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💙ShayBae💙 25-Oct-22 04:41 PM
Name: Jacqueline Stone Nickname: Jac, Jackie Age: 25 Gender: Female Race: Human Sexual Orientation: Bisexual Personality Likes: Sailing, Pillaging, Sex, Drinking, Treasure Dislikes: Authority, Laws/Rules, Introverted People Personality: Jacqueline used to have a heart of gold, but everything tarnishes under the right circumstances. These days, her sweet facade is just that, allowing her to swindle her way into purses and beds without most repercussions. Her family is important to her and is the drive behind her piracy, her likely being the only substantial source of income they have. Abilities Skills/Physical Abilities: Sword Master: She is exceptionally skilled with her sabre and has rarely lost a fight with this sword. Magic Abilities: N/A Appearance Height: 5’5” Hair Color: Brown Eye Color: Brown Weight: 115lbs. Backstory: Jacqueline grew up in Blackpool, England as a seamstress alongside her mother. Being very poor, they both stole what they needed to survive, selling some of the ill-gotten gains for coin. When Blackpool was pillaged by pirates, they gave them all they had in exchange for their lives. It not being enough, the crew enlisted Jacqueline, unwillingly, to serve the mast. She grew to enjoy the life and still sends a portion of her loot to her mother every chance she gets.
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Name: Eero Aadolf Jaakko Hiltunen Wishes to be called: Eero Age: 34 Gender: Male Race: Finnish – Saami to be exact Birth Sign: The Lord Stone Sexual Orientation: Straight Personality: Likes: Smithing, Drinking, Sex, Singing, Cold Weather, Fishing Dislikes: Idiots, Free-Loaders, Careless Violence, Wastefulness Personality: Often sitting with an expressionless or bored face when around new people, Eero can come off as very cold and distant. However, once this façade is broken by efforts to know him more or if he finds someone interesting, one will discover that he is a caring and fun-loving individual. He just needs to trust you enough to let you in. He is quick to anger though if someone hurts those he cares about, having made examples of plenty of people in the past. Abilities: Skills/Physical Abilities: Blacksmithing: Eero is a practiced and expert blacksmith, able to craft weapons of war, armor, and tools used in daily tasks. Martial Prowess: Having spent much of his childhood and his adult life on the battlefield, Eero has an expert understanding of fighting, as well as proficiency with a great axe, one-handed sword, and shield. Magic Abilities: Enchanting: Eero is a practiced rune maker, though his enchantments generally are used for combat applications. Auringotar Magic: A branch of magic that Eero was blessed with while defending his home from Viking raids, the powers largely come from the Finnish goddess of the sun, Auringotar. These powers include being able to harness the power of the sun as a spear in his hands, a cloak and shield to protect himself, and runes to heal him. Appearance: Height: 6’4” Weight: 225 pounds Hair Color: Blond undercut Eye Color: Blue Backstory: Born in Southern Lapland, Eero began learning the arts of blacksmithing and enchanting at a very young age. Helping his father by bringing him billets of steel to be refined into blades and armor, Eero took an interest in learning how these tools of the warrior were used. He would train with unsharpened lengths of steel when not needed by his father, growing stronger and more used to the weight. His father watched with pride as his boy went from apprentice to promising martial artist, at which point he took him to the clan leader to ask that he be trained. After a short display of his untrained skill, Eero was granted permission to learn the ways of the warrior, and this began his training.
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. Training by blood it would seem, for as he earned arms and armor, he was thrust northwestward. Beyond the northern peaks, the fighting took him to the fjords, driving off hordes of Norsemen and Swedes that sought to settle those northern edges of Lapland. He made a name for himself, holding a gap alone while his comrades fell back to a more defensible location. Hours drew out as he manned his post, beating back invaders without giving an inch of land until an arrow caught him in the thigh. Stumbling backwards and seeing the forces before him gathering their courage to push the injured man, Eero prayed and called out to ensure his death was a worthy one. However, the bright light that burst from his mouth as he opened it refused him such a death. Solar energy burst forth from him, decimating the forward lines of the enemy troops and driving them back. Having routed the enemy, Eero collapsed while his comrades returned to him, muttering over what they had seen. This spectacle of magical power was startling, and they were unsure of what to do until an officer pushed forward and claimed the wounded man. This began the next phase of his training, the mastering of the Auringotar arts. Years in southwest Lapland combatting the Swedes and Danes and utilizing these new skills allowed Eero to perfect his art and make a name for himself. He was known as the bear who held the line against the invaders, the torch that lit the darkest of souls. This was until in one raid, he was targeted by a trio of Norse Völva. They combatted his magic and rendered him useless as he had never fought another magic user. He was captured and taken by the trio to learn the magic that he uses, however as he lived with them and learned of their ways, they decided to teach him how to use their magic. Learning their magic, he went on raids with them where he met other Vikings such as Einar.
