey03
It was a surprise round for ranged attacks
vavavicodin 11-Mar-23 09:51 AM
Gotcha!
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Bronzen attacks with a Handaxe!
ID1
To Hit: 1d20 (10) + 5 = 15 Damage: (1d6 (6) + 3 [slashing]) / 2 = 4
Effect
Proficiency with a handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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Initiative 17 (round 2): MF1 (@CiderSol) MF1 <Healthy>
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Initiative 16 (round 2): ID1 (@CiderSol) ID1 <Injured>
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Multiattack. The intellect devourer makes one attack with its claws and uses Devour Intellect.
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cecilharvey03 11-Mar-23 11:31 AM
Bronzen should be in the room, no?
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oop, yes
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Bronzen BOT 11-Mar-23 11:38 AM
Joke's on you, my brain's malfunctioning!
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ID1 attacks with Claws!
Bronzen
To Hit: 1d20 (6) + 4 = 10 Miss!
Effect
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
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ID1 attempts to Devour Intellect!
Meta
Damage: 2d10 (1, 7) [psychic] = 8 DC: 12
Bronzen
INT Save: 1d20 (12) + 1 = 13; Success!
Effect
The intellect devourer targets one creature it can see within 10 feet of it that has a brain. The target must succeed on a DC 12 Intelligence saving throw against this magic or take 11 (2d10) psychic damage. Also on a failure, roll 3d6: If the total equals or exceeds the target's Intelligence score, that score is reduced to 0. The target is stunned until it regains at least one point of Intelligence.
18:07
@CiderSol 🎲 Result: 3d6 (2, 2, 1) Total: 5
18:08
Initiative 15 (round 2): Kai Crimson (@Jack gravity) Kai Crimson <10/14 HP> (AC 14)
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Jack gravity 11-Mar-23 06:09 PM
okay kai is attacking the half orc and I believe we should have advantage since Kai and Bronzen intend on flanking to my knowledge
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cecilharvey03 11-Mar-23 06:09 PM
Orc's dead
18:09
Ryu one-shot him with a crit
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Jack gravity 11-Mar-23 06:10 PM
ah okay
18:10
I'm close enough to attack the brain right?
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you gotta take a few steps in but yeah youre in move range
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Jack gravity 11-Mar-23 06:17 PM
poggers
18:17
how do you target again?
18:17
or does that not matter?
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Oops
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Attack not found.
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!i attack <attack name> -t <target>
18:19
In this case ID1
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Kai Crimson attacks with a Greatsword!
ID1
To Hit: 1d20 (4) + 6 = 10 Miss!
Effect
Heavy, two-handed
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Jack gravity 11-Mar-23 06:25 PM
Lol welp
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Jack gravity 11-Mar-23 06:58 PM
That explains it lol
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Christmas Ken 11-Mar-23 06:58 PM
just gonna ignore that lol
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Jack gravity 11-Mar-23 06:58 PM
I'm not
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Christmas Ken 11-Mar-23 06:59 PM
booo'
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Initiative 11 (round 2): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <9/9 HP> (AC 13) > Resistances: poison
15:06
Zedrun Earthbreaker casts Magic Missile!
Meta
Damage: 1d4 (3) + 1 [missile force] = 4
ID1
Damage: 4 [magical missile force] = 4
Effect
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
Spell Slots
1 〇〇
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cecilharvey03 12-Mar-23 03:07 PM
that would be 3 darts.. which should be 12 damage
15:07
wtf arvae
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there must be some command for multiple targets
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cecilharvey03 12-Mar-23 03:07 PM
whatever
15:07
12 damage to the brain
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ID1: <Critical>
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cecilharvey03 12-Mar-23 03:08 PM
that is all. does Zircon go immediately after me?
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yeah
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cecilharvey03 12-Mar-23 03:09 PM
Zircon, help action against the brain, flies away with flyby. That is all. (edited)
15:09
next attack against it has advantage until the start of zircon's next turn
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Initiative 10 (round 2): Viviana Karth (@vavavicodin) Viviana Karth <8/8 HP> (AC 18) > Resistances: fire
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Viviana Karth casts Sacred Flame!