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Name: Romana Haron Nickname: Maan (meaning: Moon), Romy. Age: 23 Gender: Female Race: Human Sexual Orientation: Pansexual Personality Likes: Dancing, Moonlight, Campfires Dislikes: Heights, confined spaces, liars Personality: Romana is a free roaming soul. She is open to all kinds of different people, always curious to learn about new cultures. She is bubbly and happy, someone who truly views life from the perspective of a glass half full. Abilities Skills/Physical Abilities: Self defence: Even though Romana is not a skilled fighter, she has learned how to defend herself. She always carried a dagger in her boot and knows how to use it. Artist: Romana has played instruments ever since she was a young girl and is a skilled dancer. Her favorite instrument the flute that she carries with her. Magic Abilities: Empathy: She can tell peoples true emotions from a simple touch. This ability can be blocked by people with a strong mind. Mind reading: On nights that the moon is full in the sky, Romana has occasionally been able to read the minds of those around her when she is in physical contact with them. She has no control over this ability and has never gotten it to work unless there was a full moon. Appearance Height: 5’3” Hair Color: Dark Brown Eye Color: Green Weight: 112lbs. Backstory: Romana grew up in a company of traveling artists. Traveling from city to city, she learned about all kind of cultures and people. She loved learning about others and got addicted to the life style. When the company she was traveling with decided to eventually settle down, setting camp near one of the larger cities, she instead decided to keep traveling. Now on her own with just her goat Skipper to keep her company, she has yet to settle down.
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◤General Information◢ ►Name: Obasi Nox ►Aliases: N/A ►Date of Birth: Unknown ►Age: 25 ►Likes: Dancing ►Dislikes: ►Family: N/A ►Occupation: Warrior/Hunter (formerly) Farmer and Herder ◤Biological Information◢ ►Gender: Male ►Height: 5’11 ►Body Mass: 195lbs ►Blood Type: O ►Ethnic Background: Afri...
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ᛊᚲÁᛚᛞ 26-Oct-22 10:24 AM
Name: Einar Farhook Nickname: N/A Age: 32 Gender: Male Race: Human (Mutant) Alignment: Chaotic Good Sexual Orientation: Pansexual Personality Likes: Strong Mead, Quality Furs, Conversations by Firelight, Herbs, Fishing/Hunting Dislikes: Disrespect, Arrogance, Disloyalty, Non-Smoking Pubs & Inns Personality: Often joking around and clouded by strange smoke, Einar can be found making kind conversation with any that may approach him. Usually with a story or two he can make a fast friend but with that same silver tongue might very well insult you in the same. Tricky with his words and even more so with his feelings, Einar may tell you something straight forward or lead you to a maze of thought. While some find him a less than sane there are just as many who whisper of a cunning mind and terrible warrior. Abilities Skills/Physical Abilities: Axe Marksman: Countless battles and bets after raids made Einar deadly with his hand axe. Don't let him get his eye on you or a split skull and Valkyrie ride are your reward. Combat Improvisation: Nothing is safe in a fight and Einar has learned the hard way that anything is dangerous in the right hands. Magic Abilities Ink Manifestation: Markings on Einar's skin can be "brought to life" to create illusions and shadow puppets. There is limited range to this. Appearance Height: 5'10 Hair Colour: Brown/Blonde Eye Colour: Blue Background: Born in the parts of Skyrim known as "The Pale" to a simple Nord and Breton, Einar was eldest of 3 children. The family farm remained mostly untouched, north of Windhelm often too harsh for the unready settler. When 23, Einar left the farm with his two brothers and began his journey through Tamriel. In the coming years he would find himself with the strange ability to manifest the markings on his skin into physical form. By his 30th year Einar had studied and begun recruiting for the school of a strange professor.