Meta
Damage: 1d8 (4) [radiant] = 4 DC: 13
ID1
DEX Save: 1d20 (10) + 2 = 12; Failure! Damage: 4 [magical radiant] = 4
Effect
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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vavavicodin 12-Mar-23 11:57 PM
Cool
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Initiative 21 (round 3): RyΕ«jin Tadashi (@Christmas Ken) RyΕ«jin Tadashi <13/13 HP> (AC 15) > Immunities: magical sleep
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actually...
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Combat ended. (edited)
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Christmas Ken 14-Mar-23 12:57 PM
πŸ‘€
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Zedrun Earthbreaker makes a Medicine check!
1d20 (15) + 3 = 18
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cecilharvey03 16-Mar-23 07:21 AM
Medicine check to look over Floon's wounds
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Bronzen makes a Medicine check!
1d20 (20) + 4 = 24
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Deleted User 17-Mar-23 02:14 PM
πŸ˜ƒ
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@cecilharvey03 agi check 😏
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cecilharvey03 29-Mar-23 07:34 PM
..what check?
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err
19:34
hmmm
19:34
dexterity please
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cecilharvey03 29-Mar-23 07:34 PM
Check or save?
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save
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Zedrun Earthbreaker makes a Dexterity Save!
1d20 (19) + 1 = 20
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nice lol
19:35
succesfully avoided hug
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cecilharvey03 29-Mar-23 07:36 PM
I mean, does Zedrun look like a dwarf who hugs?
πŸ˜‚ 3
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RyΕ«jin Tadashi makes a Perception check!
1d20 (12) + 3 = 15
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@Pumpkindigo can you roll a wisdom check for me
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You have no character active.
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Pumpkindigo 02-Apr-23 02:47 PM
The World's most intelligent Dungeons and Dragons Character Sheet.
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Loaded and saved data for Bronzen! (edited)
14:47
Bronzen
Warforged Paladin 1 Proficiency Bonus: +2 AC: 19 HP: 11/11 Initiative: +2 STR: 16 (+3) DEX: 14 (+2) CON: 13 (+1) INT: 12 (+1) WIS: 18 (+4) CHA: 16 (+3) Save Proficiencies: Wisdom +6, Charisma +5 Skill Proficiencies: Arcana +3, Athletics +5, History +3, Insight +6, Persuasion +5 Senses: passive Perception 14 Resistances: poison Immunities: disease, magical sleep
Attacks
Handaxe: Attack: +5 to hit. Hit: 1d6+3 [slashing] damage. Unarmed Strike: Attack: +5 to hit. Hit: 4 [bludgeoning] damage.
Currency
DDBPlatinum 0 pp DDBGold 18 gp DDBElectrum 0 ep DDBSilver 7 sp DDBCopper 0 cp
14:47
Bronzen
Heads up!
There's a couple of things you can do to make your experience even better!
Connect Your D&D Beyond Account
Visit your Account Settings page in D&D Beyond to link your D&D Beyond and Discord accounts. This lets you use all your D&D Beyond content in Avrae for free!
14:47
Bronzen makes a Wisdom check!
1d20 (8) + 4 = 12
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Bronzen makes a Deception check!
1d20 (20) + 3 = 23
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Pumpkindigo 04-Apr-23 06:30 AM
HO-YAH!
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cecilharvey03 04-Apr-23 06:30 AM
I dunno, I think you might soudn pretty convincing
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Pumpkindigo 04-Apr-23 06:30 AM
I think I have a chance!
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A Duergar makes an Insight check!
1d20 (4) + 0 = 4
πŸ˜‚ 1
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lol
06:41
@Pumpkindigo convince away
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Pumpkindigo 04-Apr-23 06:43 AM
😁 πŸ‘
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Zedrun Earthbreaker makes a Nature check!
1d20 (7) + 4 = 11
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cecilharvey03 04-Apr-23 07:57 AM
I don't know much of anything unfortunately
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Current initiative: 3 (round 1) =============================== 15: BA1 <Healthy> 13: Kai Crimson <10/14 HP> (AC 14) 12: Zedrun Earthbreaker <9/9 HP> (AC 13) 3: Bronzen <11/11 HP> (AC 19) # 3: DU1 <Healthy> 1: GO1 <Dead> -----COMBAT ENDED----- (edited)
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Original message was deleted or could not be loaded.
Pinned a message.
09:37
Everyone roll for initiative! If you have a character set up with SheetManager: !init join If it's a 5e monster: !init madd <monster name> Otherwise: !init add <modifier> <name>
09:37
DU1 was added to combat with initiative 1d20 (3) + 0 = 3.
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Selection timed out or was cancelled.
09:37
BA1 was added to combat with initiative 1d20 (14) + 1 = 15.
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@Pumpkindigo @cecilharvey03 @Jack gravity roll for init if you're going to stay and try and fight the ooze
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GO1 was added to combat with initiative 1d20 (3) - 2 = 1.
09:39
Kai Crimson makes an Initiative check!
1d20 (11) + 2 = 13
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Bronzen makes an Initiative check!
1d20 (1) + 2 = 3
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Pumpkindigo 04-Apr-23 10:01 AM
πŸ˜‘
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Avrae
Click to see attachment πŸ–ΌοΈ
vavavicodin 04-Apr-23 10:12 AM
πŸ˜‚ 2
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Viviana Karth makes a Stealth check!
1d20 (11) + 2 = 13
10:37
RyΕ«jin Tadashi makes a Stealth check!
1d20 (2) + 8 = 10
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Zedrun Earthbreaker makes an Initiative check!
1d20 (11) + 1 = 12
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Channel already in combat.
11:07
Initiative 15 (round 1): BA1 (@CiderSol) BA1 <Healthy>
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BA1 attacks with a Scimitar!
GO1
To Hit: 1d20 (16) + 3 = 19 Damage: 1d6 (2) + 1 [slashing] = 3
Effect
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
11:17
Initiative 13 (round 1): Kai Crimson (@Jack gravity) Kai Crimson <10/14 HP> (AC 14)
11:20
Kai Crimson attacks with a Greatsword!
Meta
To Hit: 1d20 (12) + 6 = 18 Damage: 2d6 (2, 2) + 4 [slashing] = 8
Effect
Heavy, two-handed
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Jack gravity 04-Apr-23 11:20 AM
hit?
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Jack gravity
hit?
yep, but your greatsword is corroded by the ooze and now has -1 to damage rolls until you repair or replace it
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GO1: <Bloodied>
11:40
Initiative 12 (round 1): Zedrun Earthbreaker (@cecilharvey03) Zedrun Earthbreaker <9/9 HP> (AC 13) > Resistances: poison
11:41
Zedrun Earthbreaker casts Fire Bolt!
Meta
To Hit: 1d20 (13) + 6 = 19 Damage: 1d10 (3) [magical fire] = 3
Effect
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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cecilharvey03 04-Apr-23 11:41 AM
Zircon flyby's for help action
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CiderSol
yep, but your greatsword is corroded by the ooze and now has -1 to damage rolls until you repair or replace it
Jack gravity 04-Apr-23 11:44 AM
ah that isn't great so 7 damage still isn't too bad
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GO1: <Bloodied>
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cecilharvey03
Zircon flyby's for help action
your fire bolt hits if you'd like to add any flair
11:48
or I can if you prefer
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Initiative 3 (round 1): Bronzen (@Pumpkindigo) Bronzen <11/11 HP> (AC 19) > Resistances: poison > Immunities: disease, magical sleep
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Pumpkindigo 04-Apr-23 12:35 PM
!attack <greatsword> -t <GO1>
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Selection timed out or was cancelled.
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Pumpkindigo 04-Apr-23 12:37 PM
!attack <Greatsword> -t <GO1>
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Selection timed out or was cancelled.
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Pumpkindigo 04-Apr-23 12:41 PM
!attack list
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Bronzen's Actions
Attacks
Handaxe: Attack: +5 to hit. Hit: 1d6+3 [slashing] damage. Unarmed Strike: Attack: +5 to hit. Hit: 4 [bludgeoning] damage.
Actions
Divine Sense: Uses 1 charge of Divine Sense, Effect: Divine Sense. Lay on Hands: Uses 1 charge of Lay on Hands Pool per hit point restored. Use -amt <amount> to specify the amount to expend. Lay on Hands (Cleanse): Uses 5 charges of Lay on Hands Pool.