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Kendeline Flower 08-Nov-22 04:33 PM
Name: Trandil Reginsson Nickname: Tran, Dil Age: 28 Gender: male Race: Elf Sexual Orientation: Straight Personality Likes: reading, star mapping, exploring, map making, sword fighting Dislikes: being under prepared, surprises, bullies Personality: Trandil is a serious guy, he knows there is a time and a place for fun, but has a hard time remembering he is allowed to have fun. He is slow to anger, but once he is angry it is hard for him to calm down and get level headed. To the people of his home, he is the caring man who is willing to give the clothes off of his back for others. And to those he loves, he is a shy, and easily flustered man, who cannot comprehend why they love him. Abilities Skills/Physical Abilities: His weapon of choice is swords, but he can use a bow if he needs too. His skills are hand to hand combat, stealth ,and leadership. All skills he has learned over the years of strictly training to better prepare himself for war. Magic Abilities: n/a Appearance Height: 6’4 Hair Color: ginger Eye Color: brown Weight:190 Backstory: Trandil had been told at a young age that he would soon be a Monarch, from a young age he has done nothing but train, learn,and study the history of Neverwinter. Trandil had never had time for fun, or any time for himself. He was raised with the ideology that he needs to keep himself available for the people of Neverwinter. So that is what he did, he never did things for himself, he trained himself to be of use to the people of Neverwinter, in case his presents were needed for a war, or to take over the position of Monarch. He was put to the test when the war had begun, he was there to oversee the hoarding and preparation was going smoothly. making sure each and every family in the Village of Neverwinter had enough food, weapons and money to last them for years to come. He now spends his days preparing himself to be called to the front lines, preparing to take over the position of his father, everyday he becomes a little more stronger, and a little more serious as the day went on. That is, until he wasn't as prepared as he thought. His village was under attack, he was the only survivor. He began to travel, in hopes of finding a place to settle and try and find a new sense of normalcy.
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💜𝓕𝓲𝓸𝓻𝔂💜 18-Nov-22 12:14 AM
Name: Tahlia MacTire Wishes to be called: Tahlia or Tae Age: 30 Gender: Female Race: Faoladh aka a Wolfwalker Sexual Orientation: Straight Personality: Tahlia is a little reserved when she first encounters new people or a large group, but it doesn’t take her too long before she’s ready to mingle. She’s a kind and compassionate young woman, gentle to those who require it but fierce to those who deserve her ire. Not necessarily quick to anger but once you’ve earned her loyalty and friendship, she’ll be protective and defend with a ferocity that almost seems wild. Likes: baking and pastries, the outdoors, most animals, reading/listening to stories, nighttime strolls, snow, sweeter fruits, hunting Dislikes: Disrespectful people, unnecessary killing, violence towards innocents, thunderstorms, Abilities: Skills/Physical Abilities: Baker- This is her daily profession, and is able to create several baked goods including but not limited to several different varieties of breads, muffins, cookies, cakes, scones, biscuits, and other such treats. She just requires the ingredients in order to make loaves for both savory and sweet purposes. Despite her appearance, this profession has made her fairly strong with the lifting of heavier ingredients as well as the shoulder and arm work needed to knead the bread into the correct forms. Enhanced senses - These are only apparent while she’s a wolf. Stronger sense of smell and hearing. Able to scent different animals for several yards. Able to travel for long distances due to increased endurance. Has much better night vision but is mostly in black and white with light colors depending on the hue. Magic Abilities: Wolf Shift - While she’s awake, Tahlia is a normal human being. When she goes to sleep however, her spirit leaves her body and manifests into a physical form of a wolf. She is then able to leave and run for as long as she is asleep, unable to wake until she physically returns to her body. Bite - The only way for her to create another like her, would be if she were to bite a person as a wolf. She actively avoids getting too close with situations where she would be cornered enough to bite someone as she isn’t keen on spreading what she believes to be a curse. Appearance: Height: 5’6” Weight: 180lbs Human Hair Color: Blonde Human Eye Color: Blue Wolf Fur Color: Auburn red and cream Wolf Eye Color: Emerald green
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Backstory: Tahlia grew up in a rural town in northern Ireland with her mother, father and three younger siblings. As the oldest, she often would watch her little brothers and sister when her parents would be away from their home. They lived an honest lifestyle, having a butcher and baker shop run by the pair that eventually Tahlia would be trained in. She never got great at the butchering side of the business but she took to her mother’s teaching in baking like it was second nature. She adored making different pastries and experimenting with different ingredients to create something tasty and new for her village town. As she got older, she would begin to run the shop on her own in place of her mother who often would fall ill. If she wasn’t in the shop, she’d tend to her siblings at home. One evening in the winter, her kid sister had wandered off into the nearby woods by their home and small farm. Tahlia of course was first to leave the safety of her home to search for her once the family realized that she had gone missing. The woods had