12:46
Bronzen attacks with a Handaxe!
GO1
To Hit: 1d20 (5) + 5 = 10 Damage: 1d6 (4) + 3 [slashing] = 7
Effect
Proficiency with a handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
12:51
Initiative 3 (round 1): DU1 (@CiderSol) DU1 <Healthy>
12:53
DU1 attacks with a Javelin!
GO1
To Hit: 1d20 (15) + 4 = 19 Damage: 1d6 (5) + 2 [piercing] = 7
Effect
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.
12:54
Combat ended. (edited)
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vavavicodin 04-Apr-23 02:17 PM
@CiderSol Persuasion or Deception?
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vavavicodin
@CiderSol Persuasion or Deception?
deception
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Viviana Karth makes a Deception check!
1d20 (15) + 2 = 17
πŸ‘€ 1
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vavavicodin 04-Apr-23 02:18 PM
o.o
14:22
@CiderSol Now what- persuasion or deception again
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vavavicodin
@CiderSol Now what- persuasion or deception again
No roll necessary (edited)
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vavavicodin 04-Apr-23 02:25 PM
Gotcha!
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Coins must be a number or a currency string, e.g. +101.2 or 10cp +101gp -2sp.
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vavavicodin 09-Apr-23 04:14 PM
Oh fuck
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Viviana Karth's Coinpurse
DDBPlatinum 0 pp DDBGold 41 gp (-2) DDBElectrum 0 ep DDBSilver 5 sp DDBCopper 0 cp
Total Value
DDBGold 41.50 gp (-2.00)
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vavavicodin 09-Apr-23 04:15 PM
Hurray!
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cecilharvey03 10-Apr-23 04:22 AM
man zedrun has like no money compared to viviana
04:22
where tf did she get that much gold
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cecilharvey03
where tf did she get that much gold
vavavicodin 10-Apr-23 05:17 AM
She was given money before she went out
05:17
She....also might have looted some people before
05:17
πŸ˜‰
πŸ˜† 1
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Viviana Karth makes an Insight check!
1d20 (19) + 3 = 22
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vavavicodin 11-Apr-23 06:20 AM
GIMME THAT INSIGHT GOD DAMMIT
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vavavicodin 11-Apr-23 07:44 AM
@CiderSol Is he actually telling the truth?
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vavavicodin
@CiderSol Is he actually telling the truth?
i mean, you'll have to see for yourself 😏
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CiderSol
i mean, you'll have to see for yourself 😏
vavavicodin 11-Apr-23 08:17 AM
I ROLLED FOR INSIGHT xD
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vavavicodin
I ROLLED FOR INSIGHT xD
your insight is that it has p o t e n t i a l πŸ˜„
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CiderSol
your insight is that it has p o t e n t i a l πŸ˜„
vavavicodin 11-Apr-23 08:21 AM
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Pumpkindigo 11-Apr-23 01:43 PM
Bronzen will examine the interior for structural weaknesses
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Bronzen makes a Perception check!
1d20 (9) + 4 = 13
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Pumpkindigo 11-Apr-23 01:44 PM
meh
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Pumpkindigo 13-Apr-23 11:50 AM
@CiderSol Bronzen uses Divine Sense
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Zedrun Earthbreaker's Coinpurse
DDBPlatinum 0 pp DDBGold 1 gp DDBElectrum 0 ep DDBSilver 24 sp DDBCopper 0 cp
Total Value
DDBGold 3.40 gp
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cecilharvey03 21-Jun-23 08:42 PM
damn i don't have any money to get spells
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cecilharvey03
damn i don't have any money to get spells
might be something worth selling in the manor, or you might be able to find some work in the alley
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CiderSol
might be something worth selling in the manor, or you might be able to find some work in the alley
cecilharvey03 21-Jun-23 08:46 PM
there's an alchemist shop there from the looks of it, yeah?
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cecilharvey03
there's an alchemist shop there from the looks of it, yeah?
you'll have to find out πŸ˜‰
20:47
yes
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cecilharvey03 21-Jun-23 08:48 PM
could work towards alchemist's tool proficiency while making money with my herbalism kit.. if they're willing to let me make healing potions for them, i suppose
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