been dark and dense, her lantern only giving her a few feet of vision when she saw her sister cowering against a tree with a menacing looking wolf bearing down on her. Only thinking about her little sister, she threw the lantern at the wolf and leapt forward, putting herself between her sister and the beast. In its fright of the fire that had crashed around it and set it ablaze, Tahlia ended up getting bitten on her forearm before the black monster retreated into the forest yelping and crying out in pain. The wound wasn’t terrible, it just stung horribly, but Tahlia had counted herself lucky that she hadn’t been lacerated or killed saving her foolish little sister. It wasn’t until she went to bed that night that she realized something was horribly different and wrong. As she drifted off to sleep, she found that the dream she had was strange and felt incredibly real. She had lifted herself off of her own body, standing in her room as a large auburn furred wolf. She walked around her room in confusion, inspecting her paws and her tail and even her ears and nose. It felt too real to be a dream. And the more she explored and realized what she was, the more she understood. She’d been bitten by a Faoladh, an Irish werewolf. Any time she would fall asleep she would become this beast, and in order to wake and return to being human she would need to physically touch her own sleeping body. For a while, Tahlia attempted to never sleep. She hadn’t wanted to become a beast and bite any of her family like that monster had done to her. This became a futile effort and after two days of staying awake and forcing herself to keep from sleep, Tahlia fell asleep and became the wolf again. Try as she might, her body was too tired to allow it to wake, so she was stuck. Unable to stay in her own home for fear of her father possibly catching her and skinning her by mistake, Tahlia slipped out of the home and into the dark snowy woods until daybreak. While she was out she realized there was a whole new way to live and learn about the world around her. She could nearly see the different smells of the animals and fauna in the woods, and the sounds were ethereal in their melody. She could see so much better, no need for a lantern at all. Tahlia spent the whole night exploring and figuring out her new reality, deciding by dawn when she returned and was able to wake that she couldn’t remain with her family any longer. She was confident in her ability to be able to control her beastly form, but she didn’t want to take that risk. So she packed up everything she owned into a cart, took one of the mules the family owned and set out on her own, eventually settling and setting up her own bakery far from home. It’s taken her years, but she’s finally felt more comfortable in her new reality, her curse.
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EnchantedNymph 10-Dec-22 04:42 PM
Name: Brenn Unfrid Nickname: N/A Age: 30 Gender: Female Race: Human Alignment: Chaotic Neutral Sexual Orientation: Demisexual Personality Likes: Animals, hunting, roasted meat, full moons, all forms of water Dislikes: the smell of smoke, tart things, silence Personality: Used to living on her own ever since she was young Brenn isn't used to people. Having grown up in the forest to forage, hunt and survive brought her closer to her more animalistic nature because of this she rarely speaks. Choosing to commune with others as way of gestures and grunts. She's inquisitive, quick to learn. Added Warning: She's feisty when angered. She will bite (animal or human) Abilities Skills/Physical Abilities: High stamina and endurance. Can survive in harsh conditions as that's all she's ever known. Knows how to use a bow(high archery skills, can climb a mountain with just her body, stealthy Magic Abilities: Commune with animals Appearance Height: 5 ft 1 Hair Color: Chestnut Eye Color: Blue Weight: 131 (toned) Backstory: Her parents were forced to flee their village when she was a small child, having set up deep within the mountains forests. It was said that the forest was haunted, full of old world magic and cursed by the gods themselves. The winters were harsh and the summers sweltering but it was all Brenn had ever known. Her father died when she was six cycles old by way of an overly large bear, though her mother blamed the gods and not her father for risking such a feat. Her mother dyed just a few seasons later from sickness leaving Brenn alone before her seventh celebration. Forced to survive on her own as time passed Brenn lost her capability to speak having no need for the spoken tongue. .
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By her twelfth cycle of life Brenn had adapted, her mind altering to a state one might not understand but it had been a calm life. She hunted when hungry, foraged when in need of new clothing or items for the small hut her parents had made so long ago. By her twenty-fifth cycle she'd been devoid of other human interaction and her memories skewed by so many years she hadn't known what she was missing until she stumbled upon an elderly hunter. He had needed aid and begged her in a tongue she could not speak but she knew. The bone sticking out of his leg told her such so she treated the man and sent him on his way, though he thanked her by giving her a map and trying his best to explain to her what it was. It had funny pictures but whatever it was the man seemed excited. She understood some of the pictures, the trees and mountains obvious. She tucked it in her chest and left it for some years, forgetting it's exitance entirely until thirtieth cycle, when the gods once again angered, set the forest ablaze forcing her to flee the only home she'd ever known (or remembered). Map in hand she set out for whatever it was the man had stated, hoping that it was a place where she could find respite.
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